GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, the game doesn’t maintain any long-term interest: defusing problems and room-swapping tenants are more work than fun and the process becomes tiresome after the third stage or so.
    • 71 Metascore
    • 60 Critic Score
    The difference between the sheer energy in the cinemas and the painstaking gameplay is so striking that it feels like you’re fighting battles less to win them than to see the next visual treat.
    • 82 Metascore
    • 80 Critic Score
    A virtually arcade perfect port.
    • 89 Metascore
    • 90 Critic Score
    SH2 makes more effective use of shadows, lighting, and sound than 99 percent of the Hollywood horror movies made in the last 20 years.
    • 62 Metascore
    • 50 Critic Score
    Its lack of depth, bad soundtrack, and easy difficulty level make the game a minor leaguer.
    • 61 Metascore
    • 40 Critic Score
    The gameplay mantra of advance, stop, button mash, advance, stop, button mash (think "Final Fight" minus the fun) gets crushingly repetitive.
    • 92 Metascore
    • 100 Critic Score
    The butter-smooth controls make the game a joy to play—between the big hits and the player-controlled dekes, you’ll alternate between brawling like Tie Domi and dangling like Pavel Bure.
    • 84 Metascore
    • 80 Critic Score
    Great pick-up-and-play, arcade-style fun.
    • 73 Metascore
    • 80 Critic Score
    Arcade racers will be quite challenged by the difficulties of true F1 racing, and may run crying back to the muscle cars in GT3 out of frustration. However, if you already know what F1 racing is all about, then you can expect a well-crafted racing experience.
    • 90 Metascore
    • 80 Critic Score
    ICO
    Unique and engaging in every respect—and for highbrow types who crave a challenge, this is as good as it gets.
    • 75 Metascore
    • 80 Critic Score
    Sports the best lighting effects you’ll ever see on the Dreamcast. The overall graphic quality is topnotch with sharp prerendered environments and good-looking characters.
    • 80 Metascore
    • 80 Critic Score
    The whole experience feels more like a dedicated group of fans got hold of a level editor rather than a fully equipped second effort.
    • 84 Metascore
    • 90 Critic Score
    Each web action has its own distinct sound, and swinging through Manhattan on a web line is feels and sounds just right.
    • 90 Metascore
    • 100 Critic Score
    Continues to deliver well-balanced pigskin fun with awesome graphics, intuitive controls, numerous options, and lightning-fast onscreen action.
    • 64 Metascore
    • 80 Critic Score
    It’s a topnotch shooting game but hardly one that you’ll play for days on end.
    • 74 Metascore
    • 80 Critic Score
    The Disney music isn’t quite as infectious as the DDR originals, and some people will cringe at “Chim Chim Cher-ee” and “It’s a Small World (Ducking Hardcore Mix).”
    • 45 Metascore
    • 60 Critic Score
    Moderately enjoyable with good replay value, but its many flaws really hinder what could have been a great romp in the snow.
    • 72 Metascore
    • 50 Critic Score
    The controls are still the most frustrating part of the game: They’re sloppy, inexact, and derivative of Street Fighter's with a dash of Tekken's thrown in.
    • 58 Metascore
    • 80 Critic Score
    Surprisingly solid and fun.
    • 78 Metascore
    • 80 Critic Score
    Unfortunately, the game shows not only its age, but also the console’s age and its considerable weaknesses.
    • 53 Metascore
    • 40 Critic Score
    With rough textures and flat prerendered backgrounds, Portal Runner looks like a late-generation PlayStation title rather than a second-generation PS2 effort. It plays even worse.
    • 75 Metascore
    • 70 Critic Score
    It’s the same exact game as the PlayStation version with little more than cleaned-up graphics and faster load times—not good or bad, just the same.
    • 81 Metascore
    • 80 Critic Score
    Like "Mario Party," "Bomberman," and "Super Smash Bros." before it, the amusement level in this ridiculous frenzy increases exponentially with the number of people in the room.
    • 78 Metascore
    • 80 Critic Score
    An engaging story, colorful graphics, a fine soundtrack (including solid voice-acting), and responsive controls means this sequel easily delivers the kind of solid adventure that fans of the genre crave.
    • 92 Metascore
    • 90 Critic Score
    The character designs are awesome, the soundtrack is solid, and the controls are perfect... It strikes the right balance between pick-up-and-play and in-depth strategy.
    • 81 Metascore
    • 80 Critic Score
    A refreshing surprise—it puts back the “miracle” into the Miracle Boy’s reputation by being a top-notch freestylin’ cyclist for the PS2.
    • 53 Metascore
    • 50 Critic Score
    It would be wise to send ShootOut 2002 to the showers unless you simply must have updated player rosters and the questionable touch-shooting feature.
    • 65 Metascore
    • 80 Critic Score
    While it’s possible the casual gamer may be enchanted by the presentation, Panic’s high difficulty level will delight only hardcore players.
    • 93 Metascore
    • 100 Critic Score
    Overall, Super Circuit handles like a front-runner, but sometimes the windshield needs cleaning.
    • 70 Metascore
    • 90 Critic Score
    This is the best kind of game: easy to pick up, hard to put down; simple to learn, difficult to master.

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