Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 44 Metascore
    • 58 Critic Score
    Although there's an attempt to get everyone involved in the action - via a very basic command system - it really just feels like a third-person shooter full of headless chickens. [June 2006, p.80]
    • Games Master UK
    • 67 Metascore
    • 58 Critic Score
    Part RPG, part RTS, it sadly fails to nail both. An entertaining if mediocre medieval adventure. [Nov 2016, p.80]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    An OK strategy game, but lacks the guilty pleasure of its big brother. [Christmas 2006, p.100]
    • Games Master UK
    • tbd Metascore
    • 58 Critic Score
    Its story lacks any sense of characters. [Dec 2013, p.76]
    • Games Master UK
    • 44 Metascore
    • 58 Critic Score
    A great concept brimming with unexplored potential anchored by dull shooter mechanics.
    • 56 Metascore
    • 58 Critic Score
    It's fun for a while, but next to some of the Wii's finest mini-game compilations, it falls short. [Jan 2011, p.97]
    • Games Master UK
    • 55 Metascore
    • 58 Critic Score
    This tip-toes around the TV series rather than turning out a quality gaming experience. [Apr 2008, p.56]
    • Games Master UK
    • 56 Metascore
    • 58 Critic Score
    Looks ugly as sin compared to RPGs from the likes of Square Enix. [Mar 2010, p.58]
    • Games Master UK
    • 45 Metascore
    • 58 Critic Score
    Aims to be smart and slick, but comes across as dumb and crude. [Dec 2006, p.94]
    • Games Master UK
    • 54 Metascore
    • 58 Critic Score
    Like hedgehogs and motorways, super Sonic speed and slow sword combat don't go together. [Apr 2009, p.66]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Unfortunately, though, the game's controls turn out to be more effective at slowing you down than all of its eerie enemies and devilish puzzles. [June 2007, p.74]
    • Games Master UK
    • 59 Metascore
    • 58 Critic Score
    There's fun to be had, but the choice and variety are as micro as the machines, limiting your enjoyment. [Sept 2017, p.74]
    • Games Master UK
    • 76 Metascore
    • 58 Critic Score
    The puzzles are poorly thought out. [Sept 2014, p.81]
    • Games Master UK
    • 51 Metascore
    • 58 Critic Score
    A scrappy, unfulfilling brawler that's nevertheless quite difficult to dislike despite itself. [Aug 2016, p.70]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    Attacking with a remote flick is too vague - not furry, but fuzzy in fact. [Issue#231, p.95]
    • Games Master UK
    • 52 Metascore
    • 58 Critic Score
    Almost succeeds as a Mega Man tribute, but it's let down by its looks, bugs, and often dull action. [Aug 2016, p.73]
    • Games Master UK
    • 59 Metascore
    • 58 Critic Score
    Barely interactive, and fails to capture the suspense and nuance of superior games in the genre. [Jan 2018, p.65]
    • Games Master UK
    • 53 Metascore
    • 58 Critic Score
    A basic hack-'n'-slasher that won't keep you entertained for long. [Mar 2011, p.97]
    • Games Master UK
    • 41 Metascore
    • 58 Critic Score
    Hoping for a realistic combat flight sim? You'll be disappointed with this undynamic flyer. [Apr 2012, p.86]
    • Games Master UK
    • 70 Metascore
    • 58 Critic Score
    It all works, but the majority of additions detract from the original's charm. A shame. [Nov 2013, p.73]
    • Games Master UK
    • 63 Metascore
    • 58 Critic Score
    No plaudits for Namco Bandai here - they've put minimal effort into Budokai HD Collection. [Jan 2013, p.86]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Stunted, bitty world design and cut and paste quests drain the colour from one of gaming's most vivid worlds. [Apr 2014, p.75]
    • Games Master UK
    • 62 Metascore
    • 58 Critic Score
    Fuse feels like a five-year-old game wrapped in a ten-year-old art style. [Aug 2013, p.68]
    • Games Master UK
    • 75 Metascore
    • 58 Critic Score
    Neat ambient tone is shattered by design confusion and physics frustration. [May 2013, p.79]
    • Games Master UK
    • 59 Metascore
    • 58 Critic Score
    There's a great idea in here somewhere, but it's hard to find it when it's buried under so much space dust. [Oct 2014, p.80]
    • Games Master UK
    • 49 Metascore
    • 58 Critic Score
    There is certainly light in this tunnel, but it doesn't shine brightly enough to reach the end. [Oct 2014, p.81]
    • Games Master UK
    • tbd Metascore
    • 58 Critic Score
    The mission itself is painfully short. [March 2013, p.85]
    • Games Master UK
    • 65 Metascore
    • 58 Critic Score
    Mindlessly distracting. [July 2014, p.78]
    • Games Master UK
    • 61 Metascore
    • 58 Critic Score
    A very basic, simplistic shooter with over-forgiving auto-targetting and linear levels. And the controls don't translate that well to PSP, either. [June 2006, p.79]
    • Games Master UK
    • 60 Metascore
    • 58 Critic Score
    In a game packed with natural disasters, it's a shame the biggest disaster of them all is how Populous has turned out on DS. [May 2009, p.84]
    • Games Master UK

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