GameBrink's Scores

  • Games
For 281 reviews, this publication has graded:
  • 75% higher than the average critic
  • 3% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 99 The Legend of Zelda: Twilight Princess
Lowest review score: 12 Sonic the Hedgehog
Score distribution:
  1. Negative: 6 out of 281
281 game reviews
    • 72 Metascore
    • 84 Critic Score
    This is without a doubt the most fun DBZ game ever. Not only is it the only DBZ game that really recaptures the feel of the anime, but it is fun to play for DBZ fans and non-fans alike. The Wii controls are amazing when you get past the rough learning curve.
    • 77 Metascore
    • 84 Critic Score
    There are now a whopping 25 sliders which adjust your mobsters face and body. Looking at all these new features I really whish I would have waited for this one before diving into this epic adventure.
    • 77 Metascore
    • 84 Critic Score
    Don’t get me wrong, the graphics aren’t next-gen quality but they sure are eons better than the crap you see in the PS2 version.
    • 75 Metascore
    • 84 Critic Score
    A rewarding experience that rewards the player for how well they play in a stage, and with an intruguing storyline.
    • 58 Metascore
    • 84 Critic Score
    While there is an interesting mix between mini games and the alchemy system, the game is simply too short and enemies aren’t much of a challenge to beat.
    • 71 Metascore
    • 83 Critic Score
    The ten year old puzzles are still there, graphics are the same mostly, and you still have to use ribbons to save. On the other hand door and cutscenes can be skipped, loading in between areas is almost instantaneous, and DS frills are fun. [JPN Import]
    • 62 Metascore
    • 83 Critic Score
    Odama is a rare treat of a game as it's unique, extremely playable, and a lot of fun. If you can get past the wacky difficulty that isn't consistent from level to level and don't mind a game being a short 5ish hours then you're in for a treat.
    • 79 Metascore
    • 83 Critic Score
    It's nice to look at, pleasant on the ears, and fun to play. Yet at the same time it's over before players even have time to appreciate its qualities.
    • 80 Metascore
    • 83 Critic Score
    A great, if not short, game that anyone who liked the movie and who owns a 360, or any other console for that matter, will certainly enjoy.
    • 62 Metascore
    • 83 Critic Score
    Graphically the DS version is only slightly better, but nothing that you will even notice unless you put them side by side. The one crucial advantage that the DS version holds over the GBA one is that it sounds much better. [JPN Import]
    • 75 Metascore
    • 83 Critic Score
    A huge rpg (even longer than the first, which was already 60+ hours) that lights up a system nearly deceased at this point in time. [JPN Import]
    • 63 Metascore
    • 82 Critic Score
    But what you really get is an all-encompassing Monkey Ball experience that rivals what is offered on consoles. Though a few modes are missing, a few more have been added to supplement them. [JPN Import]
    • 79 Metascore
    • 82 Critic Score
    Black is much like Criterion’s first "Burnout" game. The groundwork is there but the content is really lacking.
    • 76 Metascore
    • 82 Critic Score
    A great looking, fast paced action shooter if not for the strategy element in between but, in my opinion its always good to have something new and the maps offer a little challenge when you first play them. [JPN Import]
    • 77 Metascore
    • 82 Critic Score
    If you’re looking for an arcade like shooter with an overhead camera and around 6 hours of gameplay then Killzone: Liberation is your ticket.
    • 77 Metascore
    • 82 Critic Score
    The game ruthlessly steals from Advance Wars and behaves like its sadistic brother, but this shouldn’t be looked down upon. The game is a realist update for the genre and adds features that fans have been clamoring for.
    • 79 Metascore
    • 82 Critic Score
    Multipreyer (ugh) utilizes the unique level design, gravity manipulation and portals that you enjoy in singlepreyer and should provide hours of enjoyment, which is a good thing because youll find yourself finishing the game in about eight hours.
    • 71 Metascore
    • 82 Critic Score
    It doesn't take any time to learn how to play. You can spend a lot of time playing with each species, but it's easy to burn out on the game if you play it constantly right after you buy it.
    • 74 Metascore
    • 82 Critic Score
    It's good for a few laughs, and it actually seems slightly better animated than the last two (at least to me, maybe Sam and Max made me crazy). If you liked the first two episodes, you'll love this one, i can assure you of that.
    • 81 Metascore
    • 82 Critic Score
    All in all quite a satisfying experience, although a bit short.
    • 79 Metascore
    • 82 Critic Score
    The second episode features a few interesting characters, a fun story and the usual Sam and Max humor.
    • 75 Metascore
    • 82 Critic Score
    For some reason when you go online the graphics get downgraded, weapons are changed, and unlike the PC version it only supports 8 players.
    • 72 Metascore
    • 82 Critic Score
    Hidden secrets make exploring optional areas much more rewarding, and with the way the game is set up, that ends up being a very important thing. I would recommend this to anyone who is willing to be challenged by a good platformer, as the game fulfills every requirement of a well designed and lovingly crafted action game and more. [JPN Import]
    • 67 Metascore
    • 82 Critic Score
    Parappa has aged well, with the storyline and music still as amusing as ever. The simplistic game play is still fun, although the game feels shorter now that it did in its original release, mainly due to all the other rhythm games released since that time offering more content.
    • 82 Metascore
    • 81 Critic Score
    A very fun game that has a lot of polish.
    • 72 Metascore
    • 81 Critic Score
    Although there are times where you may just smash the PSP out of frustration (I bit my PSP), the game of course offers very many puzzles that will keep you thinking and will be more than rewarding on its part.
    • 72 Metascore
    • 81 Critic Score
    The story is also rather mundane and redundent in today's times. But with an action-rpg heart, it is to be expected and is natural for a player to just ignore any story and to focus on the objectives and the fighting.
    • 40 Metascore
    • 81 Critic Score
    It’s a fun game, no doubts about that. But the lack of good use of the DSs features is disappointing, and I’m sure they could have added use of the touch screen, maybe for power-ups or something. [JPN Import]
    • 66 Metascore
    • 81 Critic Score
    A fun new experience in the Mana series but sadly, bad AI and path finding really drags down the gameplay. [JPN Import]
    • 78 Metascore
    • 81 Critic Score
    A very fun game that has a lot of polish and a lot of sequel potential.

Top Trailers