GameSpew's Scores

  • Games
For 3,619 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Returnal
Lowest review score: 10 Planet 2000
Score distribution:
3630 game reviews
    • tbd Metascore
    • 60 Critic Score
    Don’t expect Lemon Cake to blow you away. Management sims come much better and more sophisticated than this elsewhere. But if you like to keep things simple and have fond memories of playing the likes of Diner Dash, then this will scratch that nostalgic itch deep inside of you. Sure, it’s repetitive, but sometimes a straightforward, goal-oriented game to switch off with is all we need.
    • 55 Metascore
    • 60 Critic Score
    It’s objectively not a very good game. But it’s not unplayable, either, and it’s hard to not get swept up by its overall ridiculousness. Like a movie that’s so bad that it’s actually quite good, there’s something about Metal Wolf Chaos XD that makes you fond of it despite its flaws. So, if you like strange curios and want to unravel one of the craziest stories ever committed to video game form, you should maybe give it a go. Everyone else, however, is probably better off giving it a wide berth.
    • 73 Metascore
    • 60 Critic Score
    Ultimately, Fobia – St. Dinfna Hotel is a bit rough around the edges. Its voice acting isn’t great, which ruins the tension at times, as do its poor enemy animations and sub-par combat. But in an age where new, half-decent survival horror games are few and far between, this isn’t worth writing off completely. Its puzzles are enjoyable, and it does a good job of creating an eerie atmosphere. Particularly if you’re a fan of the classics like Resident Evil and Silent Hill, it’s worth checking into St. Dinfna Hotel.
    • tbd Metascore
    • 60 Critic Score
    Overall, there’s nothing particularly impressive about Last Days of Lazarus. Its story is perhaps the main reason to play it: it lacks real impact, but it’s so corny and unhinged that you can’t help but get drawn into it. Outside of that, the gameplay is mildly entertaining but not really clever or challenging. Add in its middling presentation, and you have a game that can be enjoyed for a few hours but is utterly forgettable.
    • tbd Metascore
    • 60 Critic Score
    As a game, its handling and level design redeem it, but the lack of track variety and the disappointing amount of content make it poor value for money.
    • 71 Metascore
    • 60 Critic Score
    Deponia is alright, but, all the while I was playing the game, I had this nagging feeling that something wasn’t quite right.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, there’s nothing really bad about Trinity Trigger, but there’s also nothing that makes you excited about playing it. Its story is enjoyable but very predictable and clichéd, the combat is solid but very typical of the genre, and it looks and sounds just fine. If you’re after a fairly breezy, light-hearted action RPG to work your way through, it’s worth considering, but the experience is not likely to stick with you.
    • tbd Metascore
    • 60 Critic Score
    If you’re in the market for a new challenging roguelike and appreciate colourful pixelated visuals, Chenso Club might be worth checking out. It’s likely to frustrate from time to time though, thanks to one reason or another. And so while you might gleam some fun out of it, it’s hard to whole-heartedly recommend.
    • tbd Metascore
    • 60 Critic Score
    There really isn’t much else to discuss about Knot; it’s an okay game in its own right. Ultimately, it is a simple puzzle game with some enjoyable gameplay that never expands beyond its original premise.
    • 52 Metascore
    • 60 Critic Score
    By no means is No70: Eye of Basir perfect, but coming from a little-known developer, there’s a lot to be applauded for an ambitious first major project. It looks beautiful for one, with gorgeous lighting effects that bring every area to life, and great audio design that really complements the game’s atmosphere.
    • 76 Metascore
    • 60 Critic Score
    If you’re at all lacking in patience then Chaos;Child isn’t the game for you. At its core, it’s a smart murder mystery with a cast of engaging, sympathetic characters, enough shocking, unpredictable twists and a story that will take you to some very dark places. But tackling the game can be like wading through treacle; almost as if the game doesn’t trust you to “get” it unless it explains everything in explicit, unnecessary, faintly patronising detail.
    • tbd Metascore
    • 60 Critic Score
    If you’re a fan of tower defence games, then you’ll likely enjoy the fun elements that Rock of Ages 2 injects into an otherwise fairly dry genre. It’s much better as a local co-op experience, but if you do jump into the single player, you’ll at least get a guffaw or two out of the wacky cut-scenes. It’s just a shame that the same amount of character and personality don’t run over into the actual gameplay.
    • 68 Metascore
    • 60 Critic Score
    If you’re a fan of 90s adventure games, or a fan of Lovecraft, and are willing to push through Mountains of Madness’ more taxing puzzles, you’ll get a kick out of it. The ending is a satisfying one that sets up a sequel without leaving you hanging. It’s just a shame that the game tries to stretch itself a little too far. As is, Chronicle of Innsmouth: Mountains of Madness is an interesting achievement, just not a great one.
    • 61 Metascore
    • 60 Critic Score
    Just a little bit too dated to carve out a place in the modern market. Its aesthetic may still carry some charm, but next to the likes of Super Mario Odyssey, or even the remakes of Crash and Spyro, it just doesn’t hold up.
    • 50 Metascore
    • 60 Critic Score
    If you’re a more casual RPG player, there are likely enough issues to be prohibitive. Altogether, though, if Krai Mira looks like something you would enjoy, there’s a good chance that you will. It’s no masterwork, but Krai Mira has a solid foundation, and with continued support and updates, has promise. In its current state, however, its experience still feels unfinished.
    • 70 Metascore
    • 60 Critic Score
    For Sonic fans, this is an entertaining adventure, with plenty of variety packed into its 20-hour running time. Chances are you'll encounter plenty of frustrations while making your way through it, but when things are going right you'll see that there's great potential in this formula going forward. 'Inconsistent' is perhaps the best word to describe Sonic Frontiers: it's a grab-bag full of ideas, all pulled off with varying degrees of quality. But there's one thing for certain: it's got a cracking soundtrack.
    • 62 Metascore
    • 60 Critic Score
    It has a few enjoyable features, but unless you’ve got the patience of a saint it’s probably only trying if you love the rouge-lite genre and are looking for something unique and new.
    • 76 Metascore
    • 60 Critic Score
    The trouble with Hyper Light Drifter is that it’s frequently just too obscure and too difficult to truly enjoy.
    • 72 Metascore
    • 60 Critic Score
    Rogue Aces can be an entertaining blast and is sufficiently different from the competition to be worth a look. But its repetitive nature does it no favours and means it’s best taken in small doses.
    • 74 Metascore
    • 60 Critic Score
    Sonic Colors: Ultimate is undoubtedly better than the abysmal Sonic Forces, a game that I was strangely compelled to play through again recently. But still, it’s far from being a great Sonic game. There are some nice new additions here, and while the cutscenes are still low quality, the in-game visuals have cleaned up very nicely indeed. It’s just the shame the gameplay is so all over the place – one minute you’ll be having the time of your life, the next, pulling your hair out in frustration. It’s tough being a Sonic fan, and Sonic Colors: Ultimate does little to ease the pain.
    • 64 Metascore
    • 60 Critic Score
    With a patch or two, chances are Aragami 2 will turn into a game that’s well worth a stealth fan’s time and money, especially if they like dabbling in multiplayer. Until then though, you might want to think twice before diving in. While it’s initially fun nipping around Aragami 2‘s maps thanks to traversal options such as shadow leap, and later unlockable abilities really empower you, repetition does take its toll on the experience. All the while, frequent bugs and technical issues make you wonder if you’re playing something that was ready to step into the light for all to see.
    • 69 Metascore
    • 60 Critic Score
    If you enjoy narrative adventures that are accompanied with laid-back gameplay, then you might want to give Sea of Solitude: The Director’s Cut a go. However, those who like their experiences more complex, both in terms of gameplay and narrative, might want to think otherwise. Sea of Solitude: The Director’s Cut pulls on the heartstrings but does so like a blunt instrument, while the actions you perform getting from A to B rarely entertain like they should.
    • tbd Metascore
    • 60 Critic Score
    I enjoyed my time with Oversight, but I’d have liked to see more cohesion in its storytelling, a longer running time, and a concrete idea of what exactly I was working towards.
    • 71 Metascore
    • 60 Critic Score
    What was delivered is more of the same in a sharp new overcoat and handsome rugged face which serve to conceal nothing of the vapidness underneath.
    • 49 Metascore
    • 60 Critic Score
    Vane is a unique experience and for that in itself Friend & Foe should be applauded. As an artwork, it’s compelling. But as a game, it’s recommended with strings attached: this is a harsh, uncompromising world and you’re going to need to struggle to survive.
    • 67 Metascore
    • 60 Critic Score
    If you’re expecting a full follow-up to Enter the Gungeon, with the same degree of depth, you’ll be disappointed. Exit the Gungeon is, at its best, a fun but shallow shooter, which doesn’t really deliver on its appealing premise. But if you’re prepared to take this light and fluffy sidequel for what it is, there’s still joy to be had on your way out of the Gungeon.
    • tbd Metascore
    • 60 Critic Score
    Despite being based on an important scientific figure, any weight behind The Forest Cathedral’s story is lost in its gimmicky presentation. It has some good ideas, sure, but what should be a powerful gut-punch of a narrative is instead diluted down to nonsensical dialogue and a hodge-podge of visual ideas that don’t really go together as well as they should. Am I glad I played it, though? Absolutely, even if it has still left me scratching my head.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, My Hero One’s Justice will entertain those who it’s made for, but it wont impress them.
    • 77 Metascore
    • 60 Critic Score
    For hardcore gamers looking for a solid metroidvania fix, Momodora: Reverie Under the Moonlight is quite possibly worth the asking price despite its issues.
    • 74 Metascore
    • 60 Critic Score
    There are those who will enjoy Bo: Path of the Teal Lotus, no doubt; those who revel in a challenge and who have the dexterity to overcome its airborne antics without breaking a sweat. On the whole, though, there’s nothing all that original or exciting here, and many of the obstacles put in your path simply frustrate rather than provide an enjoyable hurdle to get the better of.

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