Gamekult's Scores
- Games
For 824 reviews, this publication has graded:
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6% higher than the average critic
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1% same as the average critic
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93% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Duke Nukem: Critical Mass |
Score distribution:
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Positive: 145 out of 824
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Mixed: 528 out of 824
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Negative: 151 out of 824
824
game
reviews
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- Critic Score
Marathon makes excellent use of Bungie's strengths, whether in its narrative, visuals, or gameplay. But despite this polished presentation, it remains a relatively conventional extraction shooter, and the few attempts to differentiate it—particularly the fast-paced and challenging combat and the hero system—fail to truly convince. There's no doubt the game will find the dedicated community it deserves for its undeniable qualities, but following the vibrant Arc Raiders unfortunately makes Marathon somewhat bland for the average player.- Gamekult
- Posted Mar 12, 2026
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- Critic Score
Despite a small-ish roster of characters at launch, 2XKO already offers a rich fighting game experience with deep systems, a sharp art direction and an extremely fun "coop mode". There's no doubt Riot Games will keep build on these strong fundamentals and 2XKO deserves to be supported as a strong alternative to more established fighting franchises.- Gamekult
- Posted Jan 22, 2026
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- Critic Score
The potential of Scribblenauts is still inherently powerful and sure will attract the largest number of people, but it's regrettable that 5th Cell was not able to get rid of these approximations.- Gamekult
- Posted Jan 18, 2011
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- Gamekult
- Posted Jun 21, 2011
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- Critic Score
Keeper effortlessly stands out as one of the most visually striking artistic directions of the year. We can only applaud Double Fine’s work for delivering something both captivating and sublime, as well as for its storytelling — subtle yet effective — and its surprising ability to humanize a lighthouse. While we’ll keep the surprises awaiting within the lighthouse to ourselves — as those twists do refresh the experience nicely — it’s hard not to feel a hint of disappointment at how simple the game remains in terms of overall challenge.- Gamekult
- Posted Oct 17, 2025
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- Critic Score
Atelier Yumia is an invitation to voluntary and controlled escapism. Through its mastery of secrets scattered across the map, combined with a more mature (albeit relatively simple) narrative, this new Atelier embraces its role in revitalizing the series with unprecedented flair. By the end of its lengthy experience, Atelier Yumia stands as the most complete yet most accessible entry in the series for newcomers—which was likely Gust’s main goal. In some respects, this new adventure does feel like a rough draft, particularly with its chaotic combat and a much less refined alchemy system than in previous installments. However, the leap forward from past attempts is so significant that we are more than willing to overlook some of its minor missteps.- Gamekult
- Posted Mar 14, 2025
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- Gamekult
- Posted Oct 4, 2011
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- Gamekult
- Posted Sep 26, 2011
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- Critic Score
Constance remains a modest game, yet manages to deliver a lovely experience with the means it has — and you can feel the heart behind it. Still, we would have liked its core progression to be less linear, and for it to fully embrace its original gameplay mechanics to give its combat a bit more flavour. But thanks to its superb art direction, the themes it tackles, and its precision in platforming, it remains an adventure well worth experiencing.- Gamekult
- Posted Nov 25, 2025
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- Gamekult
- Posted Oct 25, 2011
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- Gamekult
- Posted Jul 22, 2011
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- Critic Score
Quotation forthcoming.- Gamekult
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- Critic Score
After a few mixed spin-offs such as Puzzle Chronicles, the unexpected success of 2008 in the reflexion gender is now back in favor.- Gamekult
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- Gamekult
- Posted Sep 23, 2011
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- Gamekult
- Posted Nov 21, 2011
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- Gamekult
- Posted Jul 19, 2011
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- Critic Score
More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.- Gamekult
- Posted Nov 14, 2011
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- Critic Score
Tempest Rising is basically a love letter to old-school RTS fans. It doesn't break new ground, but it brings back everything that mattered, and does it well enough to stand proudly alongside its inspirations. In a time when RTS games are often treated like relics, this throwback feels like a real shot of adrenaline. Slipgate Ironworks isn’t shy about showing where it comes from, and the game reminds us why the sound of tanks blowing up in sync will never get old. Still, if you were hoping for the second coming of RTS, you’ll probably end up with a prophet who just knows his gospels by heart.- Gamekult
- Posted Apr 28, 2025
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- Critic Score
More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.- Gamekult
- Posted Nov 14, 2011
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- Gamekult
- Posted Aug 31, 2011
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- Gamekult
- Posted Jul 27, 2011
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- Gamekult
- Posted Sep 26, 2011
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- Critic Score
Pleasant, but a bit on the light side for series aficionados, and very forgettable if you don't play online.- Gamekult
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- Critic Score
Far from being the pointless rehabilitation of a gacha game lost in the chaotic mess of mobile app stores that any discerning observer might have expected, Octopath Traveler 0 actually stands out as the most accomplished entry in the series to date. By unifying its narrative, expanding its storylines, and embracing even more poignant thematic ambitions than those explored in Octopath Traveler II, this prequel distinguishes itself through the (admittedly belated) realization by the team behind the OT series that an RPG is, above all, the art of storytelling. Unfortunately, its combat system remains imperfect, its balancing questionable, and the lack of a French translation will undoubtedly be a source of frustration (and rightly so). However, while these flaws are real, they fail to overshadow the fact that this is a truly unexpected success.- Gamekult
- Posted Dec 3, 2025
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- Critic Score
If the Albion lives its revolution in Fable III, that's certainly not the case for the Fable saga, which gets here an episode pleasant to go, but too close from its predecessor, at least in terms of its first and biggest part.- Gamekult
- Posted Oct 26, 2010
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- Critic Score
Between early access and this definitive release, it's night and day for The Rogue Prince of Persia. We have here an enjoyable game, which relies heavily on the studio's strengths acquired on Dead Cells, but with an artistic direction and gameplay specificities that do honor to the Prince of Persia. If the overall result is perhaps a little too easy and fast, it's not unpleasant to have a roguelite capable of offering a contained experience, notably thanks to an effective story system.- Gamekult
- Posted Sep 7, 2025
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- Gamekult
- Posted Jul 18, 2011
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- Gamekult
- Posted Mar 4, 2011
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- Gamekult
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- Gamekult
- Posted Sep 23, 2011
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