GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 74 Metascore
    • 80 Critic Score
    For those who do enjoy it, the multiplayer capabilities and random map generation provide literally endless replay value. The bottom line is that this is not a universal title, but the target group will be quite satisfied with the result.
    • 77 Metascore
    • 80 Critic Score
    With the direct control system, insane level of detail and physics modeling, exciting and interesting missions, modding support, and incredibly fun gameplay, the game is hardly stale and makes it easy to recommend to players who are sick of playing "Command & Conquer" clones.
    • 72 Metascore
    • 80 Critic Score
    Walks a very fine line between addictive gameplay and pure frustration.
    • 69 Metascore
    • 80 Critic Score
    It delivers a coherent experience that mixes horror and humor very effectively, and does so with some beautiful environments.
    • 90 Metascore
    • 80 Critic Score
    Provided you have no problem affording the 4GB footprint, The Chronicles of Riddick: Escape from Butcher Bay is definitely worth taking for a spin.
    • 67 Metascore
    • 80 Critic Score
    An all too familiar Sega story: a refreshing new take on an old genre, featuring great control, sharp graphics, but crippled by lack of depth.
    • 76 Metascore
    • 80 Critic Score
    The LucasArts console curse is officially over. Oh yeah. Jar Jar is nowhere to be found.
    • 73 Metascore
    • 80 Critic Score
    Fans of action role-playing games like "Nox," "Dark Stone," "KnightShift," or even the popular "Diablo II" (some of my all time favorite action games) should give this expansion a closer look.
    • 85 Metascore
    • 80 Critic Score
    If I could venture one bit of advice to Capcom, I would suggest that they not fall into the rut of offering a new Viewtiful Joe game every year and actually make the next installment a meaningful upgrade in 2006. Perhaps add in a cooperative mode for two players to tackle.
    • 91 Metascore
    • 80 Critic Score
    With Snake Eater’s few flaws, awkward camera and ludicrously long cut scenes, the new features added to this chapter of the series with the camouflage and the need to eat does give the game a little more depth to help make up for the shortcomings.
    • 51 Metascore
    • 79 Critic Score
    When the players walk back to the huddle in between plays they walk like robots or like they forgot to go to the bathroom before they went out on the field.
    • 74 Metascore
    • 79 Critic Score
    The only hitch the game has is a major pet peeve of mine. When you die, regardless of when you die in a level, you have to start it all over again, from scratch.
    • 73 Metascore
    • 79 Critic Score
    The game controls wonderfully, and there's plenty of areas to explore. However, as usual there are some severe camera issues.
    • 72 Metascore
    • 79 Critic Score
    Oddly enough, the game could be considered the kid's version of "Metal Gear Solid." Replace the soldiers with Sam, and the weapons with blow dryers and lettuce heads and you get the idea.
    • 64 Metascore
    • 78 Critic Score
    The bottom line is this game rocks; if you want a challenging game that is funny, pick this game up.
    • 86 Metascore
    • 78 Critic Score
    What small scratches dot the surface are allowable, because as an overall package this becomes one of the most worthy and required purchases you could ever make. Whatever you do, don't pass it up.
    • 92 Metascore
    • 78 Critic Score
    There are so many things that are combined to make this game as good as it is such as the storyline, voice acting, animation and the final ending scene is the cherry on top.
    • 77 Metascore
    • 78 Critic Score
    Despite the deep game play, the game life suffers a bit due to the fact that it's a rail-shooter. The tracks are always the same, and your course is always the same. More tracks than the 7 provided would have added some game play length.
    • 75 Metascore
    • 78 Critic Score
    Definitely something that is not for the faint-hearted. It can be a tough to keep your attention from wavering onto another game. Believe me; with all the other games being released now, it was a challenge. But if you stick with it, you will be pleasantly surprised.
    • 71 Metascore
    • 78 Critic Score
    It combines a sort of Tetris feel with a platform shooter that is good with kids. If it doesn't teach kids shapes and how to aim a controller, I am not sure what will.
    • 64 Metascore
    • 78 Critic Score
    Not quite as fresh as it would have been if "Splinter Cell" were not already out there, but it is a very solid game in the stealth genre and a really outstanding use of a movie license that just begged for this kind of game.
    • 79 Metascore
    • 78 Critic Score
    Delivers a great graphical and audio punch as well as retaining good gameplay. While new players may feel a little lost, those who have followed the series will likely enjoy the level of customization and the great environments.
    • 85 Metascore
    • 78 Critic Score
    The only real problem that I had with FFX-2 was that the game seems to flow at a very leisurely pace and not a rush to hurry and stop the villain.
    • 84 Metascore
    • 77 Critic Score
    Incredibly addictive and loads of fun...Sadly, the game only takes a few hours to beat on easy, and is ridiculously hard on the higher difficulty setting.
    • 54 Metascore
    • 77 Critic Score
    The realistic gameplay and sound makes NCAA March Madness 2002 not just a playable basketball game but a fun basketball game as well.
    • 77 Metascore
    • 77 Critic Score
    A fun, solid game that's worth picking up...My one complaint is that the game only has two environments to drive through. As I said, they're huge, but the original had three, and the absence of one is noticeable.
    • 82 Metascore
    • 77 Critic Score
    As great a game as the original, but like the first one, the ride only lasts for so long before it gets repetitious.
    • 64 Metascore
    • 77 Critic Score
    The game is pretty fun, but with its sort of linear game play (considering you're always moving down), and sometimes confusing objective layout, it doesn't quite sit as high on the throne as "Tony Hawk 3" does.
    • 65 Metascore
    • 77 Critic Score
    The Live enabled play is a big plus. The rest is not on par with Rivals' rivals (sorry, bad pun) like EA, ESPN and Sega.
    • 70 Metascore
    • 76 Critic Score
    This game looks marvelous. Playing it honestly feels like you are in an interactive episode of the cartoon.

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