GameNow's Scores

  • Games
For 443 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Sims Bustin' Out
Lowest review score: 0 Britney's Dance Beat
Score distribution:
  1. Negative: 64 out of 443
443 game reviews
    • 85 Metascore
    • 67 Critic Score
    One thing about the game will really piss you off, though, and that's the difficulty. In plain English, the A.I. is freaking brutal, and if you make one mistake in most courses, you may as well restart the race. [June 2003, p.52]
    • GameNow
    • 85 Metascore
    • 67 Critic Score
    Paying $8.95 per month is a crapload, right? Well, it is, considering what the game doesn't give you - a persistent world (like in "Everquest"), or any sort of ranking system. [Dec 2002, p.74]
    • GameNow
    • 83 Metascore
    • 58 Critic Score
    Co-op mode didn't make the cut. This was one feature that kept the repetitive level design from showing its ugly face - between those great, open terrain stages are lots of boring back-and-forth mazes.
    • 81 Metascore
    • 58 Critic Score
    There's no sense of accomplishment on any grand scale. So it seems, in fact, that you're fighting for nothing; hence, there's no real story... It becomes tiresome rather quickly. [Aug 2003, p.38]
    • GameNow
    • 81 Metascore
    • 67 Critic Score
    The game is awfully short (it takes only six to seven hours to complete), and the multiplayer does little to extend its replay value. [Oct 2003, p.63]
    • GameNow
    • 81 Metascore
    • 67 Critic Score
    The levels often feel flat and uninspired. [Nov 2003, p.62]
    • GameNow
    • 80 Metascore
    • 67 Critic Score
    The games are junk, but the EyeToy itself is brillian. Pick it up. [Nov 2003, p.47]
    • 80 Metascore
    • 67 Critic Score
    A great collection of classics, but not inventive enough to win over non-puzzle fans. [July 2003, p.49]
    • GameNow
    • 80 Metascore
    • 50 Critic Score
    Compared with the graphics in "March Madness," ESPN College Hoops' visuals look a few years old. [Jan 2004, p.63]
    • GameNow
    • 79 Metascore
    • 67 Critic Score
    The Xbox release is the best of the three console editions by far. [June 2002, p.59]
    • GameNow
    • 79 Metascore
    • 50 Critic Score
    "VF4" puts it to shame. [Nov 2002, p.58]
    • GameNow
    • 79 Metascore
    • 67 Critic Score
    Expect Gladius to suck time in the manner of a Hoover sucking dirt - the turn-based battles are slow and poorly paced, often making a gladiator's life a wearisome one. [Dec 2003, p.66]
    • GameNow
    • 79 Metascore
    • 67 Critic Score
    All of the defensive techniques are a shambles. [Nov 2002, p.76]
    • GameNow
    • 79 Metascore
    • 58 Critic Score
    Some weapons are not so hot, but it has some great new maps. [Oct 2003, p.65]
    • 79 Metascore
    • 67 Critic Score
    Without the hundreds of teams that the "standard" version sports, either mode can get boring. [June 2002, p.58]
    • GameNow
    • 79 Metascore
    • 67 Critic Score
    Ultimately entertaining but also jarringly frustrating. [Apr 2003, p.49]
    • GameNow
    • 78 Metascore
    • 58 Critic Score
    I think I'm starting to (yawn) want to get my "freek" on somewhere else. [Sept 2002, p.44]
    • GameNow
    • 78 Metascore
    • 58 Critic Score
    Feels a bit stale. [Nov 2002, p.68]
    • GameNow
    • 78 Metascore
    • 67 Critic Score
    Without the MLS license, it's hard for a casual fan like me to get into. [Mar 2003, p.50]
    • GameNow
    • 77 Metascore
    • 58 Critic Score
    At the very least, speeding on a broomstick at 250 miles per hour will give you a new level of respect for Harry's skills as a Seeker. [Dec 2002, p.75]
    • GameNow
    • 77 Metascore
    • 67 Critic Score
    The cut-scenes will make you feel seriously embarrassed for the people who wrote them. [Aug 2003, p.32]
    • 76 Metascore
    • 67 Critic Score
    The game also suffers from way too many cheap hits and bizarre, maze-like levels with no basis in reality. [June 2002, p.86]
    • GameNow
    • 76 Metascore
    • 58 Critic Score
    It's just kinda...there. [Apr 2003, p.52]
    • GameNow
    • 76 Metascore
    • 58 Critic Score
    It doesn't have the polish or intensity of "Midnight Club II." [Aug 2003, p.31]
    • GameNow
    • 75 Metascore
    • 67 Critic Score
    Ugly. It's got a muddled battle system. [Feb 2003, p.44]
    • 75 Metascore
    • 58 Critic Score
    A solid shooter with a slick look that offers little new to the genre. [Apr 2003, p.44]
    • GameNow
    • 75 Metascore
    • 58 Critic Score
    With the bugs ironed out, we'd have a good game on our hands. [Dec 2003, p.66]
    • 75 Metascore
    • 67 Critic Score
    Have you ever played the classic arcade game Robotron 2084? Imagine a crappier version of it in 3D with horrible controls. That's what the on-foot missions of Rebel Strike are like.
    • 75 Metascore
    • 58 Critic Score
    The fighting system is as basic and clumsy as it was back in 1987. [Dec 2003, p.75]
    • GameNow
    • 74 Metascore
    • 58 Critic Score
    It's incredibly hard. Linear algebra was easier than this - and more fun. [Apr 2003, p.53]

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