GameGrin's Scores

  • Games
For 3,347 reviews, this publication has graded:
  • 51% higher than the average critic
  • 18% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Ghostrunner 2
Lowest review score: 10 FIND ALL
Score distribution:
3350 game reviews
    • 78 Metascore
    • 40 Critic Score
    This unique and charming take on the rougelike subgenre has a huge amount of potential, but is unfortunately marred by dull gameplay mechanics that are uninteresting and don’t work in their current form for what it’s trying to be.
    • 76 Metascore
    • 35 Critic Score
    The most infuriating part about Tchia is that the very few enjoyable moments are incredible, letting you see exactly how great of a title this could have been if it weren't for its many lacking elements.
    • 76 Metascore
    • 45 Critic Score
    Fantastic art direction can’t save Cronos: The New Dawn from its boring gameplay, and awkward story.
    • 75 Metascore
    • 40 Critic Score
    Life is Strange: Double Exposure is a story-based title with a nonsensical story, rendering every other positive aspect completely unenjoyable.
    • 75 Metascore
    • 25 Critic Score
    Do not get Wild Hearts on PC right now. The game itself is great, and something you should pick up if you want to get into monster hunting, but the garbage performance me and many other players have experienced cannot be excused.
    • 75 Metascore
    • 45 Critic Score
    Lords of the Fallen feels like a passionless soulslike, relying on the same old tricks to make its experience “difficult” all the while failing to lean on its most innovative ideas.
    • 75 Metascore
    • 40 Critic Score
    Like a sober night in the town with drunken friends, it starts off amusing enough, but it wears out its welcome after a while becoming tiring and grating, and towards the end.
    • 74 Metascore
    • 40 Critic Score
    Agatha Christie — Murder on the Orient Express offers an excellent mystery, but not much in the way of good gameplay. Often dull and tedious, it’s hard to recommend.
    • 73 Metascore
    • 45 Critic Score
    Unusual Things has a lot of cool ideas — from the awesome 80s setting to the fact that your dialogue choices influence the ending. The problem was the stagnation: outside of sex jokes and dark themes, the game never found its personality.
    • 73 Metascore
    • 45 Critic Score
    The final act aside, OXENFREE II: Lost Signals is an underwhelming experience, especially when compared to its predecessor.
    • 72 Metascore
    • 40 Critic Score
    Book of Demons is hard to recommend to either casual and hardcore players. Instead of being a simpler dungeon crawling experience that newcomers could enjoy, it’s instead bland and unintuitive. You’re better off trying out already established ARPGs, while waiting for the upcoming releases of Diablo IV and Torchlight III that are looking to offer far more interesting gameplay.
    • 72 Metascore
    • 45 Critic Score
    Is Dead or Alive 6 worth picking up? No. Unless you really (and I mean really) need to know what happens in the next installment of the franchise. Yes, credit where credit is due with the gameplay, roster, and visuals, but everything about the game just has this air of ‘lacking’ around it. The soundtrack could have done a lot more, most of the design was just plain bad, the story felt thrown together at the last minute, and the length of the campaign just doesn’t justify the £54 price tag attached to the game.
    • 72 Metascore
    • 40 Critic Score
    Phantom Abyss is a game that’s still fun in small doses, but technical issues and limited scope hold it back more than I would like.
    • 71 Metascore
    • 40 Critic Score
    Pumpkin Jack is overall an alright game. Every aspect added to it wasn’t deepening the depths of the ocean, but rather lengthening the size of the kiddie pool. Many things were added, but it felt like an attempt to hide its lack of depth because of the terrible implementation.
    • 71 Metascore
    • 45 Critic Score
    Confidential Killings - A Detective Game won’t offer challenging investigative puzzles or tedium-free clue gathering, but you do receive excellent visuals and an interesting cast of characters.
    • 71 Metascore
    • 45 Critic Score
    While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price.
    • 70 Metascore
    • 40 Critic Score
    If you’re a die-hard fan of Deadlight, then you probably don’t even need to read a review to know whether or not to buy it, you’ll just do it anyway. For everyone else, this is an average game that has been surpassed in the years since it came out. There are far better 2D platformers available. You can give this one a miss.
    • 70 Metascore
    • 35 Critic Score
    If you want play the time trials and can stomach, or at least ignore, the half-hearted attempt at a story then you might derive some enjoyment from Time Recoil. Still, things like the randomized ammo drops, muddy visuals, and poorly designed puzzles are needlessly frustrating, and your time and money would be better spent elsewhere.
    • 70 Metascore
    • 40 Critic Score
    No Straight Roads is a videogame first and foremost; and by videogame standards, this was a poor effort for such wasted potential.
    • 69 Metascore
    • 45 Critic Score
    A bloated and bland action adventure title, with a few standout mechanics, but none that can save it from being an underwhelming package.
    • 69 Metascore
    • 30 Critic Score
    SCARF is a singer without a voice and a dancer without legs. There were tons of things that could have been great within it, but none of them were capitalised on, and it felt like there weren’t enough resources spent on where it mattered.
    • 68 Metascore
    • 40 Critic Score
    MotoGP 17 is, all in all, the choice motorcycle racer for fans. Unfortunately, this is due to a lack of options rather than anything else.
    • 68 Metascore
    • 45 Critic Score
    Despite trying to present itself as an advancement of the series, Battlefield 2042 instead feels like a severe dumbing-down. The Battlefield Portal offers some familiar fun, but it’s just not enough to warrant buying the game.
    • 68 Metascore
    • 40 Critic Score
    A great game in its time, but one that has not aged well enough for it to stand up today with just updated visuals, especially when the cutscenes are omitted from that update.
    • 67 Metascore
    • 30 Critic Score
    Undoubtedly, there has been enjoyment had by enough people to warrant a Switch release, but the time and patience to do the simplest things without external help was just not for me. The few humorous lines of dialogue spouted by the guards and fellow inmates did little to put a shine over my miserable time with The Escapists.
    • 67 Metascore
    • 40 Critic Score
    A trigger warning in game form - without any trigger warnings. Had a lot of potential, but unfortunately misses the mark.
    • 67 Metascore
    • 45 Critic Score
    While Max: The Curse Of Brotherhood does have a good story, it has too many downfalls to forgive. The platforming just isn't up to par, and the checkpoints will have you throwing your controller at a wall in no time.
    • 67 Metascore
    • 30 Critic Score
    ELEX is a broken, messy game that might have some interesting ideas deep down but they won't save it. Honestly you are better of avoiding or waiting for the developers to maybe save this title.
    • 67 Metascore
    • 40 Critic Score
    While Astria Ascending’s gorgeous world has a basic gameplay loop that can satisfy for a while, it lacks the knowledge to challenge minds or the spirit further. With no strategy in the later battles, a story moving too quickly to be poignant, and severely unlikeable stereotypes as characters, the lessons are forced and the result is grating.
    • 66 Metascore
    • 35 Critic Score
    Still Joking had a lot of potential in its plot, but the 400,000 words did little to introduce us to it and bring it to life, settling instead for short, inorganic quips, rushed ideas, and clichés.

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