Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 33 Metascore
    • 16 Critic Score
    Every other rail shooter that’s been released for the Wii is better than this one. Target: Terror is unnecessarily difficult and every bit as hollow as it is ugly.
    • 55 Metascore
    • 16 Critic Score
    I could go on for much longer, pointing out the weightless feel of your player, the cheap and featureless last-gen graphics, the repetitive and unimaginative play-by-play banter, the purposeless customization options or the usually desolate and ultimately just as crappy online multiplayer. But that would be treating the game as if it had tried, when it’s apparent that this baller was looking to ball the pooch all along.
    • 58 Metascore
    • 33 Critic Score
    Maybe instead of trying to make it work with the Wii-mote, they should’ve gone with the guitar and drums. Maybe they could’ve touched up the corners on their animations, so they didn’t look so blocky.
    • 80 Metascore
    • 91 Critic Score
    It exudes elitism, class, and affluence at every turn. It’s a game every bit as precise and refined as the cars it replicates. But it also doesn’t forget that it’s still a game made for the grease monkey in all of us.
    • 67 Metascore
    • 42 Critic Score
    As it stands, though, Teenage Zombies is a mediocre game at best, offering less and less incentive and getting increasingly repetitive the more you play.
    • 72 Metascore
    • 33 Critic Score
    Every aspect of this game is horribly average, derivative, unpolished, or worse. Half-assed, floaty, imprecise character movement. Half-assed melee combat. Half-assed cover mechanic. Half-assed weapon upgrade system. Half-assed sound design and mixing. Quarter-assed story. No-assed AI.
    • 72 Metascore
    • 33 Critic Score
    Every aspect of this game is horribly average, derivative, unpolished, or worse. Half-assed, floaty, imprecise character movement. Half-assed melee combat. Half-assed cover mechanic. Half-assed weapon upgrade system. Half-assed sound design and mixing. Quarter-assed story. No-assed AI.
    • 60 Metascore
    • 58 Critic Score
    If you're a survival-horror fan, you could do worse than to try following a teenage romance story while battling mutated creatures generated from genetically unstable hallucinogenic pollen that multiply through an infection that spreads like an STD all set to the awesome sounds of the Boston string orchestra and Children's Choir.
    • 68 Metascore
    • 67 Critic Score
    Viking is a weekend of relaxing ultraviolence, giving Xbox owners an easy thousand points to chase.
    • 65 Metascore
    • 67 Critic Score
    Viking is a weekend of relaxing ultraviolence, giving Xbox owners an easy thousand points to chase and PS3 owners a short, sweet adventure to pad their shelf.
    • 74 Metascore
    • 75 Critic Score
    If you want my advice, think of Ultimate Contest as a bandage and tear it off as quickly as possible. Underneath it is a martial-arts fighter of epic proportions sure to satisfy fans and newcomers alike.
    • 65 Metascore
    • 42 Critic Score
    Opoona fails as an introductory RPG for the young'uns, because it's not as easy and straightforward as it should be; and for more versed RPG players, it doesn't provide anything innovative or compelling.
    • 83 Metascore
    • 75 Critic Score
    Crisis Core will make all mako energy-loving fanboys giddy with nostalgia, swoon over the sweeping soundtrack, and ingest every last detail of the story. Most everyone else probably won’t understand what all the hooplah is about.
    • 77 Metascore
    • 58 Critic Score
    Overall, Kane's Wrath feels like a final opus to the 'good old days' of the PC RTS. It's good solid fun for the hardcore RTS fan, but a huge pain for anyone that wants something more casual.
    • 82 Metascore
    • 67 Critic Score
    As a survival horror game, Condemned 2 is too short on horror. As an FPS game, it’s too short on strategy and level design. At best, it’s a brawler with some horror and FPS elements.
    • 73 Metascore
    • 75 Critic Score
    What is most appealing about Singstar 90s is that the 90s are a familiar decade. Unless you’re playing with your parents, everyone will know about every song on the list.
    • 81 Metascore
    • 75 Critic Score
    Few titles succeed without having your brain go into overdrive or your character constantly be on the verge of death, and this is gladly one of them.
    • 67 Metascore
    • 25 Critic Score
    If the actual tennis wasn’t tedious and mundane, you wouldn’t have to ask whether Sega Superstars Tennis was just used to justify a reunion of Sega characters, or the other way around.
    • 67 Metascore
    • 25 Critic Score
    The dream of a Sega-filled game that actually lives up to the legacy of Sega remains to be fulfilled.
    • 65 Metascore
    • 42 Critic Score
    I wonder what Segata Sanshiro would say if he were alive today. He was a commanding force who stood for playing hard until the score topped out or your fingers snapped under the pressure. More than that, he believed in the power of Sega, and so did I.
    • 82 Metascore
    • 67 Critic Score
    It refuses to take any meaningful gambles. Fans may enjoy having more of their favorite game, but they might also find it drab and boring after so much of the same.
    • 81 Metascore
    • 58 Critic Score
    It refuses to take any meaningful gambles. Fans may enjoy having more of their favorite game, but they might also find it drab and boring after so much of the same.
    • 80 Metascore
    • 67 Critic Score
    As a survival horror game, Condemned 2 is too short on horror. As an FPS game, it’s too short on strategy and level design. At best, it’s a brawler with some horror and FPS elements.
    • 77 Metascore
    • 67 Critic Score
    If Square Enix had only managed a better spell-stacking mechanic or upgraded the game’s multiplayer capabilities, this could have been a great game.
    • 58 Metascore
    • 16 Critic Score
    There’s no unifying factor to the game, no universal joy to be had, no... I need a beer.
    • 62 Metascore
    • 67 Critic Score
    Although it’s fairly short and none too pretty, Ratchet & Clank: Size Matters crams in a lot of content to tide over the fans without PS3s.
    • 93 Metascore
    • 83 Critic Score
    So, yes—the online functionality is a little on the shallow, blunted side compared to that of its next-gen console peers, and there are some offputting load times…but these are minor complaints. There’s so much here in the way of cool details, nifty items and ubiquitous, understated fan service that it’s a little difficult to grade Brawl’s raw gameplay without factoring in the Nintendo-culture saturation factor.
    • 74 Metascore
    • 75 Critic Score
    Sometimes frightfully serious, othertimes absurdly ludicrous, it suffers from mood-swings and a general lack of coherent personality.
    • 72 Metascore
    • 75 Critic Score
    Sometimes frightfully serious, othertimes absurdly ludicrous, it suffers from mood-swings and a general lack of coherent personality. But it’s also a two-man good time.
    • 91 Metascore
    • 91 Critic Score
    Ready at Dawn has brought this titan down to UMD-size and triumphed. Chains of Olympus is as faithful a version and as clean an action game as you might want on the PSP. The structure is there, the polish is there, and the simple pleasure of slinging chain-swords around is an absolute joy.

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