Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 73 Metascore
    • 58 Critic Score
    Unfortunately, though beating the crap out of Rancor is cool, it's quite flawed, thanks to the wonky camera and targeting system.
    • 68 Metascore
    • 58 Critic Score
    Unfortunately, though beating the crap out of Rancor is cool, it's quite flawed, thanks to the wonky camera and targeting system.
    • 71 Metascore
    • 58 Critic Score
    Unfortunately, though beating the crap out of Rancor is cool, it's quite flawed, thanks to the wonky camera and targeting system.
    • 80 Metascore
    • 83 Critic Score
    The game’s hidden strength, though, is in its visual presentation.
    • 48 Metascore
    • 16 Critic Score
    Instead of a timing-based rhythm game, which has worked well in the past for DS music games like Elite Beat Agents, Red Bull BC One went down the most shallow route possible. The result is an utter time-waster, with decent music that wont make you forget that you're playing a less-amusing version of kindergarten busywork.
    • 84 Metascore
    • 67 Critic Score
    If you were mainly hungering for more Crysis-esque gameplay, Warhead will do you just fine. But if you were expecting to get a more significant story, some resolution to the previous game, or a major innovation in gameplay or graphics, you will be sorely disappointed.
    • 76 Metascore
    • 83 Critic Score
    Final word, Replayability: Beneath this friendly, deceptively simple-looking game lies a smug, mocking worst-enemy waiting to happen—just when you think you’re starting to get ‘good’ at Peggle Nights, you’ll come to a new Zen level of understanding at which you realize, in the best meditative sense, that you know zilch, nada, zip, zero, jack-shit, nothing.
    • 92 Metascore
    • 91 Critic Score
    Rock Band 2 is THE definitive version of its revolutionary progenitor– better instruments, better online modes, and a wickedly better song list – taking its place as one of the greatest multiplayer games of our generation. Where Rock Band 2 doesn’t innovate, it polishes and tweaks until it KILLS.
    • 55 Metascore
    • 42 Critic Score
    An average rehash of everything that has been done (and at this point, possibly everything that ever will be done) in the series.
    • 62 Metascore
    • 58 Critic Score
    It does not have the breadth, the depth, or the legacy of its SmackDown competitor, but just like its counterpart on television, TNA iMPACT! doesn’t need all of that to stay alive. All it needs to do is get in, rough things up a bit, and get out. Bam!
    • 88 Metascore
    • 75 Critic Score
    For the players who aren’t scared away by NHL 09’s realistic difficulty, they're whole seasons ahead for training custom characters and learning the stingy A.I..
    • 88 Metascore
    • 75 Critic Score
    If it’s hockey you’re looking for, get ready to lose a few teeth and go tough it out already.
    • 69 Metascore
    • 42 Critic Score
    A misguided effort to streamline the experience and create gameplay where realism comes before responsiveness.
    • 70 Metascore
    • 42 Critic Score
    So there you have it: 2K9 comes off as a misguided effort to streamline the experience and create gameplay where realism comes before responsiveness.
    • 84 Metascore
    • 67 Critic Score
    Spore is the most fantastic game you’ll ever avoid playing. I can easily guarantee you will find something upsetting about the end product; the game is riddled with flaws small and large, and though there is a lot of impressive tech backing the whole product, it does not have the kind of polish we so arrogantly expect from our entertainment.
    • 44 Metascore
    • 16 Critic Score
    I am at a loss for something truly positive to say. As much as I want to present something, anything, positive about a product people put time into developing, I cannot. Pirates Vs. Ninjas is just a dumb idea, badly executed.
    • 68 Metascore
    • 33 Critic Score
    Take away all the mind-numbingly painful design choices and there may be a game deserving of the Square Enix name here, but all the extraneous material makes that nearly impossible. A game that you will soon undiscover… infinitely.
    • 72 Metascore
    • 83 Critic Score
    Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
    • 72 Metascore
    • 83 Critic Score
    Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
    • 49 Metascore
    • 83 Critic Score
    Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
    • 82 Metascore
    • 83 Critic Score
    Castle Crashers really is the great co-op experience that you were hoping it would be, but because it's just so consistently fun to play and look at, it holds up as a single-player experience as well.
    • 79 Metascore
    • 83 Critic Score
    A shining example of what makes these games great. There is plenty of depth, and there’s no way you’ll see everything in one run-through. If you have a month or two to kill, check it out.
    • 84 Metascore
    • 75 Critic Score
    Has enough class to disguise the numbers game of golf, and clears enough distance left by its predecessor for an easy lay-up for next year's installment.
    • 82 Metascore
    • 75 Critic Score
    Has enough class to disguise the numbers game of golf, and clears enough distance left by its predecessor for an easy lay-up for next year's installment.
    • 78 Metascore
    • 67 Critic Score
    Bottom line: If you’re looking for deeper, goofier, more obsessive, more fan-service-oriented, more grind-those-characters-up, Japanese-wonkoid strategy than this, then you are up Shitake Creek without so much as a broken oar… and you are also one scary, scary otaku.
    • 71 Metascore
    • 42 Critic Score
    But sim racing fans will find it sorely lacking in key details, and arcade racing fans will find the game far too boring and long-winded for their taste.
    • 69 Metascore
    • 67 Critic Score
    It masks a lot of complexity in front of you without much of having a real impact, and the vague passes it makes at being a more complete baseball simulation are laughable at best.
    • 76 Metascore
    • 50 Critic Score
    Ratchet and Clank: Quest for Booty is a vanilla ice cream cone. It's snack-sized, relatively cheap, and is nice on a lazy summer day. But at some point, you'll probably wish it was part of a float or a banana split.
    • 65 Metascore
    • 58 Critic Score
    Too Human is amazingly short for an RPG, especially one that invites you to spend so much time collecting items and managing inventory.
    • 55 Metascore
    • 50 Critic Score
    The refinement of the animations, the character models, and accurately capturing the simulation (that sports titles do best) is missing.

Top Trailers