GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 72 Metascore
    • 80 Critic Score
    Naruto: Clash of Ninja is an engaging, energetic, button-smacking workout--whether you're a Naruto fan or not. [Apr 2006, p.31]
    • 86 Metascore
    • 80 Critic Score
    Spending ten dollars (or 40 quarters) on Marvel Pinball is an easy decision for comic book fans and pinball junkies alike.
    • 78 Metascore
    • 80 Critic Score
    The character dialogue is well-written, and its 30 levels make it a fairly lengthy platformer, so at its $1.99 price point it'd be a shame to pass it up.
    • 67 Metascore
    • 80 Critic Score
    I had a lot of fun with both the HD and classic versions of the game. Once I put in the time to really get a handle on the controls, Gravity Hook became a high score-focused game that I could whip out and play any time, making it a title that'll be a mainstay on my Apple devices for a long time to come.
    • 75 Metascore
    • 80 Critic Score
    F.E.A.R. 3 has its flaws, and some of its scares come off more as loud and obnoxious than genuinely frightening. Overall, though, the game is a fantastic blend of horror and action that's armed to the teeth with extras.
    • 82 Metascore
    • 80 Critic Score
    In no way flawless, but once you get the hang of it, it's a fun game.
    • 84 Metascore
    • 80 Critic Score
    The game does a great job of continuing to reward you for your performance and because of that, SHIFT is an engaging and addictive sim racer. It sets a great foundation for future iterations but hopefully, the sequel won't suddenly throw the e-brake on the action and force you to the side of the road every now and again.
    • 84 Metascore
    • 80 Critic Score
    Like any generic Tycoon sim, The Movies gets a bit over-focused on the trivial aspects of simulation, specifically with studio upkeep and playing constant babysitter to bigheaded actors, though while somewhat satirical, is a continuous bother. But the main attraction here is making short movies, which, if you're willing to spend the time, can be oodles of fun.
    • 79 Metascore
    • 80 Critic Score
    Aside from the enhanced one-on-one, the five-on-five gameplay also gets a bit of a brain boost. Fast-breaks and transitions spread the court in a more realistic fashion than before, and the two-person motion capture technique makes for some very cool animations on defense.
    • 74 Metascore
    • 80 Critic Score
    It isn't incredibly deep, but this innovative action game impresses with its slick, Tron-esque aesthetic and simplistic, but challenging, gameplay.
    • 74 Metascore
    • 80 Critic Score
    F.E.A.R. 3 has its flaws, and some of its scares come off more as loud and obnoxious than genuinely frightening. Overall, though, the game is a fantastic blend of horror and action that's armed to the teeth with extras.
    • 47 Metascore
    • 80 Critic Score
    It's a solid and enjoyable title with enough action and plot to keep you interested over the long haul. [July 2008, p.77]
    • 76 Metascore
    • 80 Critic Score
    Though its complexity comes nowhere near that of its PC and console relatives, Baldur’s Gate: Dark Alliance steps up and represents for the Forgotten Realms.
    • 74 Metascore
    • 80 Critic Score
    The innovative Power Stone series debuts on the PSP and manages to retain every ounce of its appeal. [Dec. 2006, p.122]
    • 86 Metascore
    • 80 Critic Score
    As a multiplayer experience, Bash Party succeeds but it's less a party and more of a social gathering.
    • 78 Metascore
    • 80 Critic Score
    Keep in mind, unless you're really a devout fan of the series, much of what's contained in MGS: Digital Graphic Novel will probably confuse the heck out of you.
    • 77 Metascore
    • 80 Critic Score
    It’s a fun game that slowly grows on you, but like all MMO games, it takes a special kind of gamer to enjoy.
    • 70 Metascore
    • 80 Critic Score
    The controls are quite simple but a bit glitchy at times. Using the stylus, players can only move the lines vertically in their own columns. It feels more intuitive to be able to move them horizontally as well, but the challenge is in the restriction of the column.
    • 85 Metascore
    • 80 Critic Score
    The controls are tight, and the gameplay is on-target even if there’s a slightly frenetic, arcade, unMadden-like feel to player movement.
    • 71 Metascore
    • 80 Critic Score
    The sometimes ridiculous characters, anime presence, and engaging story line work together with intensely fun and strategic play mechanics to make this installment of the ARMs series the best yet.
    • 63 Metascore
    • 80 Critic Score
    While the control is tight and responsive, the typically reliable camera can be sluggish in a few places, but this can be easily compensated for manually.
    • 70 Metascore
    • 80 Critic Score
    With a ton of unlockables and dozens of classic wrestlers from the glory days of the World Wrestling Federation, Legends of WrestleMania is a fan's dream come true.
    • tbd Metascore
    • 80 Critic Score
    3bot is a fairly unique 3D puzzle game with a great aesthetic and gameplay that's legitimately challenging, and at its rock-bottom price point it's an easy recommendation, especially if fast-pace puzzlers are your thing.
    • 85 Metascore
    • 80 Critic Score
    It's fun for a while, but the overly simplified game mechanics and repetitive shoot-and-run gameplay wouldn't amount to much without the extraordinary visuals and awesome concept.
    • 67 Metascore
    • 80 Critic Score
    Its smart design takes full advantage of the DS' strengths and is put together in a delicious, ready-to-eat package that's sure to delight.
    • 75 Metascore
    • 80 Critic Score
    Despite the simple battles and plain story, .hack is addictively fun for the 15 hours it lasts. [Nov 2002, p.182]
    • 85 Metascore
    • 80 Critic Score
    Still, what Fire Emblem may hack off of your gaming ego in difficulty, it makes up for with good ol' fashioned beauty.
    • 82 Metascore
    • 80 Critic Score
    Control is crippled by the PSP's inherent lack of a second analog stick, so you won't be pulling off critical moves like circle-strafing.
    • 70 Metascore
    • 80 Critic Score
    Even multiplayer is a strange blend of inspiration and worn convention.
    • 75 Metascore
    • 80 Critic Score
    A simple, unassuming, and hard-to-dislike platformer...It's light on substance but high on charm - a creative spin on the generic. [May 2004, p.78]

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