GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 20 Fugitive Hunter: War on Terror
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 80 Metascore
    • 80 Critic Score
    Some of the AI responses seem pretty stupid. Enemies don't appear to be very good at fighting, and will generally stand in place to shoot you. They won't duck behind cover or retreat.
    • 80 Metascore
    • 90 Critic Score
    The incredible graphics and storyline combined with destructible objects create a powerful cinematic feel that completely draws the player in.
    • 80 Metascore
    • 70 Critic Score
    Loaded with lots of detail, requiring specific tactics in order to train veterans and survive. Phase II mixes things up with three very distinct single player campaigns and the inclusion of day and night missions.
    • 80 Metascore
    • 70 Critic Score
    The graphics are outstanding, the teamwork aspects are unique and enjoyable, and even in single player there's fun to be had. On the other hand, using the Game Boy Advance can be a hassle from time to time.
    • 80 Metascore
    • 70 Critic Score
    Removing the backstage areas seriously lessons the game's fun factor, and whoever selected the legends needs to be demoted. Still, the game's a blast to play.
    • 80 Metascore
    • 80 Critic Score
    The most impressive aspect of GC2 comes from its multiplayer capabilities. The support of drop-in gaming, which allows players to join in while games are already in session, completely changes the multiplayer dynamics around.
    • 80 Metascore
    • 80 Critic Score
    My main problem with Tomb Raider: Legend is that Crystal Dynamics made it a wee bit too accessible for the public. The game, while a lot of fun and adjustable for difficulty purposes, is still pretty easy to beat.
    • 80 Metascore
    • 70 Critic Score
    The biggest knock against this game is it'll cost you $59.99 and it only offers up seven to nine hours of play.
    • 80 Metascore
    • 80 Critic Score
    The game feels pretty good, the presentation is killer, and the abundant extras will probably keep you busy until the next World Cup tournament unfolds.
    • 80 Metascore
    • 80 Critic Score
    I cannot understand why the open-ended exploration of the game had to take a powder. Almost everything is chosen from a menu system now, instead of you being able to ride across a wide terrain to your next challenges.
    • 80 Metascore
    • 70 Critic Score
    The single player campaigns are a bit short, and we really wished there was a unit carryover and more transferable items to further compliment the RTS/RPG features, but Dragonshard has accomplished quite a bit with what they've done.
    • 80 Metascore
    • 80 Critic Score
    Presents a strong sense of immersiveness, using Source - the same graphics engine that powers "Half-Life 2" - and an incredible dynamic conversation engine.
    • 80 Metascore
    • 50 Critic Score
    The single player mode gets boring very quickly, the game's frame rate needs improvement, and it's often times difficult to communicate strategies with other players.
    • 80 Metascore
    • 70 Critic Score
    Cloning Clyde does lack some of the visual and audio spark that other platformers possess, but it has a style all its own that make it a worthwhile addition to your Xbox Live Arcade library. It's worth the $10.
    • 80 Metascore
    • 60 Critic Score
    After getting used to the motion, it became too easy to hit straight/long shots. However, I will say that the short-iron part of the game (especially wedges) left me guessing how to gauge distance. This added a certain difficulty to the game, especially at higher levels when the game didn't kibitz.
    • 80 Metascore
    • 80 Critic Score
    Some of the missions can get repetitive and a few minor problems rear their heads, but you'll have too much fun to really notice!
    • 80 Metascore
    • 70 Critic Score
    The ambient sounds are great, and the monsters are creepy and well designed, but it isn't long before players figure out the patterned A.I. for each creature and start breezing through the game.
    • 80 Metascore
    • 70 Critic Score
    Modern Combat isn't the epitome of brilliant game design. It's too easy to lose focus, and the arcade like gameplay trivializes death. It's worth playing, but not for too long.
    • 80 Metascore
    • 80 Critic Score
    The only complaint I have is that the additions that were added here fail to really add anything to the game, just feeling like they're tacked on rather than fully thought-out. Regardless, if you love to sing, RSVP yourself to this Party.
    • 80 Metascore
    • 70 Critic Score
    Kirby fans are going to love Kirby & The Amazing Mirror, as it's a typical pink puffball adventure with a neat twist thrown in to keep things interesting.
    • 80 Metascore
    • 90 Critic Score
    A pretty tough game, but mystery buffs and Nancy Drew fans will have a blast playing as the famous sleuth.
    • 80 Metascore
    • 80 Critic Score
    RRT3 provides a good time with no stress- drop away the menus and just follow a train, meandering through the plains, mountains or forests through day and night, and you'll see what I mean.
    • 80 Metascore
    • 60 Critic Score
    It's got a fast paced battle system, an interesting plot, and how the game ends is all up to you. The experience is full of matching-making, engaging battles, and textbook plot development.
    • 80 Metascore
    • 80 Critic Score
    The new graphics and 3-D gimmick with the Solid Eye peripheral are nice as well. Metal Gear fans should definitely deal into these cards.
    • 79 Metascore
    • 80 Critic Score
    One of the strongest advancements in real-time strategy games to come along in a long time.
    • 79 Metascore
    • 70 Critic Score
    As solid an adventure as anything Rare has put out, this game is a must-have if you're looking for a well made "platformer." However, if you're looking for strides in innovation, keep looking. This is just an evolution of the same game we've been playing since "Super Mario 64."
    • 79 Metascore
    • 70 Critic Score
    This PS2 monster is insanely difficult and action-packed, full of bizarre monsters, both robotic and organic and you have a plethora of weapons to destroy them with.
    • 79 Metascore
    • 90 Critic Score
    Empire at War has everything. The graphics, sound, and overall presentation are each near perfect. Gameplay is fast-paced and fun, with very little repetition, and fans of the setting will be amazed with the attention to details.
    • 79 Metascore
    • 70 Critic Score
    Some will enjoy this new method of play, while others will struggle as they go from offensive to defensive moves in frustrating transition.
    • 79 Metascore
    • 80 Critic Score
    Its sweet symphony of particle effects and rock solid gameplay put Otogi 2 in a class all its own. Yes, the slow down gets annoying, but that's a small quibble compared to this game's majesty.

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