GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 91 Metascore
    • 90 Critic Score
    Slowdown, in this day and age? Believe it—it comes and goes, depending on the environment and how it’s populated, but it’s definitely noticeable during some vert tricks, and it’s simply not there on the PS2 and Xbox versions.
    • 72 Metascore
    • 80 Critic Score
    It requires a lot more skill and concentration than "Hot Shots"’ gameplay, but it features a lot more risk and reward, too.
    • 73 Metascore
    • 80 Critic Score
    Slick controls make piloting your craft as natural as breathing, and performing barrel rolls, loops and toggling through your weapon inventories become pure reflex.
    • 78 Metascore
    • 90 Critic Score
    Its combination of old-school shooter gameplay and high-end graphics makes it a blast to play.
    • 54 Metascore
    • 50 Critic Score
    Repetitious missions and cumbersome controls pilot Reign of Fire headfirst in the dirt.
    • 83 Metascore
    • 80 Critic Score
    A must for every action RPG fan who doesn't mind sharing the love with only one friend.
    • 82 Metascore
    • 90 Critic Score
    Two Towers isn’t perfect, and it’s pretty far from groundbreaking, but it’s undeniably awesome to delve into such an authentic representation of this universe and whup some orc backside.
    • 77 Metascore
    • 80 Critic Score
    While undeniably odd, there's just something about it that pulls you in and doesn't let go until you've expended hours of your precious time on the thing.
    • 70 Metascore
    • 90 Critic Score
    If you’ve got the warm bodies, Mario Party 4 will bring great gameplay.
    • 72 Metascore
    • 90 Critic Score
    Of course, "Hot Shots Golf 3" is still the definitive “everyone’s game” that appeals to all skill levels, but parents looking for something to play with young kids can’t go wrong with Disney Golf.
    • 78 Metascore
    • 80 Critic Score
    A solid mix of visual flair, musical excellence, and story-driven gameplay.
    • 61 Metascore
    • 80 Critic Score
    Doesn’t necessarily revolutionize the gaming experience—the game does, however, offer a fine continuation to the already classic series.
    • 75 Metascore
    • 90 Critic Score
    It’s a fast and furious action/adventure that oozes style (among other things) but still delivers all the gameplay goods.
    • 84 Metascore
    • 90 Critic Score
    RFII isn’t a landmark game or an astoundingly innovative one, but it sure is a lot of fun to play.
    • 59 Metascore
    • 60 Critic Score
    Captures the beauty and magic of Tolkien’s world...visually. Once you pick up the controller, you’ll find your enthusiasm slipping quickly away.
    • 76 Metascore
    • 90 Critic Score
    There’s a lot to admire about BloodRayne, and, although the initial missions bite, overall the game hardly sucks.
    • 66 Metascore
    • 60 Critic Score
    Cute but ultimately disposable, the pretty Pac-age doesn’t take advantage of the Xbox’s visual prowess.
    • 73 Metascore
    • 80 Critic Score
    Sure, it's violent, but the compelling play engine keeps the game exciting-even when the content frequently goes over the top.
    • 88 Metascore
    • 90 Critic Score
    With Story, Arcade, and Challenge modes offering a ton of high-octane single-player and multiplayer contests, this game has something for everyone.
    • 74 Metascore
    • 70 Critic Score
    Those not so enamored by the 'toon may not get past the game's repetitive missions, chintzy AI, and sluggish maneuverability.
    • 70 Metascore
    • 70 Critic Score
    A very standard platform game marred by a wonky camera.
    • 87 Metascore
    • 100 Critic Score
    A deeply rewarding simulation experience... Once again, the Xbox version has the best overall effects and looks the sexiest.
    • 68 Metascore
    • 60 Critic Score
    A perfectly run-of-the-mill platform mascot adventure, Ty doesn’t do anything wrong, necessarily—it just doesn’t bring anything particularly new or exciting to the table.
    • 80 Metascore
    • 90 Critic Score
    You know this gameplay: There’s been a lot of excellent tuning but no mammoth overhauls.
    • 78 Metascore
    • 70 Critic Score
    Its sizzling-paced pugilism still favors button-mashing to true skill and finesse, which may or may not frost your Mini-Wheats depending on your taste.
    • 83 Metascore
    • 80 Critic Score
    Sim fans will be disappointed with the under-powered defense, but for twitch players, NBA Live 2003 is a dream come true.
    • 89 Metascore
    • 100 Critic Score
    Unmatched in its field thanks to major improvements in every category combined with a deeply rewarding simulation experience.
    • 90 Metascore
    • 100 Critic Score
    It has the modes, the weapons, and the attitude to have hardcore FPS maniacs swimming in puddles of their own drool.
    • 83 Metascore
    • 70 Critic Score
    The four-player action makes this tennis game an absolute blast.
    • 88 Metascore
    • 100 Critic Score
    TS2 is no "Halo," but it’s really, really close. For fast-paced and light-hearted FPS action, it takes a "Halo" to beat TimeSplitters 2.
    • 82 Metascore
    • 80 Critic Score
    Sim fans will be disappointed with the under-powered defense, but for twitch players, NBA Live 2003 is a dream come true.
    • 73 Metascore
    • 80 Critic Score
    Though it misses a beat here and there, DAMM ultimately rocks hard in the gameplay department.
    • 82 Metascore
    • 80 Critic Score
    Sim fans will be disappointed with the under-powered defense, but for twitch players, NBA Live 2003 is a dream come true.
    • 71 Metascore
    • 70 Critic Score
    A unique hybrid of a platform game and logic puzzle that’s too unforgiving to be fun for too long.
    • 84 Metascore
    • 100 Critic Score
    Unmatched in its field thanks to major improvements in every category combined with a deeply rewarding simulation experience.
    • 63 Metascore
    • 60 Critic Score
    The game’s worth a visit for anyone whose ideal night of TV involves The Simpsons episode where they go to Japan followed by two Iron Chef episodes back-to-back. It is, however, potentially baffling to anyone else.
    • 89 Metascore
    • 100 Critic Score
    Between its ripping sense of speed, edge-of-the-seat gameplay, and impressively original and deep features, [its] glorious PS2 debut just smokes.
    • 75 Metascore
    • 90 Critic Score
    The Xbox version varies from the PS2 edition in several key ways—different challenge structure, no look-ahead mode, more police chatter, darker colors, and a points-based system for unlocking cars and tracks—but it’s no less fun.
    • 68 Metascore
    • 50 Critic Score
    This unfortunate version of HP2 is just plain slow and its handling just doesn’t feel right. If possible, stick with the stellar PS2 edition or the strong Xbox game.
    • 87 Metascore
    • 90 Critic Score
    If stealthy, strategic action intrigues you, Hitman 2 is a blast.
    • 85 Metascore
    • 80 Critic Score
    The controls, however, rain on the parade. They’re too intricate, and their fussy, challenging feel takes a while to master...If you have the option, play the Xbox version - it’s definitely superior.
    • 67 Metascore
    • 60 Critic Score
    Though the story has a great moral, how it’s shown through gameplay and style doesn’t earn this RPG big points.
    • 84 Metascore
    • 80 Critic Score
    The gameplay is where the fun shines in as it mixes twitchy gunplay with a puzzle-like bent to stalking your prey.
    • 79 Metascore
    • 90 Critic Score
    You know this gameplay: There’s been a lot of excellent tuning but no mammoth overhauls.
    • 68 Metascore
    • 70 Critic Score
    Beyond the fantastic gameplay on the battlefield, Grandia Xtreme doesn’t offer a complete RPG package.
    • 91 Metascore
    • 90 Critic Score
    Nearly flawless visuals and truly immersive sound make sure you’re having fun even when you’re not shooting.
    • 86 Metascore
    • 90 Critic Score
    Its visceral intensity is off the charts—other shooters seem frail and timid in comparison.
    • 86 Metascore
    • 90 Critic Score
    Blazing graphics and excellent controls, as well as a variety of play modes for a repeatedly enjoyable experience.
    • 65 Metascore
    • 70 Critic Score
    With plenty of frenetic crossfire, you’ll get more frustrated with the controls than with the Iraqis.
    • 67 Metascore
    • 70 Critic Score
    Chaotic, fun Dynasty Warriors–style action that lacks DW’s up-front variety (only four characters) but makes up for it with a more complete battle system and a fantasy setting that’s easier to get into.
    • 79 Metascore
    • 90 Critic Score
    You know this gameplay: There’s been a lot of excellent tuning but no mammoth overhauls.
    • 84 Metascore
    • 90 Critic Score
    The most remarkable new feature, though, is the cavernous Career mode.
    • 65 Metascore
    • 60 Critic Score
    It's the desperate lack of innovation that's the problem; everything here has been done a hundred times before.
    • 70 Metascore
    • 70 Critic Score
    What the game lacks in the bells and whistles department, it makes up for in its insane depth.
    • 58 Metascore
    • 40 Critic Score
    The video game equivalent of a local theater production—it aspires to be professional but just can’t deliver a high-quality experience. Trouble is, the ticket still costs just as much.
    • 62 Metascore
    • 60 Critic Score
    A better effort than past installments, but it still needs a lot of serious work before it can truly compete.
    • 64 Metascore
    • 60 Critic Score
    It’s disappointing when a game finally nails the hard parts of reproducing Superman (the powers) but blows it with ho-hum missions and repetitive gameplay.
    • 72 Metascore
    • 70 Critic Score
    Even if you strip away the Robotech coolness, you still have a decent action game that entertains but doesn’t surprise.
    • 60 Metascore
    • 50 Critic Score
    To its credit, Chase is nowhere near as hair-pullingly difficult as Stuntman, while at the same time it doesn't have the level of intensity that will keep you coming back for more.
    • 74 Metascore
    • 70 Critic Score
    If Robotech authenticity is more important to you than gameplay diversity, then here's your chance to finally join the RDF.
    • 73 Metascore
    • 100 Critic Score
    The controls are dead-on perfect, but somewhere along the way, someone forgot to take advantage of the PlayStation 2’s processing power—something that’s readily apparent in the sights and sounds.
    • 63 Metascore
    • 70 Critic Score
    As a multiplayer game, though, the fun doesn't last as long as it should. [July 2002, p.76]
    • 86 Metascore
    • 80 Critic Score
    Finely crafted and fun.
    • 51 Metascore
    • 70 Critic Score
    Most distressingly, inventory management is a total nightmare; identifying and using a healing ’shroom is an amazingly laborious process.
    • 91 Metascore
    • 100 Critic Score
    The graphics are among the best to ever grace the Game Boy screen, a vibrant canvas decorated in brilliant crayon and eye-popping pastels-Yoshi's Island is a veritable work of art.
    • 76 Metascore
    • 80 Critic Score
    The only downside to this fabulous adventure is the tricky controls. The digital directional pad doesn’t allow for smooth diagonal movement, which Spyro does a lot in each world.
    • 59 Metascore
    • 60 Critic Score
    Fails to delivery compelling gameplay.
    • 70 Metascore
    • 70 Critic Score
    The rote play mechanics become tiresome after a few campaigns, and despite a limited combo system, you can eliminate most enemies by mashing the same button.
    • 60 Metascore
    • 70 Critic Score
    If you like character-based races, you will like this game. [July 2002, p.80]
    • 70 Metascore
    • 70 Critic Score
    With more technical polish on the exterior, some better camera work, and a few more clever level designs, Dual would have been quite a thing...but even as it stands, you’ll still find plenty of gameplay value.
    • 68 Metascore
    • 80 Critic Score
    While not the deepest game around, there’s enough here to keep you engaged for weeks, especially in two-player mode.
    • 76 Metascore
    • 80 Critic Score
    There’s a great side-quest-and-story-packed game underneath the not-so-luscious surface.
    • 73 Metascore
    • 60 Critic Score
    The move to the PS2 meant the omission of any type of communication among teammates whatsoever. You can press one button to taunt or another button to cheer, and that’s it.
    • 79 Metascore
    • 90 Critic Score
    The series could use a bit more depth and original features, but its pedigree as a top-ranked fighter remains intact.
    • 78 Metascore
    • 70 Critic Score
    A good, well-crafted action game, but it definitely shows its age. It’s also quite possibly the hardest SNES game ever made, which, by the way, makes it too hard.
    • 82 Metascore
    • 80 Critic Score
    Some lazily designed levels and trite puzzles keep Fox's first planetside excursion from being the classic it could have been.
    • 68 Metascore
    • 60 Critic Score
    Helping out the younger GameCube fans with its “easy operation” system and keeping all the arcade trappings for the older crowd sounds like a good idea, but Capcom vs. SNK 2: EO comes up short.
    • 55 Metascore
    • 90 Critic Score
    A perfect port of the PC version of the third installment of the Myst trilogy, and nothing is lost in the translation.
    • 84 Metascore
    • 90 Critic Score
    Its hearty NASCAR personality will hugely appeal to fans, while its innovative and deep approach will reel in plenty of racing gamers.
    • 85 Metascore
    • 90 Critic Score
    As for the overall gameplay, it’s challenging and realistic with a sim-style feel much like Gran Turismo’s.
    • 67 Metascore
    • 40 Critic Score
    Frustratingly difficult, and even knowing what you need to do to succeed doesn’t mean you will, thanks to a horrible in-game map and unintuitive and difficult controls.
    • 53 Metascore
    • 40 Critic Score
    The action-heavy gameplay just gets hammered by illogically executed camerawork.
    • 79 Metascore
    • 80 Critic Score
    Dynasty Tactics makes the sometimes slow and daunting challenge of launching grid-based military campaigns fun and entertaining.
    • 62 Metascore
    • 60 Critic Score
    Graphically, this version is slightly below the recent Xbox release but in line with the competent PlayStation 2 iteration.
    • 77 Metascore
    • 80 Critic Score
    One humongous drawback to this otherwise seemingly outstanding surf game, however, is the ongoing slowdown.
    • 82 Metascore
    • 80 Critic Score
    If you’re looking for rowdy, raucous action backed by unusual staying power and that familiar Midway gameplay, you’ll savor the smell of what Hitz is cooking.
    • 58 Metascore
    • 60 Critic Score
    The major bones of contention are the clunky controls, clumsy camera, and awkward targeting system.
    • 65 Metascore
    • 70 Critic Score
    Any game that kicks off each stage with the phrase “Kick Their Ass!” can’t be all bad, and Gungrave is far from a dog.
    • 85 Metascore
    • 90 Critic Score
    Oh, if only those Gummi Ship segments didn’t exist! They’re the only blemish in what’s otherwise the best action/RPG since the two N64 Zeldas.
    • 87 Metascore
    • 70 Critic Score
    You'll likely beat the game in a matter of hours, and while there are some cool unlockable modes to explore afterwards, the low challenge factor is really kinda disappointing if you're a diehard fan of the series.
    • 75 Metascore
    • 70 Critic Score
    If you can get your mind past the whole "egg" thing, you'll find this is one of the most structurally sound puzzle games on the GBA so far.
    • 70 Metascore
    • 90 Critic Score
    The only thing preventing an even higher score is the "Wipeout analogy"—Quantum Redshift matches that standard, but doesn’t deliver something beyond it in terms of gameplay.
    • 81 Metascore
    • 80 Critic Score
    If you’re looking for rowdy, raucous action backed by unusual staying power and that familiar Midway gameplay, you’ll savor the smell of what Hitz is cooking.
    • 82 Metascore
    • 80 Critic Score
    If you’re looking for rowdy, raucous action backed by unusual staying power and that familiar Midway gameplay, you’ll savor the smell of what Hitz is cooking.
    • 87 Metascore
    • 90 Critic Score
    The word "charming" never described a game more aptly. You could play Animal Crossing 30 minutes a day, every day for a year, and still not discover everything the game has to offer.
    • 72 Metascore
    • 50 Critic Score
    All of its many options are hampered by muddy graphics that are hindered even more by the GBA’s low contrast LCD screen.
    • 47 Metascore
    • 50 Critic Score
    You’ll often find the interface working against you.
    • 78 Metascore
    • 80 Critic Score
    The Thing definitely provides, and the care the developers have taken to keep the tone similar to the film is icing on the cake.
    • 50 Metascore
    • 60 Critic Score
    It's just difficult for the game to be fun enough to surmount the great, big, monstrous control problem the concept inherently carries.
    • 73 Metascore
    • 80 Critic Score
    Finally, a well-balanced, fun Mobile Suit Gundam game that not only looks and sounds great, but also stays true to the illustrious anime series.

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