Gamereactor Sweden's Scores

  • Games
For 1,154 reviews, this publication has graded:
  • 29% higher than the average critic
  • 5% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Game Party Champions
Score distribution:
1154 game reviews
    • 61 Metascore
    • 70 Critic Score
    It's easy to see that this is a Playstation 3 version of a Wii game. But that doesn't stop it from being good fun for all manga fans out there.
    • 61 Metascore
    • 60 Critic Score
    Namco delivers violent and old school action that feels just like a Chuck Norris movie. Unfortunately, also in the bad way. That means the story stinks and the dialogue is unbelievably bad. Still, it feels good to just disconnect the brain for some heavy action that really feels like a direct to DVD movie.
    • 61 Metascore
    • 50 Critic Score
    While it does what any shooter does, it doesn’t really do anything especially good or bad, putting the gamer in an awkward spot. You can’t really love it, and you can’t really point out anything to hate either. It just… is. Ugh.
    • 61 Metascore
    • 40 Critic Score
    Dancing is more popular than ever and there's a lot of interesting dance games coming up. Dance! It's your Stage is unfortunately not one of them, and has a cheap overall feeling, not much content and will be both completed and forgotten in less than two hours.
    • 61 Metascore
    • 50 Critic Score
    The Force Unleashed II lacks all the story from the original, and is way to short for a fully priced game. This is a rental at best.
    • 61 Metascore
    • 60 Critic Score
    Somewhat entertaining, but this should really have been a DLC pack and not a full game.
    • 61 Metascore
    • 50 Critic Score
    A bundled game that should be treated as such, with low expectations. Still, it's hard not to be dissapointed with what should have been a gaming revolution.
    • 61 Metascore
    • 60 Critic Score
    A mediocre ugprade to a real great RPG. Shame.
    • 61 Metascore
    • 50 Critic Score
    This was supposed to be a Kinect game for a hard core audience. But despite being good looking and really smooth to play, all the usual Kinect problems are still here and it's also way too linear.
    • 61 Metascore
    • 30 Critic Score
    A poorly executed licence product. Nothing super about this at all.
    • 61 Metascore
    • 50 Critic Score
    Far, far away from the brilliance of the Wario Ware games.
    • 60 Metascore
    • 50 Critic Score
    A tricky one to judge. The included Wiimote Plus is nice, the mini games are mediocre.
    • 60 Metascore
    • 40 Critic Score
    A real lazy effort where the much-hyped co-op doesn't do squat.
    • 60 Metascore
    • 30 Critic Score
    A poorly executed licence product. Nothing super about this at all.
    • 60 Metascore
    • 60 Critic Score
    Instead of making a real Pokémon game for Wii, Nintendo releases another mini game collection that really isn't that much fun in the end.
    • 60 Metascore
    • 40 Critic Score
    Beautiful but stale, boring, shallow and lacking in variation.
    • 60 Metascore
    • 40 Critic Score
    Terrible controls make us want to destroy something rather than be creative.
    • 60 Metascore
    • 60 Critic Score
    Namco delivers violent and old school action that feels just like a Chuck Norris movie. Unfortunately, also in the bad way. That means the story stinks and the dialogue is unbelievably bad. Still, it feels good to just disconnect the brain for some heavy action that really feels like a direct to DVD movie.
    • 60 Metascore
    • 70 Critic Score
    Crazy Taxi has a great design and lots of challenges, but Sega should have put some extra work into the driving physics.
    • 60 Metascore
    • 40 Critic Score
    Great graphics and solid racing that is unfortunately completely overshadowed by horrific microtransactions.
    • 60 Metascore
    • 50 Critic Score
    Primitive graphics and terrible story telling make us more full of rage then Ken.
    • 60 Metascore
    • 60 Critic Score
    The basic problem with Dark Void is that there are too many annoying moments and not enough great ones. It's not a bad game, but things like that the flying is constantly interrupted and the terrible camera make it tepid.
    • 60 Metascore
    • 50 Critic Score
    What happened? Boring graphics, too short a campaign and bad level design. Too bad.
    • 60 Metascore
    • 50 Critic Score
    Rummaging around inside another human being should be more exciting than this.
    • 59 Metascore
    • 40 Critic Score
    Makes me go to sleep - and dream of a real Pokémon game.
    • 59 Metascore
    • 70 Critic Score
    Crazy Taxi has a great design and lots of challenges, but Sega should have put some extra work into the driving physics.
    • 59 Metascore
    • 60 Critic Score
    The basic problem with Dark Void is that there are too many annoying moments and not enough great ones. It's not a bad game, but things like that the flying is constantly interrupted and the terrible camera make it tepid.
    • 59 Metascore
    • 50 Critic Score
    Worms Ultimate Mayhem isn't a bad game, but has cheaper and better prequels, which in the end makes this a completely unnecessary release.
    • 59 Metascore
    • 40 Critic Score
    The Splatterhouse concept is cool. Comic violence, funny oneliners and a lot of action. But unfortunetly, the gameplay is lacking severly and together with a lot of frustrating things, Splatterhouse is ultimately a letdown.
    • 59 Metascore
    • 50 Critic Score
    You can instantly tell that Strikeforce originally was a portable game for PSP. The graphics feels dated, the controls are wonky and everything just has a cheap overall feeling. Still, the multiplayer is quite OK and the battles are just huge.

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