Gamers Europe's Scores

  • Games
For 278 reviews, this publication has graded:
  • 39% higher than the average critic
  • 3% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 95 BioShock
Lowest review score: 5 Fight Club
Score distribution:
  1. Negative: 42 out of 278
278 game reviews
    • 88 Metascore
    • 70 Critic Score
    As a confectionery item, Sid Meiers Pirates lasts about as long as a packet of Cadbury buttons or an Easter egg in the hands of a 10 year old. Like too much chocolate, you might get sick of it after a while, but you’ll come back to it sooner or later.
    • 86 Metascore
    • 55 Critic Score
    It seems to be, in the end, a victory of quantity over quality – the parts are decent enough, but not to the degree that we can strongly recommend it. If you’re a cheapskate or just fancy a bit of action on the ice, however, it could be worth a look.
    • 83 Metascore
    • 70 Critic Score
    It might not be a slam dunk, but NBA 2K5 is as sweet as the swish of any three pointer.
    • 83 Metascore
    • 65 Critic Score
    Despite these crippling flaws, Racing Gears Advance has that rare quality of being addictive.
    • 82 Metascore
    • 55 Critic Score
    It’s the type of game that’s near impossible to put down once it’s been started and greatly encourages replay through the notoriety scoring system.
    • 81 Metascore
    • 70 Critic Score
    Has a great shelf life offering plenty of single player modes as well as an excellent multiplayer, so much like a round of golf this is one game that is likely to last for hours at a time.
    • 81 Metascore
    • 70 Critic Score
    A victim of its own ambition, and one that can probably be finished during a rental – we can only hope the inevitable sequel provides more substance.
    • 81 Metascore
    • 70 Critic Score
    A welcome surprise, a combination of strategy and combat in a genre that is typified by hack and slash.
    • 81 Metascore
    • 70 Critic Score
    Solid. It’s neither here nor there, it’s not trying to do anything radical over the original Kohan and it doesn’t mess up any of the advances it does make. An overall well-realised RTS.
    • 80 Metascore
    • 65 Critic Score
    I can't really be too harsh on Pirates as it does do exactly what it sets out to do; it's a huge game, looks pretty enough with it's mix of cartoon animation and overhead map-views, and it doesn't sound too bad either to boot.
    • 80 Metascore
    • 65 Critic Score
    A curio for fans with money to burn only, I think.
    • 80 Metascore
    • 65 Critic Score
    Comparing NFL Street to Madden is like comparing "Redcard" to "Pro Evolution Soccer," besides the fact that both games are played with an oval pigskin ball there is little else in common.
    • 80 Metascore
    • 55 Critic Score
    Some intuitive additions to the gameplay save this title from being decidedly average, but on the whole it feels like a missed opportunity much like the Angle/Puder affair.
    • 78 Metascore
    • 70 Critic Score
    It isn’t 2001 anymore and what once seemed fresh is now starting to whiff a bit; the play mechanics are beginning to creak with age and consequently you may ultimately find yourself more irritated than terrified.
    • 77 Metascore
    • 70 Critic Score
    The good is the über detailed physics accurate star systems, the bad is the interface and the ugly isn't visible because this is a good-looking game hampered by really small text.
    • 77 Metascore
    • 60 Critic Score
    Cross Rally Championship 2005 aims high and falls short, and whilst that's more admirable than simply creating a mediocre game for a quick buck, it's still not enough to garner our endorsement.
    • 77 Metascore
    • 70 Critic Score
    The ability to completely control the terrain may not appeal to everyone, but you have to admit it’s a great idea. Together with the nanomorphing, Perimeter has enough innovation to turn heads and sell copies.
    • 77 Metascore
    • 55 Critic Score
    A completely mediocre title, its only saving grace being the sheer complexity of its innards.
    • 76 Metascore
    • 70 Critic Score
    Short, cute, enjoyable games created with simplicity in mind and offset by a few bugs and an ultimately empty feeling. As it is you will find much to like here, just don’t expect it to last.
    • 76 Metascore
    • 70 Critic Score
    A lovely idea. There's a lot of fun to be had, but the game itself seems poorly executed, and the package provides little in the way of incentives to keep you playing.
    • 76 Metascore
    • 70 Critic Score
    A welcome break from the many killing spree FPS titles available, it will make you wonder why Valve bothered with a crowbar when they could have used an umbrella.
    • 75 Metascore
    • 65 Critic Score
    A bit of a mixed bag. A half-decent tennis sim crocked by middle of the road graphics and an infuriatingly stupid and poorly implemented career mode.
    • 75 Metascore
    • 65 Critic Score
    But sadly, with the advent with more realism comes the responsibility of not indulging in the arcade-style fantasy that made games like this so memorable in the past.
    • 75 Metascore
    • 65 Critic Score
    A good all round game. If your games shelf were a loaf of bread, Blitzkrieg would be the 17th slice down. It may not be as fresh as the others, but it’s great for toast or frying.
    • 74 Metascore
    • 55 Critic Score
    There are elements of this game that no one other than testers should have to sit through, and the fact that it has been released in this state is a great shame.
    • 74 Metascore
    • 70 Critic Score
    Though there’s supremely little that the developers have brought to the genre in Ankh, merely having the guts to present to us something in a genre that’s seen as ‘boring’ by the vast majority, means that we have to heap praise upon Ankh’s talented developers. But the way that everything has been put together outweighs the lack of originality in the gameplay and pushes Ankh towards classic status.
    • 74 Metascore
    • 60 Critic Score
    Couple the ropey gameplay to the lousy load times, endless splash screens, mediocre graphics, repetitive nature of the sometimes awful levels (parts of the Vegas-esque one look like you’re driving through a giant lower intestine) and game mechanics straight out of 1996, and I’m afraid we have a real turkey here.
    • 74 Metascore
    • 60 Critic Score
    Though it's not that hard to get entangled in an addiction to experience gain (and, at the level 10 "endgame", start participating in endless strings of loot runs), the quest supply is embarrassingly finite, the world is far from immersive, and as soon as the addiction is broken, Stormreach becomes instantly forgettable.
    • 73 Metascore
    • 70 Critic Score
    The additional bells and whistles of FlatOut 2 suggest enough difference to legitimise its existence, but ultimately there is nothing substantially new here.
    • 73 Metascore
    • 70 Critic Score
    I like this game. It’s solid RTS and the graphics are fresher than ever. Aside from the odd typo, misnamed texture (did the testers get to the dwarf caves?) and sprite collision, it’s all top quality stuff.

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