Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 82 Metascore
    • 91 Critic Score
    For implementing a great new pitching system (that blows every other off the plate), taking risks by omitting several deeply rooted clich&#233;s and basically being the first really <I>new</I> baseball game in at least 2 years, MVP Baseball 2003 deserves your attention.
    • 89 Metascore
    • 91 Critic Score
    High production values, awesome details and options and generally involving play dynamics made last years' World Series one of the greatest ball games ever, and the minor improvements to this year's game seem to be enough to keep Sega Sports' franchise on top of the pack.
    • 46 Metascore
    • 25 Critic Score
    7 weak mini-games do not make for a good game. With only 2 out of the 7 warranting continual play, I'd say that's a pretty pathetic batting average.
    • 85 Metascore
    • 83 Critic Score
    You'll be impressed by the graphics. They don't seem as jaw-dropping as they did three years ago, but they have held up nicely and allow for an astonishing number of different ships and other space objects onscreen at the same time, which makes for some very hectic battles.
    • 79 Metascore
    • 67 Critic Score
    Tenchu's disjointed mission structure, temperamental camera and disappointing enemy AI will leave new gamers looking for something a bit more polished and sophisticated.
    • 64 Metascore
    • 42 Critic Score
    Isn't so much terrible as it is pointless. The success of a stealth-based game relies very heavily on complex AI and interesting moves. Sadly, IGI 2 fails on these fronts.
    • 91 Metascore
    • 91 Critic Score
    A port handled as well as this comes up practically as often as a deal like this. Bear in mind, it's still a port, and noticeably aged compared to brand new RPGs. But it's still a terrific game.
    • 71 Metascore
    • 42 Critic Score
    What really takes me away from the serious nature of Post Mortem are the shoddy character animations. The characters fidget and jerk in repetitive, awkward ways. It really gets distracting and pulls you out of the narrative. Less movement would be have been far more effective.
    • 57 Metascore
    • 33 Critic Score
    Harbinger defines mediocrity.
    • 58 Metascore
    • 42 Critic Score
    With both this expansion and its predecessor, Heroes IV expansions only give you more of the same... and charge you $30 for the pleasure. Does that make this a bad game? No, it doesn't, but it is a bad expansion.
    • 83 Metascore
    • 83 Critic Score
    While I disagree that the future of RPGs entails such a separation between movie and game elements, the two still propel one another in the best interests of the story.
    • 64 Metascore
    • 58 Critic Score
    The developers and testers got so used to this game's ponderous interface and extreme complexity that they lost sight of the average gamer, whose primary goal is to have fun.
    • 59 Metascore
    • 42 Critic Score
    Everblue 2 does a nice job of being strange. Unfortunately, it does a poor job of being fun.
    • 68 Metascore
    • 75 Critic Score
    Its style and abundance of butt-kicking goodness provide enough fun for the whole ninja clan, though it's a little light on depth for the more hardcore fighters.
    • 73 Metascore
    • 75 Critic Score
    Better than average combat through exotic locales is always fun. Just steady that camera, grab your wetsuit and don't eat the monkey brains.
    • 91 Metascore
    • 91 Critic Score
    Splinter Cell's gameplay is perfectly adapted to the mouse and keyboard.
    • 78 Metascore
    • 83 Critic Score
    The refreshing battle system is worthy of props.
    • 87 Metascore
    • 75 Critic Score
    Filled with innumerable challenges, likable characters and a high production value. But beneath the surface, the lightweight story and characters combined with the almost rigidly episodic game flow still hold it back.
    • 74 Metascore
    • 58 Critic Score
    Its story concept and great visuals give it a nice boost, but its lack of options and frustrating AI add some unnecessary weight.
    • 66 Metascore
    • 58 Critic Score
    It flexes its muscles with artistic creativity, much like "Ico" and even "Rez" before it. But those two were much, much stronger in the gameplay department.
    • 73 Metascore
    • 42 Critic Score
    Carried over from the last generation, this fighting game just feels old and fights with no heart whatsoever.
    • 80 Metascore
    • 67 Critic Score
    Even though Capcom vs. SNK 2: EO for the Xbox is about as fresh as a two-day old bagel, the online capabilities of the Xbox revive this tired title.
    • 84 Metascore
    • 75 Critic Score
    It's a much slower-paced affair than most other recent RTS games like "WarCraft 3" and "Impossible Creatures," but the slower movement makes for a more strategic game.
    • 74 Metascore
    • 58 Critic Score
    "Everquest Lite." It's not a bad game and I give it credit for being the first true console MMORPG, but it gets boring to play since you can only go forward.
    • 72 Metascore
    • 58 Critic Score
    I disagree with the "improved" character design, feel irked by the hateful camera, and in all, the game has aged in the short time between the PS2 and the Gamecube.
    • 50 Metascore
    • 25 Critic Score
    What it has gained in control it has lost in style and pacing.
    • 87 Metascore
    • 83 Critic Score
    From the demon rock musician, I-no, to the back broken zombie, Zappa, there is something unmistakably Japanese in the extreme garishness of it all.
    • 84 Metascore
    • 75 Critic Score
    Considering it's a port, I would have been much happier if more attention was given to the audio and video.
    • 68 Metascore
    • 58 Critic Score
    While technically polished, the artistic vision of the first game has been lost. There's just not enough style or substance to DMC 2.
    • 73 Metascore
    • 67 Critic Score
    Succeeds on two fronts: lightweight volleyball action and lighthearted digital chick eye-candy.

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