Game8's Scores

  • Games
For 395 reviews, this publication has graded:
  • 57% higher than the average critic
  • 12% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Hollow Knight: Silksong - Nintendo Switch 2 Edition
Lowest review score: 36 Death Relives
Score distribution:
  1. Negative: 7 out of 395
398 game reviews
    • tbd Metascore
    • 82 Critic Score
    While anthologies often struggle with inconsistent quality and clashing writing styles, Depersonalization largely avoids this. Its story arcs remain surprisingly consistent, offering a thought-provoking—if occasionally painful—narrative experience.
    • 56 Metascore
    • 54 Critic Score
    Long-time fans of HUNTER x HUNTER have waited for a video game adaptation that does the franchise justice. Sadly, it seems they’ll have to wait a little longer, as this one is plagued by numerous modern fighting game pitfalls and its unjustifiable price.
    • 81 Metascore
    • 84 Critic Score
    Eriksholm is a quiet, deliberate journey. One that grips not through spectacle, but through emotional weight and precision. Its dedication to methodical stealth, evocative storytelling, and meticulous visual design creates an experience that feels both intimate in scale and grand in intent. Yet, its unforgiving structure and limited room for experimentation may leave some players behind. What it offers is polished and poignant, but not universally inviting.
    • 91 Metascore
    • 94 Critic Score
    What starts as a straightforward romp quickly reveals itself to be one of Nintendo’s most creative and mechanically playful platformers in a long time. Donkey Kong Bananza's level design is smart, the gameplay mechanics even more so, and the sheer joy of controlled destruction never really gets old. Even with a few performance hiccups and a main campaign that flies by quicker than expected, there’s a ton to dig into here if you’re willing to peel off its many layers (pun very much intended).
    • 81 Metascore
    • 90 Critic Score
    Back to the Dawn is a masterfully crafted RPG that pulls no punches—an unflinching dive into the grit and grind of prison life, where every decision carries weight and survival hinges on strategy. With a cast of brilliantly written anthropomorphic inmates, it delivers a raw, rewarding experience that lingers long after the final escape.
    • 65 Metascore
    • 62 Critic Score
    EDENS ZERO sets out to honor the spirit of Mashima’s beloved series but ends up feeling more like an unfinished beta than a fully realized RPG. There are glimmers of enjoyment—janky-but-fun combat and a few heartfelt character moments—but they’re buried beneath outdated visuals, a bland open world, a rushed narrative, a repetitive gameplay loop, and an overall lack of polish.
    • 76 Metascore
    • 84 Critic Score
    Patapon 1+2 Replay finally gives these quirky rhythm-strategy games the treatment they deserve. It not only polishes up the originals but also significantly improves upon the 2020 remasters with quality-of-life enhancements we never realized were missing. It’s still as grindy, as bizarre, and as utterly unique as ever, even almost two decades on. It’s a bit disappointing that this collection excludes Patapon 3, but what’s here marches to the beat just fine.
    • 77 Metascore
    • 86 Critic Score
    Zenless Zone Zero blends simple-yet-stylish combat with a soundtrack that spans decades of musical flair. But although its audiovisual polish is outstanding and its combat is simple yet challenging, its shallow support roles and the removal of its unique exploration mode hold the game back.
    • 71 Metascore
    • 76 Critic Score
    Nice Day for Fishing is a game with a charmingly absurd premise, surprisingly fun fishing-based combat, and a world that feels handcrafted for laughs and lighthearted discovery. But while the first impression is strong, the pacing falters. Progression can feel like a slow trudge, with repetitive quests and a late-arriving fast travel system that adds unnecessary friction. It’s delightful in bursts, but not consistently engaging throughout.
    • 82 Metascore
    • 80 Critic Score
    Tony Hawk's Pro Skater 3+4 is nostalgic fever dream that is an upgrade in more ways than one, despite it not being completely faithful to the original games.
    • tbd Metascore
    • 72 Critic Score
    Sofia in Exchange for Lies is a bold, character-driven mystery that plays with memory, trauma, and truth in refreshingly mature ways. While it stumbles in a few frustrating design decisions and occasionally vague progression mechanics, its emotional depth, replay structure, and respectful handling of difficult topics make it a uniquely worthwhile experience—provided you're the kind of player who likes to sit with a game rather than sprint through it.
    • tbd Metascore
    • 76 Critic Score
    Silver and Blood has a compelling story, strong characters, and fast, strategic autobattler gameplay, though everything outside combat feels sluggish and the simple 3D models and clunky UI detract from its stylish manhwa-inspired visuals. Plus, its seemingly generous 4% SSR rate loses appeal once you face the steep demands of duplicate pulls for stat and level caps to maximize performance.
    • 84 Metascore
    • 84 Critic Score
    The bottom line of it all is that Uma Musume: Pretty Derby is fun, despite the repetitiveness and some smudges. Yes, at face value, you’re managing horse girls with names lifted from real-life racing legends like Tokai Teio, Mejiro McQueen, and T.M. Opera O, but under that oddball concept is a fun sports management game. It’s the kind of experience that sounds ridiculous when you try to explain it to your friends—believe me, I tried—but quickly snowballs into something that’s hard to put down the moment you actually start playing, which, in my case, translated to me spending literal hours glued to my PC and phone, looking up guides, micromanaging stats, and watching gloriously over-the-top race cutscenes that had no business being as hype as they are.
    • 68 Metascore
    • 76 Critic Score
    Mecha BREAK has tons of potential, with fast-paced gameplay, stunning visuals, and diverse mecha classes—though a few systems feel clunky and the audio underdelivers. Its biggest drawback is aggressive, overpriced monetization, but thankfully, none of it is required to enjoy the core experience.
    • 84 Metascore
    • 82 Critic Score
    System Shock 2: 25th Anniversary Remaster is a faithful update that preserves the original’s chilling cyberpunk horror and rewarding RPG gameplay, while adding solid visual upgrades and surprise multiplayer. Its age still shows in places, but it’s a thrilling return to a cult classic that helped shape games like BioShock.
    • 71 Metascore
    • 84 Critic Score
    I never saw it coming, but Persona 5: The Phantom X is a gacha spin-off that keeps the rebellious and fun spirit of the Phantom Thieves alive. Its gameplay loop is engaging and meshes well with gacha mechanics, though some features still need polish. Still, with a strong core, steady updates, and a growing story, it’s a spin-off worth diving into.
    • 79 Metascore
    • 78 Critic Score
    Ruffy and the Riverside is definitely worth a play, with its intriguing story, charming cast of characters, engaging gameplay, and hours of content to go through. While it has its weaknesses like a UI that is hard to read at times or an overly excitable main character (terribly lovable though), they’re pretty minor gripes to what otherwise is a great, solid 3D action-adventure platformer for all ages.
    • 81 Metascore
    • 90 Critic Score
    It may not be the definitive version of Rune Factory: Guardians of Azuma, but its Switch 2 release brings enough visual polish and portability to keep Azuma dangerously hard to put down. Performance still isn’t flawless, and the $70 price tag stings a little compared to the PC version, but the upgraded resolution and mostly stable framerate are a welcome step up from the original Switch edition. If you’re willing to trade a few frames for the joy of farming, flirting, and dungeon crawling from your couch or your bed, it’s hard not to get hooked all over again.
    • 89 Metascore
    • 90 Critic Score
    Hideo Kojima set out to craft a timeless yet divisive experience—but in the end, he only succeeded at one. Death Stranding 2 may not spark controversy, but it will be remembered. It’s far from perfect, still echoing some of the original’s flaws, yet it feels profoundly personal—raw, human, and unapologetically honest. More than a sequel, it’s a culmination. A quiet masterpiece that may very well be Kojima’s magnum opus.
    • 86 Metascore
    • 86 Critic Score
    Mario Kart World may not be the cleanest ride in the series, but between its fun modes, expansive open world, and sheer replayability, there’s a lot to love under the hood. The bloat and some odd choices occasionally throw a banana peel in front of the fun, but they rarely send the whole kart spinning. With enough friends and willingness to explore its quirks, it’s an addictive racer that keeps pulling you back in.
    • 62 Metascore
    • 62 Critic Score
    Survival Kids is exactly what it sounds like: a game for kids. It's not reinventing the co-op gaming, but it sails along smoothly thanks to its co-op design and low-stress puzzles. It's definitely best with a buddy or two, especially one who won't lose it when you "accidentally" toss logs off a cliff. A few clunky design choices and some repetitive bits keep it from hitting a higher score, but as a family-friendly adventure, it totally nails its target. You probably won't remember the plot, but you might just crack up thinking about the fifth time your raft went belly-up.
    • 82 Metascore
    • 76 Critic Score
    PEAK is short, sharp, and brutal—in the best way. Its tight mechanics, clever co-op design, and devilish biomes make every climb memorable, even when the servers don’t hold up. While bugs and communication issues occasionally get in the way, the game’s charm and challenge more than make up for it, especially considering the price. This is the kind of game that doesn’t just test your reflexes—it tests your friendships, and somehow makes that feel rewarding.
    • 76 Metascore
    • 88 Critic Score
    The Devil Summoner’s journey is far from over—and we’re more than ready for the next case, because RAIDOU Remastered: The Mystery of the Soulless Army is an absolute masterclass in how to reintroduce a cult classic. It doesn’t just preserve the soul of the original—it enhances it in every way, breathing new life into one of ATLUS’ most stylish and underrated titles.
    • tbd Metascore
    • 82 Critic Score
    Unlike the original Shadowverse, which was known for its free-to-play generosity, Shadowverse: Worlds Beyond currently lacks that same accessibility. Players can still get a lot out of the game, but its monetization model and the new liquefy system are different and, frankly, less player-friendly. This is especially disheartening considering how much the original's accessibility contributed to its widespread appeal. Worlds Beyond retains the core Shadowverse experience fans love, with added mechanics and the more personalized Shadowverse Park, but it feels like it's lost some of its soul to the pursuit of profit.
    • 65 Metascore
    • 66 Critic Score
    FBC: Firebreak is a solid idea held back by a premium price and early-access-level polish. At $40 (more on PlayStation), it feels more like a mid-roadmap build than a finished 1.0 release. The core gameplay, story, and production are strong, but missing QoL features, sparse content, and optimization issues drag it down. Remedy may patch things up in time, but right now, Firebreak just isn’t worth the ask.
    • tbd Metascore
    • 78 Critic Score
    SCUM is a solid immersive open-world survival game that definitely takes the survival up a notch with its complex systems and engaging gameplay. While a little intimidating for the average player, seasoned survival game enthusiasts will have a blast going through its world and challenging themselves to survive for as long as they can. There is a steep learning curve and bits of clunky combat gameplay, but it's definitely something to try out.
    • 75 Metascore
    • 74 Critic Score
    REMATCH is the ultimate arcade soccer game out there when it works. With network issues and game-breaking bugs, Sloclap has to resolve these issues before they can score the golden goal.
    • tbd Metascore
    • 84 Critic Score
    FNAF: Secret of the Mimic is carried by the franchise, not the gameplay—but it’s still more FNAF, and that’s more than enough for fans. Lore, world-building, creepy animatronics—it’s all here, and with great graphical and performance optimization to boot. Just don’t expect more than that, and you’re Golden Freddy.
    • 84 Metascore
    • 84 Critic Score
    Stellar Blade is at its most Stellar, most Stunning, and most Satisfying in this PC port. With crisp visual upgrades, new missions, and fresh outfits, this version feels like the complete package. Praise be to the Angels—Sony and Shift Up listened, lifting regional restrictions and making this stellar game accessible to players across the globe.
    • 78 Metascore
    • 80 Critic Score
    Date Everything is a quirky and fun dating simulator with the intriguing concept of dating inanimate objects. The 100 characters you meet are what makes the game entertaining, from their well-done voice lines to their unique character designs, all coming together with the odd but unpredictable and compelling overarching plot and individual storylines. However, it is marred by a few technical lapses and continuity issues that can break immersion somewhat.

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