Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Wipeout XL
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 51 Metascore
    • 33 Critic Score
    When you add in the fact that the camera seems to have a mind of it's own, then factor in the slowdown, compounded with the fact that you can barely see your opponents because it's so freakishly dark, you have to wonder why you're wasting time on this painfully inadequate, near crap game.
    • 50 Metascore
    • 25 Critic Score
    The execution falls flat on its head. The characters lack the mobility to face the alien menace and the game is unforgiving in its approach.
    • 50 Metascore
    • 50 Critic Score
    Once the gross novelty wears off, you'll discover that there's not a lot of game underneath, and even Hannibal Lecter would get bored after this many victims.
    • 50 Metascore
    • 60 Critic Score
    That said, if you can ignore the multiplayer and prevent yourself from using gold unless it's absolutely necessary, Spartacus Legends is a satisfactory free-to-play fighter for what it is. Of course, that's a tall order when the game wants you to spend money on premium currency anywhere and everywhere.
    • 50 Metascore
    • 25 Critic Score
    The level design and flow of the game grows tiring quickly.
    • 50 Metascore
    • 16 Critic Score
    I honestly can’t think of any kind of gamer that would genuinely enjoy this underwhelmingly over-the-top tribute to everything you’d see if Hot Topic made a video game.
    • 50 Metascore
    • 33 Critic Score
    If the dinos don't kill you, our weapon system might.
    • 50 Metascore
    • 25 Critic Score
    What it has gained in control it has lost in style and pacing.
    • 50 Metascore
    • 16 Critic Score
    Honestly, if the game didn't try to make you hate it, it would be perfectly tolerable, maybe even enjoyable.
    • 50 Metascore
    • 25 Critic Score
    Just playing RYL for a week made me want to die. If the game had emotes, my character would have been weeping constantly.
    • 50 Metascore
    • 33 Critic Score
    I’m not sure if AWE Games understands the point of adventure games. Players want to go somewhere, live through danger, and feel a sense of accomplishment for overcoming the obstacles. Agatha Christie: And Then There Were None has none of that. Most of the time, you’re just waiting for someone else to die.
    • 50 Metascore
    • 16 Critic Score
    Terrible control, lame features and an overall lack of excitement make this law enforcement experience worse than an episode of "Cop Rock."
    • 50 Metascore
    • 33 Critic Score
    I've just given this game a lot of grief, but it's possible to get used to the random hardships and persevere, so it's not a complete failure.
    • 50 Metascore
    • 0 Critic Score
    We're not laughing with you, guys, we're laughing at you.
    • 50 Metascore
    • 0 Critic Score
    One of the most unique games I've played, unique in that there was not a single moment that was truly fun.
    • 50 Metascore
    • 40 Critic Score
    If you're being generous and don't care about the missing creation features, then WWE 2K15 is about as strong as WWE 2K14, except that it asks for premium price. In fact, that this current-gen WWE 2K15 could have been better as DLC for WWE 2K14.
    • 50 Metascore
    • 42 Critic Score
    It’s just a bit of, well, a waste. It begs for something more, some more substance to the charm that’s already here in spades—more under-the-hood play for those precocious kiddies, more behind-the-scenes goodies for those older kiddies-at-heart who, let’s face it, probably bought WALL-E for their own kids to play.
    • 50 Metascore
    • 16 Critic Score
    While the DS is a very versatile machine that can adapt to different play mechanics thanks to its stylus and touchscreen, there are some things it obviously shouldn't attempt. This is one such thing. Avoid like a trip-wire.
    • 50 Metascore
    • 42 Critic Score
    I already suffered through the X-Men game this summer, so I figured Family Guy comedy would give the formula a much-needed lift. Clearly I’ve been betrayed, suckered into the same damn thing, and now I’m just frustrated. Family Guy has come very far in reproducing the TV experience, but doesn’t get the same ratings.
    • 50 Metascore
    • 25 Critic Score
    It is not unique or special in any way, shamelessly biting the style of other, more polished titles. Erasing this game from your memory is probably a good idea.
    • 50 Metascore
    • 75 Critic Score
    After playing Kung-Fu LIVE, you'll hope Finnish developers Virtual Air Guitar get a lot of notice for their game, but you won't want them to step out of this inventive, fun little indie nitch they've found.
    • 50 Metascore
    • 42 Critic Score
    This caught-between-generations game manages to just barely clear graphical obstacles and shallow depth by introducing some simple, fun game mechanics.
    • 50 Metascore
    • 16 Critic Score
    I'm totally for the idea of a nonviolent FPS, but this one just doesn't work on any level. It's like "Catechumen's" long lost pagan brother. It doesn't even make a good game for your kid brother or son who's hopped up on Atlantis fever. This is one empire that deserves to stay lost.
    • 50 Metascore
    • 16 Critic Score
    The essential problem with Soldier of Fortune: Payback is that it tries very hard to appear realistic while trotting out silly gameplay mechanisms. It’s hard to tell if it’s a serious shooter covering the military side of contemporary politics, or a parody.
    • 50 Metascore
    • 25 Critic Score
    You'd be better off just going back and watching the animé instead.
    • 49 Metascore
    • 25 Critic Score
    It's a travesty to release an already mediocre game before ironing out all the kinks in its broken interface and having enough content to keep it interesting. It honestly feels like the PC version is just the beta test for next year's PS3 version.
    • 49 Metascore
    • 50 Critic Score
    Top Gun is amusing for a little while, and hearing "Danger Zone" again (even if it is a cover... c'mon, why not the original?) is all well and good, but when it's so monotonous and has so little character in the "plot", it won't stay in play for too long.
    • 49 Metascore
    • 50 Critic Score
    But whatever "fun" might be experienced is abbreviated by a terrifyingly bad plot, and frustrating gameplay choices. While it's true that comparisons may be drawn to God of War, or Devil May Cry, they will always inevitably end with the statement: "Go play those instead."
    • 49 Metascore
    • 83 Critic Score
    Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun.
    • 49 Metascore
    • 16 Critic Score
    What makes the ending for Ninja Reflex the worst of all time is that it's intentional. It would have been better if the Wii had glitched, or if the memory card had burned, or if I was sucked into an inter-dimensional space where memories die.

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