GameSkinny's Scores

  • Games
For 625 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Before I Forget
Lowest review score: 20 Gungrave G.O.R.E
Score distribution:
  1. Negative: 27 out of 625
634 game reviews
    • 69 Metascore
    • 70 Critic Score
    Madden 21 takes a few shots down field but ultimately plays it safe — and in some ways, too safe.
    • 73 Metascore
    • 70 Critic Score
    You really need to play No Straight Roads. While the gameplay isn't amazing, the presentation is, and it's flawed in some truly interesting ways.
    • 67 Metascore
    • 70 Critic Score
    Disjunction is a fun stealth action game with great art and music, but there aren't enough interesting elements to keep the gameplay from eventually growing stale. It is held back by a lack of interesting development in both gameplay and story, however, and overstays its welcome. This is a good first outing from a small development team that can’t quite live up to its legendary predecessors.
    • 74 Metascore
    • 70 Critic Score
    Cris Tales has a top-notch art style and an eclectic cast of characters that all players will come to love. Pairing that with time manipulation mechanics and a beloved genre, Cris Tales could have been one of the better games to come out of 2021. Unfortunately, a lack of diverse enemy types, standard combat, and some questionable difficulty progression outweigh the highest highs, making Cris Tales feel too out of place alongside its cohorts.
    • 78 Metascore
    • 70 Critic Score
    Like the core game, Subject 2923 is so much more fun than it has any right to be. Despite little frustrations, the core package remains enjoyable.
    • 61 Metascore
    • 70 Critic Score
    Override 2 certainly has issues, but the core of the game is solid, playable, and a ton of fun. The action can be frustrating to track, but the feel of combat is excellent and the diversity of characters rivals the best of classic versus fighting games.
    • tbd Metascore
    • 70 Critic Score
    Evil Dead captures the spirit of the movies while laying a solid foundation for an enduring multiplayer experience. Just don’t expect to have fun playing solo.
    • 71 Metascore
    • 70 Critic Score
    There are some mechanics that ultimately feel gimmicky, but Scarlet and Violet's storytelling and exploration feel like the breath of fresh air the franchise desperately needed. More than anything, I have hope for how eventual DLC might be able to improve the overall experience or how Game Freak can learn from its mistakes to create an even more memorable experience in the future.
    • 72 Metascore
    • 70 Critic Score
    There are some mechanics that ultimately feel gimmicky, but Scarlet and Violet's storytelling and exploration feel like the breath of fresh air the franchise desperately needed. More than anything, I have hope for how eventual DLC might be able to improve the overall experience or how Game Freak can learn from its mistakes to create an even more memorable experience in the future.
    • 70 Metascore
    • 70 Critic Score
    Cruis’n Blast shoves players kicking and screaming to the time when the Dreamcast was king, racing was purely about things blowing up for no reason, and unicorns had great engine noises. And I love it for that.
    • 71 Metascore
    • 70 Critic Score
    The Chant is by no means a great game, and there are plenty of sketchy aspects. Combat is iffy and clumsy, and there are a lot of fetch quests. Just the same, The Chant is mostly enjoyable thanks to a solid story and lush environments.
    • 73 Metascore
    • 70 Critic Score
    Harvestella cultivates its characters and story, but other mechanics aren't quite as ripe.
    • 79 Metascore
    • 70 Critic Score
    King of Fighters XV completes the storyline from the previous game but doesn’t mark any significant changes otherwise. It’s an excellent overall fighter and likely to find some pull on the tournament circuit. Yet, at this point, we can’t help but feel like this is all something we’ve played many times before.
    • 71 Metascore
    • 70 Critic Score
    The Medium is less survival-horror and more adventure-horror like the studio's past games, but so long as Bloober Team is still refining this style, the team is clearly getting better. Characters and story are stronger here than in anything this team has done yet, and the world is rich in detail and atmosphere, made all the better with a moody soundtrack.
    • 57 Metascore
    • 70 Critic Score
    Wanted: Dead feels like a B-grade relic of a bygone era, released about 20 years too late. Combat can offer a satisfying rhythm once you understand it, but it’s also too basic to be truly exciting. The story is charming if nonsensical, but its stiltedness also leads to plenty of intentionally and unintentionally funny moments. Missions typically only task you with moving forward in uninspired environments, but the action -- and trying to stay alive -- means you may not notice.
    • 81 Metascore
    • 70 Critic Score
    Sadly, even if there's a huge map to explore filled with scenic views, there's a sense of emptiness beyond the blackness of space. Everspace 2 is lonely, leaving you to tackle most threats from beyond by yourself.
    • 67 Metascore
    • 70 Critic Score
    Aliens Fireteam Elite already has new story missions lined up for the future, so there’s a distinct possibility the game will be able to hold player interest for a while. If you’ve got bug-hunting buddies to play with, you’ll have a much better time. Single players, however, should probably give it a pass.
    • 89 Metascore
    • 70 Critic Score
    The 2013 release of The Last of Us was highly influential. The brilliantly-written-and- performed story is as good as ever in The Last of Us Part 1, and the introduction of dozens of new accessibility features should be celebrated and emulated. The visual quality is staggering, bringing the emotional highs and lows of The Last of Us to the fore more than ever. Unfortunately, the gameplay that was passable in 2013 isn't good by today's standards. Calling a game that hasn't improved on a fundamental level a "remake" is a stretch. TLoU Part 1 is for super fans of the series or those who missed the first two versions, especially for accessibility reasons. For everyone else, it's hard to recommend spending the 15 or so hours it takes to play through The Last of Us yet again.
    • tbd Metascore
    • 70 Critic Score
    ITTA may not quite hit the levels its obvious ambition aspired to, but it still provides an enjoyable weekend distraction for bullet-hell fans.
    • 73 Metascore
    • 70 Critic Score
    Garden Story shows what RPGs and top-down adventures can be like. There's depth in its foliage and a charming world at its foundation. It just seems like the dev team tried getting too much from a plant that couldn't produce enough to meet demand, and the result was a watered-down version of the ideal. Still, new seasons bring new opportunities for growth, and I very much hope to see Garden Story sprout again in a new form.
    • 64 Metascore
    • 70 Critic Score
    Windbound is a game that requires a lot of patience and by combining survival and adventure gameplay into one, it successfully creates a unique identity. There are a few shortcomings with sailing and crafting could use some additional depth, but 5 Lives Studios have brought us an entertaining adventure. if you can put these issues aside, this is an experience that comes recommended.
    • 68 Metascore
    • 70 Critic Score
    Ultimately, King of Seas makes for a great take on the pirate’s life. Admittedly, it’s a slow burner at first and because of the more precise nature of its combat, 3DCloud’s newest game won’t appeal to everyone, so I’d recommend trying the demo first. Should you stick with it, there’s an entertaining world with enjoyable exploration, in-depth combat, and pleasant visuals. Backed up by a great swashbuckling soundtrack, these aren’t shallow waters.
    • 68 Metascore
    • 70 Critic Score
    It's been 10 years, but I wish Rune Factory 5 had been delayed for a bit longer. The jump to 3D was inevitable, though more time and polish could have made a significant difference. The cast and daily life are still superb, beyond Rune Factory 4 in some instances, but there's a distinct sense that Rune Factory 5 wasn't finished growing before it was harvested.
    • 77 Metascore
    • 70 Critic Score
    Persona 4 Arena Ultimax is still a champion among fighting games, though the story holds it back from overwhelming victory.
    • 63 Metascore
    • 70 Critic Score
    Chocobo GP is built for fun but needs time and some more attention before it can really take the pole position.
    • 68 Metascore
    • 70 Critic Score
    Worms Rumble takes the long-running turn-based series into the world of real-time online action for the first time. Worms works in real-time as a fast-paced, side-scrolling free-for-all, even with all the omissions and limitations. Despite all the complaints, Worms Rumble is a ton of fun. That said, this feels like a slight divergence from the main series.
    • 81 Metascore
    • 70 Critic Score
    Black Myth: Wukong is not the safe, samey, hyper-polished souls-like I expected it to be. This is great news for those who will jell with its style, but it will stop it from reaching mass appeal. The surface-level exploration and awkward invisible walls are frustrating, as is the lacklustre story. Hopefully, Wukong’s originality will shine brighter than its pitfalls.
    • 64 Metascore
    • 70 Critic Score
    As of now, it's a fun addition to the Resident Evil 3 package but isn't available separately. It's got a good foundation to work with and feels unique enough to stand out if it gets the support it needs.
    • 71 Metascore
    • 70 Critic Score
    The Winters' Expansion doesn't add content to Resident Evil Village so much as it seasons it. There's some fun to be had here, but as a whole, it's a little insubstantial.
    • 65 Metascore
    • 70 Critic Score
    Aquanox: Deep Descent continues a journey into the depths of the sea started in 1996 and proves blowing things up underwater is more fun than the Bends.

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