GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 62 Metascore
    • 80 Critic Score
    A solid, fun mix of mini-games directly descended from Track & Field’s royal lineage. If you think vigorous button-mashing is the lowest form of gameplay, however, stay far, far away.
    • 71 Metascore
    • 80 Critic Score
    The voice-acting is noteworthy, but there are some just rudimentary audio effects and the music is sometimes dramatic, sometimes just unexciting...Good, basic RPG fare.
    • 78 Metascore
    • 60 Critic Score
    While Drakan II handles the tomb-raiding controls better than "Tomb Raider," what you’ll find in the game’s horrendously monotonous dungeons rivals watching paint dry in terms of excitement.
    • 82 Metascore
    • 80 Critic Score
    By combining solid pixel animations with awesome scaling and rotation effects, the developers have achieved an impressive, psuedo-3D effect.
    • 83 Metascore
    • 90 Critic Score
    Even if you played the original Onimusha on the PS2 within an inch of its life, Genma provides enough new elements to merit repeating the adventure. But beware newbies: This game is tough.
    • 67 Metascore
    • 80 Critic Score
    The addition of two-player modes makes PaRappa more of a party experience and extends the game's life beyond novelty. The story is just plain weird, but it's still a great hoot.
    • 78 Metascore
    • 80 Critic Score
    The animation is startlingly fluid—game replays are absolutely uncanny—and you’ll spot nice details like tires getting dirty when you leave the track.
    • 27 Metascore
    • 30 Critic Score
    Though the game’s gliding feature is an inspired concept, trying to execute it, as well as most other moves, can be incredibly irritating due to extremely temperamental and unresponsive controls.
    • 64 Metascore
    • 70 Critic Score
    Cheap deaths, a bland story, and questionable boss balance hold Forever Kingdom back from being a completely satisfying experience.
    • 61 Metascore
    • 70 Critic Score
    It is an update of "Robotron" with a fantasy backstory. If you’re looking for a new kind of shooter, NightCaster will do—but RPG fans, you’re still in the dark.
    • 76 Metascore
    • 60 Critic Score
    The two-man commentary is frequent, but Marques Johnson’s color jabber starts out funny only to get downright stupid fast.
    • 91 Metascore
    • 100 Critic Score
    If you’re just looking for the best shooter for the PC—a game that engages your senses, thrills your nerves, and impresses your neighbors—stop reading this right now and go get MoH: Allied Assault.
    • 65 Metascore
    • 60 Critic Score
    Mindless, twitchy, quick-shot FPS fun...but it’s so hyper-generic it seems like a clone of a "Doom" clone.
    • 71 Metascore
    • 90 Critic Score
    Fans of the animated series will definitely be delighted to experience the One Year War from the side of the Principality of Zeon.
    • 64 Metascore
    • 50 Critic Score
    The game features physics that wouldn’t be caught dead in a Bugs Bunny cartoon.
    • 71 Metascore
    • 80 Critic Score
    Features large, crisp player models with smooth animations. For once, the crowd in a basketball game looks halfway decent, and the bench players are full polygonal models.
    • 89 Metascore
    • 90 Critic Score
    The real star of the game is the stellar A.I. No game rewards you so much for playing smart basketball or punishes you so badly for playing high school ball.
    • 87 Metascore
    • 100 Critic Score
    It’s basically a port of the PS2 version, but on the Xbox, its graphics are so much sharper and—despite the beating the Xbox controller seems to be taking—the joystick-dependent interface feels just right.
    • 54 Metascore
    • 70 Critic Score
    Where March Madness really falters, however, is in its startling lack of gameplay modes.
    • 78 Metascore
    • 70 Critic Score
    Rez
    Ultra bass-thumping tunes that magically mesh with the game’s ever-changing sound effects will draw you in and keep you enthralled...Unfortunately, the game is super short and seems more like an experiment than a full game.
    • 67 Metascore
    • 80 Critic Score
    In no other game, however, will you be cleaved in half by a bull who screams, "Long live vegetarianism," and love it like in Cel Damage.
    • 77 Metascore
    • 70 Critic Score
    A fun, fast-paced RTS that boasts lots of nifty features and a few annoying flaws that keep it from beating up on its bigger PC cousins.
    • 71 Metascore
    • 80 Critic Score
    There are no continues and no in-game saves, a turn-off to anyone without the time to memorize boss patterns and an effective way to kill the point of that whole “portable” thang.
    • 44 Metascore
    • 80 Critic Score
    The visuals and sounds keep up with the pace, although you may be too busy with the controller to notice.
    • 71 Metascore
    • 50 Critic Score
    This is one of those “look at what we can do with water physics” games, and in that regard, it’s cool—but the standard mission-based gameplay isn’t nearly as deep as the ocean it takes place on.
    • 79 Metascore
    • 80 Critic Score
    In the PS2 version, the game’s depraved humor is intact, and the gameplay is still a refreshing variety of action and strategy, though the RTS aspects of the base-building missions have been simplified.
    • 70 Metascore
    • 70 Critic Score
    Wizardry is still fun in its own way, but you should be prepared for a very slow-paced affair with a sparse story and few bells and whistles.
    • 84 Metascore
    • 100 Critic Score
    With cinematic camera angles, a grime-infested aesthetic, and gruesomely glistening monsters, Silent Hill 2 improves on the original in every way.
    • 58 Metascore
    • 50 Critic Score
    Simple strafing would have been preferable to Obi’s clumsy acrobatics, and the sloppy, inaccurate controls require too much work for a game so shallow.
    • 70 Metascore
    • 70 Critic Score
    The 3D visual and audio style is topnotch, and the cinemas are a blast—even if some camera views are awkward and some areas are a little too dark and muddy.

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