Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 74 Metascore
    • 91 Critic Score
    It's about freaking time we got to see a decent attempt at a game based on Back to the Future.
    • 74 Metascore
    • 42 Critic Score
    I could have recommended Zoo Keeper for $10 or possibly even $15, but at full price, this is a complete rip-off.
    • 74 Metascore
    • 67 Critic Score
    The real problem is that it's not changed. At all.
    • 74 Metascore
    • 91 Critic Score
    It might have taken Telltale a little bit longer to put out this episode, but it was worth the wait. Like It's About Time, Get Tannen is on the shorter side. On the other hand, that only goes to show how well Telltale has gotten with the pacing since there's hardly a spot you can get stuck in, unlike some of their earlier adventure game seasons.
    • 74 Metascore
    • 70 Critic Score
    For a full retail title, it's just not fully fleshed and much better suited for a rental. Modern gaming has already evolved years ago-it's about time Prototype 2 caught up.
    • 74 Metascore
    • 42 Critic Score
    A very average action game that’s only funny when it isn’t trying to be. Vaporizing humans and terrorizing cities in a big flying saucer is still fun, but the missions are decidedly of this world.
    • 74 Metascore
    • 83 Critic Score
    That inherent, unapologetic, child-like fun is still present in Armageddon.
    • 74 Metascore
    • 70 Critic Score
    It's bringing back some of the old and combining it with the action sequences current gamers are accustomed to. As I mentioned in the first episode's review, it's disjointed and yet somehow manages to work.
    • 74 Metascore
    • 83 Critic Score
    While the multiplayer has its cons, it definitely has potential to be built into something more and I wouldn't be surprised if downloadable content releases soon. The single-player campaign is enough to hold anyone through a gripping story with non-stop and fast-paced action and a trio of compelling characters.
    • 74 Metascore
    • 80 Critic Score
    Nuka-World may not have a storyline that is as significant and connective as Far Harbor's, but it still ranks as one of the better expansions for Fallout 4. Instead of ending the game with a heavy, emotional finale, Nuka-World is a humorous excursion that's feels like a well-deserved, fun-filled Nuka-vacation. (A Nuka-cation?!) As a world of refreshment, it certainly does the trick.
    • 74 Metascore
    • 58 Critic Score
    The new arcade-style squad control may make things quicker, but it short-circuits the one thing that made Rainbow Six different: intelligent squad strategy.
    • 74 Metascore
    • 50 Critic Score
    The overall gameplay is on track, at least with a forsaken kingdom filled with a balanced mix of puzzling, platforming, sneaking, and fighting. But stretching the aesthetic elements, the toddler-hand-holding relationship that will grow between you and the Majin, or those damn talking animals will wear extremely thin.
    • 74 Metascore
    • 75 Critic Score
    Spider-Man: Shattered Dimensions is easily the best Spidey game since the Spider-Man 2 game from '04.
    • 74 Metascore
    • 42 Critic Score
    Square-Enix manages to spin a good yarn and populate an interesting world full of fantastic characters, but a plethora of inexcusable design decisions threaten to unravel everything. Despite its promise, some serious growing pains prevent this adolescent from truly coming of age.
    • 74 Metascore
    • 50 Critic Score
    And come on, Square Enix, I know you want to re-release more of Square's back catalogue, but trying to sneak an FFTA remake past us with another title on the box is just bad form. Try VP: CotP if you like, but don’t be shocked if you end up ditching Wylford and his stupid hair for Marche and his.
    • 74 Metascore
    • 67 Critic Score
    Good, classic gameplay makes up for what it lacks in originality and its few flaws are relatively minor, resulting in one of Capcom’s better ideas.
    • 74 Metascore
    • 75 Critic Score
    Sometimes frightfully serious, othertimes absurdly ludicrous, it suffers from mood-swings and a general lack of coherent personality.
    • 74 Metascore
    • 75 Critic Score
    The AI of the game is its most irritating aspect. The computer’s strategy always involves sending small sallies of units to die on your defenses every couple of minutes until you have built up a large enough force to attack and overwhelm them.
    • 74 Metascore
    • 67 Critic Score
    The biggest problem with this collection is the interface. How did we play these games back in the day? Dials, trackballs, joysticks, and those arcade micro-switch buttons with that distinctive 'click'. Sure, the game is playable with a mouse and keyboard, but to the people who want this game the most, it isn't the same.
    • 74 Metascore
    • 42 Critic Score
    Despite the hype, Legend of Dragoon is a soulless creature, a subpar game held aloft by deceptive marketing. Don't trust it.
    • 74 Metascore
    • 58 Critic Score
    And despite its groovy style, XIII isn’t much more than a run-of-the-mill game. Its presentation is definitely worthy of a look (particularly if you own an Xbox) but its gameplay is about as straightforward - and in some cases boring - as it gets for an FPS.
    • 74 Metascore
    • 80 Critic Score
    A title that begs for a sequel. As a proof of concept, it’s an absolute success as there are plenty of impressive moments and pieces of tech that help it stand out from other massive action games.
    • 74 Metascore
    • 60 Critic Score
    It’s extremely mindless grinding, which can be fun now and again when you’re feeling non-committal. And from what I’ve learned of the endgame offerings, when you’re fully leveled, you can just experience much of the same. I’m not sure how long someone would want to experience more of the same, and I don’t feel like anything I’ve played warrants going through it all again with another character. It’s just not all that compelling, but if you have friends you’d like to quest with, it’s certainly something to do… like many other things.
    • 74 Metascore
    • 67 Critic Score
    [It's] hurt by the lack of any substantial underground flavor and is wounded by weak customization and no online play.
    • 74 Metascore
    • 58 Critic Score
    A very average FPS. While the framerate and graphics engine are a big letdown (these are the same folks responsible for the stellar gangster hit "Mafia"), there is surely enough going for it to turn the heads of jungle warfare aficionados and gamers who just crave anything FPS.
    • 74 Metascore
    • 75 Critic Score
    While it's not without its flaws, none of them are deal-breakers and it does enough right for you to suffer through the crappy parts.
    • 74 Metascore
    • 75 Critic Score
    You get a measly two camera angles from the start, and you’ll get more only after winning Grand Slam events, if you can believe that.
    • 74 Metascore
    • 60 Critic Score
    Although it has its shortcomings and a bit of an archaic framework, it’s even more interesting to explore now simply due to how much the series has changed since its inception.
    • 74 Metascore
    • 70 Critic Score
    Rather than repetition, Superliminal wants to keep you guessing until the very end. It might not be for someone who is brand new to the genre, but veterans will spend a memorable afternoon trying to wake up from this hard day’s night.
    • 74 Metascore
    • 58 Critic Score
    MX vs. ATV: Reflex would benefit greatly from a diet of raw motocross action. Without the added weight of the Rider Reflex controls, the other vehicles, or its half-baked race types, this could be one lean, dirt-shredding machine. As it is, it’s a misshapen lump of flabby features and excess ideas.

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