GamesHub's Scores

  • Games
For 310 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 System Shock
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 16 out of 310
320 game reviews
    • 63 Metascore
    • 40 Critic Score
    The DioField Chronicle is a competent tactical RPG that will keep you amused until the repetition sets in. The progression systems are solid, the moment-to-moment gameplay is engaging, and you may even find moments where some of the characters grow on you. But its world does not feel grounded or real, and the only consistency I felt in its story was in predicting which overused political intrigue trope it would employ next.
    • 76 Metascore
    • 40 Critic Score
    It’s a shame that the weirdest thing about Weird West is how boring it can often be.
    • 64 Metascore
    • 40 Critic Score
    The first time you’re given the chance to surf down a sand-covered mountain in Atlas Fallen, it’s invigorating. You immediately want to do it again, and you can. Anywhere there is sand, you can surf, and slide, and leap great distances while admiring the stunning horizon. A moment like that doesn’t exist for the game’s combat. And when lacklustre combat makes up the bulk of Atlas Fallen’s loop, it makes it that much harder to work up the motivation to continue exploring everything else the world has to offer.
    • 61 Metascore
    • 40 Critic Score
    If you find yourself in the right frame of mind, the unhinged nature of Saints Row can be cathartic, particularly if you find yourself in a good series of missions where the writing and humour aren’t too manic, and the action isn't too humdrum. In the end, Saints Row succeeds in recalling and refreshing the affable personality of the dormant series, but this reboot is simply a return, not an evolution.
    • 73 Metascore
    • 40 Critic Score
    While I don’t believe it to be intentional, Martha is Dead seems to buck that relationship between the horrific and the comedic by steeping players in a narrative so hopeless, so nihilistic, so stripped of identity, that it almost begins to play a game of emotional ‘chicken’, daring you to flinch first.
    • 70 Metascore
    • 40 Critic Score
    There’s a real tonal dissonance in Sonic Frontiers. It wants to be a fun platformer. It wants to be a high-speed exploration puzzler. It also wants you to feel a sense of power as you take on towering bosses, and save a world from certain destruction. But in striving for success on multiple fronts, it achieves none of these goals – instead arriving as an ambitious but lukewarm adventure-platformer pockmarked by deflating choices.
    • 53 Metascore
    • 40 Critic Score
    Perhaps Colossal Cave is best left buried, remembered only by those for whom it opened eyes to a new medium. And another thing: instant vending machine hot chocolate really is quite disgusting.
    • 76 Metascore
    • 40 Critic Score
    Essentially, Midnight Fight Express’s approach to enemy behaviour echoes the approach of challenging retro arcade brawlers, but its more grounded fighting mechanics don’t feel suitable for the pace. And it’s this off-kilter balance between your character’s own ability, the effectiveness of environmental weapons, and the aggressiveness of the enemies that is ultimately to the detriment of its longer-term gratification.
    • 72 Metascore
    • 40 Critic Score
    Pupperazzi struggles to go beyond the obvious premise suggested by its witty name. Other than photographing a lot of dogs – so many, many dogs – there’s almost nothing else to do. While it remains charming and silly throughout, you’re not able to form any sort of lasting bond with any of these dogs. Your interactions with them are too fleeting, too inconsequential. That cute little pug I found snoozing under the picnic table doesn’t have a name, and she’ll be gone the next time I drop by. I can send you a photo of her I took, I suppose, but we both know you’re just going to delete it.
    • 46 Metascore
    • 20 Critic Score
    With lacklustre combat, serious flaws in visual design and clarity, and a complete absence of synergistic team-based gameplay, Babylon’s Fall is a disappointing attempt at a live-service game.

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