Gamer Limit's Scores

  • Games
For 642 reviews, this publication has graded:
  • 57% higher than the average critic
  • 4% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bit.Trip Complete
Lowest review score: 20 Kung Fu Rider
Score distribution:
  1. Negative: 35 out of 642
642 game reviews
    • 68 Metascore
    • 60 Critic Score
    Vandal Hearts: Flames of Judgment isn't bad, but it's far from good, as well. An underwhelming comeback for an underwhelming RPG series.
    • 68 Metascore
    • 70 Critic Score
    Treasure World takes a grand concept and turns it into a reality, despite the fact that it's not really so much a game as it is an activity.
    • 68 Metascore
    • 85 Critic Score
    EA Sports Active 2 stands as one of the better fitness games on the market and sets an example for future endeavors in this genre.
    • 68 Metascore
    • 60 Critic Score
    Aliens vs. Predator is a game that looks like a triple-A title, but plays like it belongs in the bargin bin.
    • 68 Metascore
    • 45 Critic Score
    If BloodRayne: Betrayal works at all it's in starts and stops. Honing in on one thing at a time, like the animation, one can arguably find areas that are enjoyable. A platforming section here or there may be fun to play through once. The part where Rayne runs the gauntlet of enemies just before the castle crumbles under her feet can provide hack and slash relief with excessive (in a good way) blood and dismemberment. Put it all together, however, any fun to be had gets lost in a vortex of suck.
    • 68 Metascore
    • 85 Critic Score
    Pigsy's Perfect 10 is easy to recommend. Its stellar gameplay and vastly different feel make it a must-play for anyone with a copy of Enslaved.
    • 68 Metascore
    • 50 Critic Score
    Deadlight, on the other hand, has an entire one third of the game that feels like it could have been utterly discarded. What's even more jarring is that the third act can also invoke that same feeling of redundancy. The game starts off as a bang, then descends into this fairly uninteresting second act, before presenting a largely uninteresting on the nose finale.
    • 67 Metascore
    • 60 Critic Score
    All in all, Operation: Anchorage provides an entertaining experience, but does not nearly live up to the “4-6 hours” of gameplay that was promised.
    • 67 Metascore
    • 75 Critic Score
    Reefer Madness might not be the most exciting DLC case, but it's a pretty solid way to go out, featuring one of the best duos in recent video game history. Hopefully, we'll see more DLC in the future, but if this is the last bit of content, at least Team Bondi went out on a good note.
    • 67 Metascore
    • 75 Critic Score
    Nin2-Jump is a bit of an anomaly: while it may initially appeal to Cave fans, and it is fun while it lasts, the game isn't deep enough to whet said fan's appetites.
    • 67 Metascore
    • 65 Critic Score
    Nier's jack-of-all-trades approach simply doesn't succeed, making for a strikingly uneven experience. You'll want to love this game for its story and music, but you'll struggle to stomach everything else.
    • 67 Metascore
    • 70 Critic Score
    You use solid motion controls to control projectiles that wreck castles. It's basically Angry Birds on Kinect: it just works much better than anyone could have anticipated, given the Kinect's pedigree so far.
    • 67 Metascore
    • 45 Critic Score
    There's not much to say about this game except for this: you don't want to play it.
    • 67 Metascore
    • 75 Critic Score
    QuantZ is a worthy addition to your puzzle game library if you have even a passing interest in casual games. It won't unseat Tetris or Peggle, but there's plenty of stress-free gaming to be had.
    • 67 Metascore
    • 70 Critic Score
    Overall, you can't really expect a whole lot from Kill Team in terms of diversity – at it's core, it's a hack and slash/twin stick shooter with slight RPG elements. While I had a lot of fun with it, one can only hope THQ will branch out, show us more of the grimdarkness of the 40K world, and fix a few technical snags along the way.
    • 67 Metascore
    • 60 Critic Score
    Take the previous game in the series and change nothing, add some new cases, some big plot holes, and a couple of stupid characters. That's Trials & Tribulations.
    • 67 Metascore
    • 70 Critic Score
    Harmony of Despair has a heap of issues, but any hardcore fans of Castlevania owe it to themselves to buy this game with a group of friends.
    • 67 Metascore
    • 80 Critic Score
    With a myriad of options, characters, levels, and level-ups to be experienced, it's hard to argue against Code of Princess if you're a fan of beat 'em ups.
    • 67 Metascore
    • 70 Critic Score
    Where RE6 truly shines is in the game mechanics and ancillary modes. Mercs is back and better than ever. When married with all of the new mechanics (quick-shotting, rolling, aiming while laying down, and more), Mercs becomes a much more action oriented experience, which enhances the enjoyment of it tenfold.
    • 67 Metascore
    • 80 Critic Score
    East India Company offers everything it promises - an enthralling experience of power, greed and sunken ships.
    • 67 Metascore
    • 85 Critic Score
    A model for the successful re-envisioning of a classic series, Tecmo Bowl Throwback mixes old and new in a way that appeals to those looking for nostalgia and those just looking for a spot of fun in the long football offseason.
    • 67 Metascore
    • 90 Critic Score
    Fragile Dreams: Farewell Ruins of the Moon is a gorgeous, engaging and touching experience, and one that no Wii owner should be without.
    • 66 Metascore
    • 70 Critic Score
    If you’ve been jonesing for a JRPG, and enjoy easy to pick up yet deep combat systems, Black Rock Shooter may be your huckleberry.
    • 66 Metascore
    • 45 Critic Score
    Zombie Apocalypse could have been amazing, however a few too many oversights leave it flailing in tedium and monotony.
    • 66 Metascore
    • 65 Critic Score
    Final Fantasy Crystal Chronicles: The Crystal Bearers ends up taking it's place on the figurative shelf of failed experiments. It deviates too far from the classic adventure genre (in a negative way), and piles on some extra problems.
    • 66 Metascore
    • 85 Critic Score
    There isn't anything mind blowing about Honest Hearts, but it's a much more solid effort than Dead Money, and a step in the right direction for New Vegas' DLC.
    • 66 Metascore
    • 75 Critic Score
    Reefer Madness might not be the most exciting DLC case, but it's a pretty solid way to go out, featuring one of the best duos in recent video game history. Hopefully, we'll see more DLC in the future, but if this is the last bit of content, at least Team Bondi went out on a good note.
    • 66 Metascore
    • 65 Critic Score
    Obscure: The Aftermath will provide some with a nice, handheld introduction into the survival horror genre. But for most, it's nothing more than an outdated handheld port.
    • 66 Metascore
    • 55 Critic Score
    Planet Minigolf offers flashes of brilliance, but these are far outweighed by the amateur development decisions and a general lack of respect for the gamer.
    • 66 Metascore
    • 75 Critic Score
    There are major problems with this release however, that will turn off many long time fans. You can't create custom parks or skaters. You can't customize (or even skip single songs) the soundtrack, and the soundtrack itself isn't the full track listing from both games. Not every level from both games is included (where's Mexico?). As previously mentioned, multiplayer is online only, strangely with no sign of local split-screen play.

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