GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 20 Fugitive Hunter: War on Terror
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 77 Metascore
    • 60 Critic Score
    The perimeter shield, one of main selling points of the game, causes a severe power imbalance which is not helped by the fact that opponents have identical unit types.
    • 63 Metascore
    • 50 Critic Score
    It should be titled - "Aura: Puzzles for the Ages", because in all honesty this is a vaguely shrouded adventure game layered in a multitude of dizzying puzzles, wrapped in an enigma of conundrums.
    • 68 Metascore
    • 50 Critic Score
    Red Sun isn't as polished as the rest of the series. The game requires a few too many needless quests to get the meat and potatoes : the Net Battles.
    • 80 Metascore
    • 80 Critic Score
    Some of the missions can get repetitive and a few minor problems rear their heads, but you'll have too much fun to really notice!
    • 75 Metascore
    • 60 Critic Score
    The biggest praise we can give Missing is that it isn't so much a game as an experience, and it?s so well developed that at times you honestly believe you're trying to save some lives.
    • 80 Metascore
    • 80 Critic Score
    The most impressive aspect of GC2 comes from its multiplayer capabilities. The support of drop-in gaming, which allows players to join in while games are already in session, completely changes the multiplayer dynamics around.
    • 77 Metascore
    • 70 Critic Score
    Midway has successfully straddled a fine line; Loaded remains quite accessible to casual fans of the sport, while hardcore baseball enthusiasts, if they give it a chance, may find the game just as entertaining. I know I did.
    • 84 Metascore
    • 70 Critic Score
    Did you get a chance to play "Mario Golf: Toadstool Tour" on the GameCube? If you liked that game, prepare to fall in love with this one.
    • 73 Metascore
    • 80 Critic Score
    Hands down the best DBZ fighting game released in the last few years on console or GBA.
    • 57 Metascore
    • 40 Critic Score
    The game suffers from collision detection problems, clunky controls, awful A.I. and sub par graphics. While Showdown may entertain old school wrestling fans, it will certainly leave most people frustrated and disappointed.
    • 79 Metascore
    • 70 Critic Score
    The biggest drawback to this title is the small playlist of songs that play like a soundtrack for Summer 2003. However, it's worth a look when you couple the lower price with an unbelievably complete set of features.
    • 72 Metascore
    • 80 Critic Score
    There really isn't much to ponder over if you're a fan of IndyCar racing. This is the best IndyCar title to date, period. If you like Indy, you will like this game. However, if you don't like Indy, then stay as far away from this game as possible.
    • 81 Metascore
    • 80 Critic Score
    It would have been nice to have some remixed tunes in-game, as well as the Mega Man X games, but, regardless, you can't go wrong with this Collection.
    • 56 Metascore
    • 30 Critic Score
    Despite some small amounts of flair and likeability, the series has now hit rock bottom. Between technical glitches, uneventful gameplay, a flat story, and the worst on-foot missions ever accomplished, the game just gets nothing but flats.
    • 75 Metascore
    • 60 Critic Score
    Unless you're a diehard strategy role-playing gamer, Front Mission 4 is so text-heavy and trail and error oriented that you'll spend up to an hour preparing for a battle and reading text and spend over an hour during the battle itself, just to die because you knew nothing about the battle in advance.
    • 75 Metascore
    • 80 Critic Score
    Don't expect a "StarCraft"-style fragfest either because this is more of a thinking man's RTS, where reconnaissance and artillery placement is key.
    • 75 Metascore
    • 70 Critic Score
    The levels themselves are fun and pack in lots of replay value, but the RPG elements in the overworld aren't quite as polished.
    • 80 Metascore
    • 70 Critic Score
    The ambient sounds are great, and the monsters are creepy and well designed, but it isn't long before players figure out the patterned A.I. for each creature and start breezing through the game.
    • 77 Metascore
    • 80 Critic Score
    Shining Force is a game that's as easy to slip into as those pants one size too large you bought on accident that make you feel thin.
    • 79 Metascore
    • 70 Critic Score
    If you're tired of Sonic's antics and you've been yearning for some innovation, you won't find it with this title. The multiplayer does its best to keep things interesting, but it's not enough to make Sonic's latest outing a must have.
    • 86 Metascore
    • 80 Critic Score
    The one-player game does its best to keep you enthralled, but the multiplayer game is truly where it's classic.
    • 56 Metascore
    • 70 Critic Score
    The heroes are interesting, the story entertaining, and the battles get adrenaline pumping.
    • 84 Metascore
    • 90 Critic Score
    The satisfaction of using one team to distract an enemy while the other team sneaks to take them out is unmatched, and truly makes Full Spectrum Warrior one of the best games of 2004.
    • 89 Metascore
    • 90 Critic Score
    Simply put, it's the most gorgeous Xbox game ever released. In fact, it's damn near photo realistic.
    • 76 Metascore
    • 80 Critic Score
    Metal Slug 3 is hard. It's a bit outdated in comparison to the newest chapters. And it doesn't really look like a next-generation Xbox title. However, we can't help but recommend it because it just kicks so much ass.
    • 85 Metascore
    • 80 Critic Score
    The difficulties and player skill involved vary the time greatly, but don't expect to finish it in less than 30 hours. For stealth junkies, Thief: Deadly Shadows is a pure, powdered-to-perfection, Grade-A addiction.
    • 75 Metascore
    • 70 Critic Score
    Sure, it doesn't have the dramatic punch of the Double Dragon series, but it more than makes up for its lack of flair with amazing depth, making it my portable fighting game of choice for Nintendo's handheld.
    • 82 Metascore
    • 70 Critic Score
    Although the graphics could have been smoothed out a little bit, and the game could've used some sort of extra goodies like multiplayer or more playable characters, Thief: Deadly Shadows remains a remarkably deep game, thanks to an excellent story, some great presentation quirks, and quite simply some of the most challenging stealth aspects around.
    • 81 Metascore
    • 70 Critic Score
    Despite a rather startling difficulty increase in worlds 5 and 6, the initial six worlds can be cleared in just a few days of regular playing. Thankfully, the game isn't nearly as brief as it initially seems.
    • 68 Metascore
    • 70 Critic Score
    The most frustrating parts will come from the non-existent camera control that will interfere with almost every aspect of the game, even the easy hand-to-hand combat system.

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