Gamervision's Scores

  • Games
For 749 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Heavy Rain
Lowest review score: 13 Leisure Suit Larry: Box Office Bust
Score distribution:
  1. Negative: 41 out of 749
749 game reviews
    • 38 Metascore
    • 40 Critic Score
    The controls are iffy, the soccer is inconsistent, and the game simply cannot hold its own against the far superior products EA released ages ago.
    • 82 Metascore
    • 73 Critic Score
    When races go well, it's white knuckle action from beginning to end. Sadly, issues often make it so "going well" isn't always in the cards, and anyone ever upset by a Blue Shell in Mario Kart will spent a lot of time huffing and puffing during Blur races.
    • 81 Metascore
    • 73 Critic Score
    It might be worth it for those who really want to see items added into a traditional racer, but for everyone else, it's likely worth trying before committing to a purchase.
    • 84 Metascore
    • 93 Critic Score
    Not only is UFC Undisputed 2010 the best MMA video game made to date, it's also the most fun fighting game I've ever played.
    • 85 Metascore
    • 93 Critic Score
    Not only is UFC Undisputed 2010 the best MMA video game made to date, it’s also the most fun fighting game I’ve ever played.
    • 82 Metascore
    • 88 Critic Score
    When it comes to the core gameplay, however, there's no question: it's the best in its class, dethroning Mario Kart in every technical way.
    • 77 Metascore
    • 75 Critic Score
    The vibrant graphics take full advantage of the PlayStation 3's power, and while it might not be aimed at the right demographic, there's still a good deal of fun to be had.
    • 72 Metascore
    • 75 Critic Score
    The game's fun and all, but, to be honest, there are simply easier to get versions of the product for cheaper, and the changes don't make it worth the trip to the store for the game disc.
    • 60 Metascore
    • 50 Critic Score
    With four-player co-op and an appealing art style, there are definitely the makings for an entertaining adventure on the disk. The final product, sadly, is not as good as the sum of its parts, and everything that might be seen as a success is surrounded by a series of failures, leaving gamers with little reason to invest in a purchase, budget price or not.
    • 73 Metascore
    • 78 Critic Score
    While it doesn't quite encompass the charm and addictive nature of Mario Kart DS, it's still a strong game in its own right, and can offer hours of entertainment to kart racing fans.
    • 98 Metascore
    • 100 Critic Score
    It's a blast to play from beginning to end, with plenty to do long after the game is completed. There is so little to complain about, and the few flaws barely detract from the experience.
    • 83 Metascore
    • 80 Critic Score
    The high moments are certainly high, and while it doesn’t have too many “lows” to speak of, the conclusion certainly fails to inspire any sense of satisfaction, making the previous hours of character development, storytelling, and foreshadowing feel weaker.
    • 95 Metascore
    • 93 Critic Score
    While I do enjoy the game's score quite a bit, it doesn't pack the emotional punch that Ennio Morricone's once did.
    • 95 Metascore
    • 93 Critic Score
    It’s not quite perfect, and at times it can be repetitive, but the developers do so much right here, it’s easy to forgive the miscues. There is simply no excuse to miss out on a game this good.
    • 82 Metascore
    • 83 Critic Score
    The six distinctly different modes, along with six main characters, add plenty of variety to Trauma Team while keeping it constantly feeling fresh.
    • 82 Metascore
    • 85 Critic Score
    The racing is simple, yet intense. The graphics are top notch. The game's unique power play feature keeps every race fresh, and the thrill of blowing up other cars never gets old.
    • 84 Metascore
    • 85 Critic Score
    The racing is simple, yet intense.
    • 74 Metascore
    • 65 Critic Score
    After Prince of Persia got a fresh start in 2008, The Forgotten Sands feels like a giant step backwards for the series.
    • 38 Metascore
    • 30 Critic Score
    Attack of the Movies 3-D is one of the worst games I’ve played in a long time.
    • 85 Metascore
    • 85 Critic Score
    Despite the technical problems, though, I found myself enjoying The Tomb of Sammun-Mak from start to finish.
    • 80 Metascore
    • 88 Critic Score
    New additions like the park editor, item dropper (which lets players add any of hundreds of ramps, rails, etc. to the environment with the press of a button), skate teams, trick analyzer, and a beefed up Hall of Meat mode flesh out the skating experience, while the new difficulty settings allow almost anyone with thumbs to enjoy the sublime satisfaction that comes from nailing a 540 Double Heelflip over a 15-stair gap.
    • 77 Metascore
    • 88 Critic Score
    It's faithful to its source material, sometimes to a fault, but it also adds enough depth and playablity to make it a worthwhile title in its own right.
    • 74 Metascore
    • 75 Critic Score
    Despite the combat being flawed, and the "story" failing to live up to its potential, it's still remarkably fun to play.
    • 41 Metascore
    • 68 Critic Score
    Were this a non-licensed product, it would be a below-average action title with little to recommend. The fact that it stars a popular super hero definitely helps, as does the passable plot and enjoyable script, making Iron Man 2 a title that’s just barely worth playing.
    • 73 Metascore
    • 78 Critic Score
    Luckily, while the updates haven't exactly made it more "user friendly," they've cleaned things up just enough to make it a slightly easier to get into.
    • 61 Metascore
    • 58 Critic Score
    There's not a single moment worth experiencing. It's a dull, monotonous title that needn't be played by anyone, especially with all of the quality already available on the Xbox 360, PlayStation 3, and PC.
    • 60 Metascore
    • 58 Critic Score
    While there are some glitches from time to time, there's nothing about it that stands out as being broken or unplayable. That said, there's not a single moment worth experiencing.
    • 91 Metascore
    • 95 Critic Score
    If you weren’t a fan of the original IV, there’s really nothing here to sway you, but for fans of tight, accessible fighting action with a great deal of depth, it’s an excellent bargain, and a game that many are sure to be playing five years from now.
    • 83 Metascore
    • 80 Critic Score
    Recommending a game that doesn’t give gamers nearly as many options as a virtually identical game that came out less than eight months ago is tough, but people who missed out on EA’s yearly title, or those of you who only dabble in soccer titles every few years, will find plenty of charm and great gameplay in 2010 FIFA World Cup South Africa.
    • 82 Metascore
    • 80 Critic Score
    Some little issues, like players getting hurt during training, which you have no control over, and slight frame drops during the occasional replay, crop up from time to time, but don’t really ruin the overall experience.

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