Gamer's Hell's Scores

  • Games
For 702 reviews, this publication has graded:
  • 64% higher than the average critic
  • 4% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 25 The Guy Game
Score distribution:
  1. Negative: 23 out of 702
702 game reviews
    • 60 Metascore
    • 62 Critic Score
    The fact that a host of disgracefully basic errors ruin any chance True Crime: New York City had of becoming what it should have been should serve as a lesson for publishers Activision: seeing a product through to its proper conclusion-even if that means delays-translates better in the long term than consumers reaching elsewhere, and remembering your name, because the final product is so much of a letdown.
    • 75 Metascore
    • 71 Critic Score
    Although the frame rate and sync bugs can be bothersome, as a whole this game isn't all that bad.
    • 59 Metascore
    • 45 Critic Score
    The game is unappealing, full of glitches and bugs, and should be avoided at all costs.
    • 51 Metascore
    • 67 Critic Score
    The choice of speed and rehashed gameplay are what drag the game down. Shadow the Hedgehog is still a fun game for Sonic fans, but is too average to be really interesting to casual gamers.
    • 65 Metascore
    • 63 Critic Score
    A big mix of somewhat clumsy gameplay and great use of the environmental conditions of the land of Narnia.
    • 72 Metascore
    • 64 Critic Score
    Stacked against the pleasingly immersion-friendly fighting mechanics are a restrictive camera, lackluster sound, fractured A.I., and shamefully substandard graphics.
    • 84 Metascore
    • 87 Critic Score
    There is no other game like it on the market, which proves that Peter Molyneux never ceases in his ceaseless search for innovation.
    • 68 Metascore
    • 75 Critic Score
    The new fighting system of Suikoden Tactics is a success. By going back to basics and adding a new dimension to it through the use of affinities, the gameplay has emerged as a point of strength within the game.
    • 80 Metascore
    • 80 Critic Score
    While Karaoke Revolution Party certainly is the biggest karaoke videogame to date, the perhaps overly varied song list and gimmicky game modes detract somewhat from the game's obvious greatness.
    • 69 Metascore
    • 68 Critic Score
    Roughly six years ago, the man known as Morpheus once said that to know the path is different from walking the path. To all Matrix fans, gamers, and fellow human beings, please take the following advice: steer clear of the Path of Neo.
    • 64 Metascore
    • 64 Critic Score
    After a few levels in Path of Neo your mouse clicking finger will hurt from the button mashing. Even the biggest fans of the trilogy should think twice before going down with Neo in this path.
    • 79 Metascore
    • 86 Critic Score
    A refreshingly fun experience for a launch title, and although it creates little in the way of true innovation, it still provides plenty for action and adventure fans alike.
    • 91 Metascore
    • 90 Critic Score
    With simple yet addictive gameplay, a unique input device, above-average visuals for the genre, and a carefully crafted aural component, Guitar Hero’s hefty MSRP is the only obstacle in recommending this game straight out.
    • 73 Metascore
    • 60 Critic Score
    To cap the experience off, the brothers Wachowski have rewritten the ending of the last film to better fit the game medium-or, as most gamers will say, they completely lost their minds. All that the new ending accomplishes, complete with its annoying final boss, is the complete and utter end to any relevancy that the Matrix saga once had in popular culture.
    • 77 Metascore
    • 74 Critic Score
    Big Red One comes across as a nicely presented game with some impressive visuals and memorable moments, but it doesn’t have enough to make it stand out from the rest.
    • 78 Metascore
    • 70 Critic Score
    The lack of emotive content is conspicuous by its absence, as is the inability to wander from the game's restrictively linear path, as well as the option to accomplish mission objectives from multiple perspectives.
    • 74 Metascore
    • 85 Critic Score
    An instantly accessible, thoroughly entertaining, and worthy addition to the busy hack-and-slash genre.
    • 76 Metascore
    • 70 Critic Score
    The omission of any kind of multiplayer aspect for the GameCube version in itself takes away a large portion of the title's potential longevity, particularly when the single player section won't take any more than a weekend's worth to plough through.
    • 61 Metascore
    • 69 Critic Score
    Stand Alone Complex may have proved to be a success on the home console market, but it feels oddly fractured on the PSP, suffering from its own shameless sense of self-importance while failing to provide any opportunistic innovation to a fairly blank and open genre canvas.
    • 32 Metascore
    • 52 Critic Score
    The multiplayer can be fun, but only because it means you won't have to endure the game alone.
    • 74 Metascore
    • 81 Critic Score
    Aside from the odd mood breaker, somewhat sluggish load times between menus, and occasional repetitive gameplay, Spartan: Total Warrior manages to bridge the familiar RTS brand to the console world through its silky-smooth framerate, very respectable visuals, and deviously violent gameplay.
    • 86 Metascore
    • 92 Critic Score
    The new features and modes aren’t mind blowing and even appalling in the case of Chronicles of the Swords mode, but they don’t take away what Soul Calibur does best: amazingly detailed fights.
    • 67 Metascore
    • 79 Critic Score
    To inspire any future attraction from older gamers, the developers must consider making adjustments to the game’s response system and also the overall action speed—even though Slamming Charming into the castle never gets old.
    • 71 Metascore
    • 66 Critic Score
    While it's lacking somewhat in content and variety, Shrek Superslam offers instant and easy cartoon scraps to those gamers either a little on the young side, or looking for quick fix, bite-size battles. It doesn't push the boundaries in any particular department, but remains true to the ideal of pure and simple fun.
    • 88 Metascore
    • 88 Critic Score
    An astounding addition to the Grand Theft Auto catalogue, and it barely suffers from the supposed constriction to a handheld device.
    • 80 Metascore
    • 85 Critic Score
    With a somewhat vacuous and overly dramatic plot, mixed with fractured gameplay loyalties and the sense of unease it creates, Modern Combat perhaps fails as much as it succeeds. However, the Hotswap squad function is an unusually appealing and vitally important inclusion.
    • 64 Metascore
    • 72 Critic Score
    Endangered species, elevated paths, tours, and more of everything pretty much sums up this expansion.
    • 50 Metascore
    • 70 Critic Score
    It is entertaining, it is appealing, it is addictive, and it is worthy of your time. In short, it’s solid and accessible fun, and in today’s often-dreary marketplace, that’s no bad thing.
    • 60 Metascore
    • 45 Critic Score
    Every part of this game offers ample opportunities for irritation and few chances for satisfaction.
    • 77 Metascore
    • 70 Critic Score
    The sniper-specific gameplay opportunity granted within Sniper Elite is interesting and strangely attractive; no other sniper game carries off the tension, isolation, and anxiety of war to this degree, and the arcade leanings of games like "Silent Scope" simply can't compete.

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