GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 79 Metascore
    • 70 Critic Score
    The hedgehog species is heavy on attitude but has a hard time with evolution.
    • 72 Metascore
    • 70 Critic Score
    Do you love Rock Band enough to play a mobile version with streamlined, touch-based controls and downgraded graphics? If so, then Rock Band Reloaded has all the features you could possibly ask for, and it really is the best that it could be on a mobile platform.
    • 73 Metascore
    • 70 Critic Score
    This soothing strategy title's mellow vibe and simplistic visuals make it a neat downloadable distraction, but some frustrating quirks keep it from greatness.
    • 64 Metascore
    • 70 Critic Score
    White Knight Chronicles is definitely hit-or-miss at times, and while it finds itself occasionally hampered by a stale single-player campaign and wonky combat system, the overall experience brings just enough fresh content and online innovations to the table to make it a worthwhile purchase for hardcore JRPG fans.
    • 80 Metascore
    • 70 Critic Score
    You'll find your comrades oblivious to gunfire mere yards away; facing an enemy gunner, with their weapons conspicuously inert; and haplessly running into your line of fire. Getting penalized for losses incurred like this is annoying enough; having a mission terminate prematurely because of it is downright maddening.
    • 75 Metascore
    • 70 Critic Score
    Don’t enter Another Age expecting a full-fledged sequel to Agetec’s giant-robot fighting franchise. This AC2 expansion pack adds about 100 missions and new multiplayer options…but not a whole lot more.
    • 55 Metascore
    • 70 Critic Score
    While not nearly as groundbreaking as it's console-based role models, Ubisoft's C.O.P. The Recruit serves as a solid sandbox title with some incredibly fun gameplay and inventive shooting and stealth scenarios.
    • 65 Metascore
    • 70 Critic Score
    If you’re really serious about this, better game-creating titles do exist, especially on the PC, offering easier interfaces and more freedom to mess with the basic building blocks. Still, this makes for an entry point into the vast realm of game design.
    • 74 Metascore
    • 70 Critic Score
    Although it includes new welcome features like expanded character training and a single map, its conventionality in all other areas fails to make the game stand out.
    • 61 Metascore
    • 70 Critic Score
    If tile-pattern puzzles are your cup of tea, this game might be the honey.
    • 74 Metascore
    • 70 Critic Score
    The premise of Guns'n'Glory is ridiculous and I'm fairly confident that there are many people out there who'll find the game to be offensive and tasteless, but it's still a ton of fun.
    • 65 Metascore
    • 70 Critic Score
    A pretty big step up from "Brotherhood of the Blade." The storyline has been upgraded and fleshed out to a nice degree, and the new attack types are fun to tinker around with and work in to your overall combat strategies. It's just the little things, like the now clunky menu, and the boring levels that really end up preventing the game from being a true success.
    • 76 Metascore
    • 70 Critic Score
    The addition of an Impact Player, who can be reassigned on the fly, offers more user control and can entirely change the flow of a play.
    • 82 Metascore
    • 70 Critic Score
    Despite the great visual and sound package, Sega GT's gameplay isn't tuned for a fun ride: Competitions can be won only through buying the best parts - and not through your driving.
    • 64 Metascore
    • 70 Critic Score
    Although some may be put off by the its slow pace, those with a little patience and ingenuity will feel very rewarded once objectives are completed.
    • 77 Metascore
    • 70 Critic Score
    The visuals are quite stunning. The 3D environment is extremely detailed from the cheering crowd down to the reflections off the ice. Everything flows very smoothly with precise control of your player and accurate skating animations.
    • 73 Metascore
    • 70 Critic Score
    Soulstorm is certainly not a bad expansion pack, but time has certainly conspired against it. Being released almost four years after the base game much of the game is showing its legs, especially in the graphics department.
    • 69 Metascore
    • 70 Critic Score
    As the most challenging Dynasty Warriors to date, 5 is also the most satisfying - but with so little changes over the years this latest installment may feel like a rehash to most. [May 2005, p.96]
    • 71 Metascore
    • 70 Critic Score
    Fox vs. Duck is almost a misnomer when you consider how big a part of the game the fish is. Maybe they should've called the game "Mother Nature Vs. Duck," or "Everybody Hates Ducks."
    • 70 Metascore
    • 70 Critic Score
    Despite Rayne’s new abilities, you’re still doing pretty much the same thing as before—slashing up wimpy guys, defeating bosses, and then doing it all over again after the next save point. (Even worse, the old camera problems are still there—you’ll get blindsided by enemies all the time simply because you had no advance warning of their presence.)
    • GamePro
    • 74 Metascore
    • 70 Critic Score
    Even with the clever new “missions” and spruced-up visuals that make watching a ball go back and forth worthwhile, control is the most important part in tennis; and in this game, Smash Court faults once again.
    • 59 Metascore
    • 70 Critic Score
    While two buddies playing each other can certainly appreciate FIFA Street, competitions against the computer can quickly turn into a repetitious chore.
    • 76 Metascore
    • 70 Critic Score
    "Minor" would be the best way to describe the changes in Nightlife, and only fans will likely lay hands on this copy. Hopefully the career-based third expansion will be Sim Revolution we've all been waiting for.
    • 86 Metascore
    • 70 Critic Score
    Okay, so maybe a re-release/upgrade of racing games from five years ago isn't something to cheer about -- but it sure is a slick retrospective, and a fun one at that. Daytona USA is an arcade classic, perfectly preserved.
    • 74 Metascore
    • 70 Critic Score
    The game runs a bit sluggishly as of right now, so unless you're a FarmVille addict who absolutely has to have access to your farm all the time, this app isn't going to satisfy you until it gets a second pass under the debug machine at Zynga.
    • 74 Metascore
    • 70 Critic Score
    Despite the pick-up-and-play allure, Fight Night Round 3 can quickly tire out of frustration. The PSP's limited number and close-proximity of its buttons don't do this boxer justice--fitting jabs, hooks, uppercuts, blocks, clinches, special moves, taunts, etc. for fast access just doesn't work well on the system.
    • 73 Metascore
    • 70 Critic Score
    A totally passable platformer that's fun to pull out and play if you only have a few minutes on your hands.
    • 57 Metascore
    • 70 Critic Score
    While not as deep or fine-tuned as it could have been, Endgame is quite fun in a low-budget action movie kind of way.
    • 66 Metascore
    • 70 Critic Score
    While the game's aesthetics and design is spot on to the franchises distinct style, gameplay teeters between fluidly fast-pace action and insanely difficult and tedious game segments.
    • 81 Metascore
    • 70 Critic Score
    It's hard not to draw the comparison between Fragger and Angry Birds, but the similarities are obvious. Fragger has arguably better level design than Angry Birds, but Angry Birds has a bit more variety because of its different types of birds, so the two coexist well and are certainly not clones.

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