Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Wipeout XL
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 57 Metascore
    • 80 Critic Score
    If you’re looking for a short, colorful adventure to entertain you for a few hours, it’s hard to go wrong here. Just watch your step.
    • 56 Metascore
    • 80 Critic Score
    While it may lack more than several features that we might have taken for granted in the last handful of WWE titles, WWE 2K15's gameplay enhancements are a necessary boon and provides a well-invested platform for its future.
    • 56 Metascore
    • 33 Critic Score
    All the money spent on royalties to have Don’s name attached to it could have been put to better use.
    • 56 Metascore
    • 50 Critic Score
    Jungle Rumble appears to function as a back-and-forth of interesting ideas and ho-hum delivery.
    • 56 Metascore
    • 42 Critic Score
    It’s sad to think that with all its high-tech fanciness of the new console generation, TMNT can’t even muster up the personality and gameplay of the old arcade games.
    • 56 Metascore
    • 30 Critic Score
    The fighting is repetitive and dull, the infrastructure is more annoying than entertaining, and it’s a gigantic disappointment from start to finish. Not only do the franchises represented deserve better than this, but it’s an awful way to celebrate the manga giant’s 50th anniversary.
    • 56 Metascore
    • 0 Critic Score
    There are literally no redeeming qualities to the game. Maybe if it wasn't as broken as it is in so many areas, I could contentedly give it a 'D'; it would merely be a poor knock-off in that case, not atrocious as it stands.
    • 56 Metascore
    • 42 Critic Score
    For twenty bucks, it provides plenty of wacky pitches and some minor league couch fun, but the lack of modes and new gameplay really hurts. Instead of swinging for the fences, Midway has settled for a walk.
    • 56 Metascore
    • 16 Critic Score
    Just a bad video game. Very young, very stupid fans of the series will likely enjoy running around in circles whacking at things, but we at GR do not.
    • 56 Metascore
    • 25 Critic Score
    It's ridiculous, reminiscent of the obligatory chase sequences in the "Benny Hill Show." And about as horrifying...Shorter than an Oompa Loompa.
    • 56 Metascore
    • 42 Critic Score
    Even with the triple tag team and strong character progression, Warriors Orochi 2 for PSP is more of a rehash of a rehash of its franchise rather than a redesign.
    • 56 Metascore
    • 42 Critic Score
    A bland, thankless and unconvincing entry in the annals of WWII games.
    • 56 Metascore
    • 25 Critic Score
    The robot design and collection aspects are pretty good, but it isn't worth much when you're just pounding buttons like an idiot. Mindless gameplay coupled with camera problems and not much else leads to a game you definitely don't need to get.
    • 56 Metascore
    • 50 Critic Score
    The copycat gameplay is sound and fun enough not to be instantly grating. It will be in the long-term, though, when you realize there's really nothing else to do other than mindless combat with generic enemies.
    • 56 Metascore
    • 70 Critic Score
    This won’t satiate the hunger for the next full incarnation of the series, just provide an added distraction while watching old episodes of the animé.
    • 56 Metascore
    • 50 Critic Score
    It’s sad, really. Now that Sega’s console days have gone the way of the Colecovision, Sonic just doesn’t get the respect that he used to.
    • 56 Metascore
    • 58 Critic Score
    Once you get the game completely set up and ready to play, you expect something just as fun as Dance Dance Revolution, but no more than 10 minutes in, you realize you have been most definitely let down.
    • 56 Metascore
    • 40 Critic Score
    Speaking Simulator is a fun idea that remained best on paper. It’s another “simulation” game that takes a joke and wears it thin, leaving not much room for enjoyment past the initial chuckle.
    • 56 Metascore
    • 25 Critic Score
    The online mode is there as it is with nearly every fighting game to come out in the last five years and it serves its purpose just dandy. Unfortunately, the broken gameplay immediately removes any gold starz DBZ would have eared for online functionality.
    • 56 Metascore
    • 70 Critic Score
    More likely to be enjoyed by those who stumble upon it or pick it up on a whim rather than hotly anticipate it, the game packs more depth than you’re likely expecting if you can bring yourself to stick with it long enough and endure humor that some will no-doubt find intolerable. Admittedly the best games rarely suffer from this issue, but here the creator has been there and done that; Drawn to Death is what is, nothing more and nothing less, and those who can bear it are in for something crass, vulgar, and utterly enjoyable. Oh, and a word to the wise - the nightmares induced by the game’s cast subside after just a few days. If you do abandon Drawn to Death, don’t let that be the reason.
    • 56 Metascore
    • 42 Critic Score
    Half the time you're playing you find yourself staring into the screen at the same old scrap of evidence, no music, no sound, no action. If you like the X-Files, you're better off watching reruns on the television program or going out and seeing the movie.
    • 56 Metascore
    • 25 Critic Score
    Game play is a plodding, methodical chore, whose only rewards are unlocking another mediocre game or dressing your character more outlandishly. You never really get that feeling of accomplishment or frantic happiness that marks some of the better mini-game offerings for the Wii.
    • 56 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 56 Metascore
    • 25 Critic Score
    Piñatas are good when they contain candy and treats, but these so-called Party Animals only hold the broken dreams of the Public Broadcasting System. They shower the poison of lost opportunities and stink of failed marketing schemes.
    • 56 Metascore
    • 33 Critic Score
    It's astonishing that a series with such unlimited potential has turned into such a farce, but I guess that's what happens when you drive blindly without taking to the time to ask for directions. As is usually the case, that leads to a dead-end street.
    • 56 Metascore
    • 50 Critic Score
    Legacy looks great and sounds great, it has a few good hooks and a solid story to tell, but it fails on most levels to be a compelling experience.
    • 56 Metascore
    • 25 Critic Score
    Actually, it’s just bust. While the game's heart is in the right place, its head is severed by incredibly repetitive, basic gameplay and a control scheme nastier than Nero. Rome wasn’t built in a day, but Colosseum probably was.
    • 56 Metascore
    • 42 Critic Score
    Even with the courses meticulously pieced together from the real thing, I'm just struck that, again, this is a full-price purchase for what is essentially a collection of two-button games that have been around since the earliest video games.
    • 56 Metascore
    • 70 Critic Score
    For an XBLA title, Skydive: Proximity Flight will get you a decent deal for your buck. There are plenty of tough achievements to complete and the game is even Kinect-compatible. Though the idea of this winged skydiving theme can be expanded with a few more added elements, so far it's heading in the right direction.
    • 56 Metascore
    • 70 Critic Score
    Much like a real hunt, Predator: Hunting Grounds rewards patience. Wading through the questionable technical performance and perplexing design gives persistent Predators a multiplayer experience that flourishes as its cat-and-mouse gameplay reveals itself like a newly uncloaked Yautja. Collecting four skulls with the spine intact is just as thrilling as taking down a cunning Predator. Yet each blunder and bug acts as another cut on the Predator’s torso, revealing that this monstrosity does, in fact, bleed. It’s just now up to Illfonic to issue some patches to prove that bleeding doesn’t necessarily mean something can be killed so easily.

Top Trailers