GameSpace's Scores

  • Games
For 1,315 reviews, this publication has graded:
  • 65% higher than the average critic
  • 8% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Teenage Mutant Ninja Turtles: Shredder's Revenge
Lowest review score: 20 Wild West Online
Score distribution:
1349 game reviews
    • 51 Metascore
    • 40 Critic Score
    This is a big failure for Cracked Head Games, but it might lead them not to repeat the same mistakes in their next project.
    • 51 Metascore
    • 40 Critic Score
    Clock simulator really is a cluster of mini-games that set players against the clock. This is an interesting idea that doesn't quite go far enough meaning that the bell tolls far too quickly for this unusual indie game.
    • 70 Metascore
    • 40 Critic Score
    Boasting nice graphics and soundtrack, but forgettable story and poor controls.
    • 43 Metascore
    • 40 Critic Score
    Frankly, Mecho Tales breaks my heart because I want to see more creative talent and this team has so much promise in their character designs. While Mecho Tales is not an entirely broken game, it is a game that doesn’t quite seem to know what it wants to be.
    • 53 Metascore
    • 40 Critic Score
    Demon’s Rise: War for the Deep tries to be a good strategy game. It offers a little depth, a little fun, and a little bit of a fantasy for those who want it. It, unfortunately, falls short of offering a memorable fantasy experience with its derivative premise, janky controls, and limited re-playability.
    • 47 Metascore
    • 40 Critic Score
    At best Might & Magic Heroes: Era of Chaos is a very average cash grab that features stale gameplay and predatory monetization tactics.
    • 68 Metascore
    • 40 Critic Score
    In my opinion, especially with all of the bugs, you should save your money on this one or wait until a heavily discounted sale. Maybe in a year or so they’ll iron out some of the issues that plagued its release and work on the “fun factor”, but it just isn’t there right now for this reviewer to feel comfortable recommending it to our readers or friends.
    • 51 Metascore
    • 40 Critic Score
    ACORN Tactics was not enough to scratch any sort of itch – tactical or otherwise – and it was more of a frustrating exercise in futility than an enjoyable experience.
    • 75 Metascore
    • 40 Critic Score
    Unruly Heroes is a game of boinks and swooshes. Everything bounces around weightlessly and nothing makes sense.
    • tbd Metascore
    • 40 Critic Score
    Lonely In The Winter is a turn-based JPRG that falls a bit short of where it could be. With poorly optimized moments which cause frame rates to tank and a story that feels inconclusive, it feels like an Early Access title more than a completed project. That being said, the story does have some potential if it were fleshed out more.
    • 48 Metascore
    • 40 Critic Score
    At this point, I can not recommend the game due to its outdated graphics, clunky mechanics, boring combat and other problems.
    • 48 Metascore
    • 40 Critic Score
    Element Space had choices that impacted the game like Mass Effect which I liked. Unfortunately, there were many bugs that caused the game time to be funny, frustrating, and annoying. A good game is there somewhere but the problems need to be fixed.
    • 72 Metascore
    • 40 Critic Score
    A sci-fi third-person shooter that sets the player against massive hoards of giant monster, insects, and aliens. EDF lacks in story and contains intentionally bad dialogue, but you get to blow up lots of stuff.
    • 45 Metascore
    • 40 Critic Score
    WWE 2K20 features a lot of modes and a full WWE roster but that’s all you get in the game. If you want to enjoy the game, you have to get along with numerous technical issues, forget about any online feature, and get used to the awkward narration of MyPlayer.
    • 58 Metascore
    • 40 Critic Score
    Seed of Life had a ton of potential and surprised me in so many ways for what just two developers came together to create. The foundation of the story was interesting, and the world was truly stunning to walk through, but it unfortunately just couldn't grab hold of me and fell apart when it came to gameplay. It has been a year since the game was released, and I would be seriously interested in seeing what MadLight developers have been working on in the meantime. I genuinely hope that the negative reviews haven't pushed them away from making games, because, despite Seed of Life's hiccups, they have a tremendous amount of talent. While it wasn't the game for me, you can certainly try out Seed of Life on Steam for yourself, and you might even luck up and catch it on sale.
    • tbd Metascore
    • 40 Critic Score
    Kaet Must Die is meant to be a hard game, but it crosses the threshold of what is fun in a hard game. Although everyone's point of view of what fun is, is different obviously. The game seems more catered towards being a game that is streamed for the jump scares reactions that several audiences appreciate. Because there are jump scares, oh yes there are plenty of jump scares.
    • 46 Metascore
    • 35 Critic Score
    Safe House feels more like a beginning more than a complete game. A formula, more than a package. The artwork is great and every aspect of the game has potential that I hope a one-man team can address to truly put it in the spotlight.
    • tbd Metascore
    • 30 Critic Score
    Instead of free to play, if pay to win isn’t an attractive label for Joyloft Co., they should have relabelled it paid progression because when you log in, that’s exactly what you get.
    • 47 Metascore
    • 30 Critic Score
    If you're looking for something horribly cheesy with simple controls, this could be something you might enjoy, and to be honest, if the graphics were better, that would be exactly how I would spin this. As a gouda inspired feast of intentional badness. But when you combine the script, the controls, and the graphics, it ends up just feeling like a very ambitious game that never really got there.
    • 29 Metascore
    • 20 Critic Score
    Overall Wild West Online in its current state does not offer anything worth spending at its full asking price for. The player number seems to continue to drop and while the dev team continues to patch the game, it could be too little too late. A game that should be in Beta, is instead in full release.

Top Trailers