Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 64 Metascore
    • 58 Critic Score
    Legends and Killers is not an addition you absolutely must have.
    • 61 Metascore
    • 58 Critic Score
    Legends and Killers is not an addition you absolutely must have.
    • 66 Metascore
    • 58 Critic Score
    The music rocks. It's a combination of jungle, pop and a barbershop quartet and is thoroughly weird and catchy. The quirky approach to the composition helps give the game its attitude.
    • 67 Metascore
    • 58 Critic Score
    There are scattered elements throughout the game that come across as shockingly unfinished, or at least dismayingly unpolished.
    • 80 Metascore
    • 58 Critic Score
    With Skate 2 released just a little over a year ago, it's clear that Skate 3 was pumped out too quickly. The ideas are great, but the lack of polish is evident with every flip, flop, and flub.
    • 72 Metascore
    • 58 Critic Score
    I disagree with the "improved" character design, feel irked by the hateful camera, and in all, the game has aged in the short time between the PS2 and the Gamecube.
    • 54 Metascore
    • 58 Critic Score
    It’s a simple but elegant little package, just low-key and clever enough for regular gamers, with puzzle challenges that aren’t out of the ‘bot-claw grasp of younger fans of the movie.
    • 78 Metascore
    • 58 Critic Score
    The special teams AI, however, remains consistent with the PS2 version (read: it’s horrible) so there is still room for improvement.
    • 75 Metascore
    • 58 Critic Score
    Super Princess Peach is Super Mario for dummies. It's also Super Mario for girls, who, according to Nintendo, are just dumber versions of men that get all emotional when they can't find their vibro wands.
    • 73 Metascore
    • 58 Critic Score
    IO Interactive deserves credit for going in such a different direction from their usual shooter fare. Alas, the result is a beautiful game without a soul. Like a piece of gum, everything great about Mini Ninjas can be experienced in the first few minutes. After that, its sweetness is just a quickly fading memory.
    • 74 Metascore
    • 58 Critic Score
    The new arcade-style squad control may make things quicker, but it short-circuits the one thing that made Rainbow Six different: intelligent squad strategy.
    • 79 Metascore
    • 58 Critic Score
    It presently seems content merely treading ground already covered in "Half-Life 2," "Doom 3" and "Quake 4." Despite its lofty intentions, this brave’s promise of innovation is as empty as the tears of a fake Indian chief.
    • 76 Metascore
    • 58 Critic Score
    Mega Man ZX isn’t bad, with smooth graphics and fun, intuitive play mechanics, but its shallow Biometals and terrible map will leave you lost and under-stimulated.
    • 66 Metascore
    • 58 Critic Score
    Enjoyable in the briefest of playtime. While the overall concept turns Burnout's Crash mode into an addictive, destructive puzzle game, the graphics and sound will have you reaching for your console's power button.
    • 77 Metascore
    • 58 Critic Score
    Overall, Kane's Wrath feels like a final opus to the 'good old days' of the PC RTS. It's good solid fun for the hardcore RTS fan, but a huge pain for anyone that wants something more casual.
    • 68 Metascore
    • 58 Critic Score
    Despite some bafflingly arbitrary concessions to the casual crowd, MotoGP 08 still caters overwhelmingly to diehard racing sim fans.
    • 69 Metascore
    • 58 Critic Score
    No, it won’t replace "Final Fantasy XII" or "Twilight Princess," but for some role-playing on the go, Magical Starsign isn’t a bad choice. Just don’t tell your friends.
    • 69 Metascore
    • 58 Critic Score
    Enjoyable in the briefest of playtime. While the overall concept turns Burnout's Crash mode into an addictive, destructive puzzle game, the graphics and sound will have you reaching for your console's power button.
    • 77 Metascore
    • 58 Critic Score
    This game’s single-player campaign is a decent diversion and serves up a relatively well-produced version of the PC series. Unfortunately, what it lacks in replay value and online play leads to a solider a bit too thin for his britches. Will this war never end?
    • 74 Metascore
    • 58 Critic Score
    "Everquest Lite." It's not a bad game and I give it credit for being the first true console MMORPG, but it gets boring to play since you can only go forward.
    • 73 Metascore
    • 58 Critic Score
    Unfortunately, though beating the crap out of Rancor is cool, it's quite flawed, thanks to the wonky camera and targeting system.
    • 64 Metascore
    • 58 Critic Score
    Thanks to good controls and a truly imaginative take on the AvP universe, Extinction turns out better than expected. You can tell the developers really loved the movies. It's just too bad they didn't take it far enough as a game, serving up a short campaign and failing to offer any extra modes.
    • 69 Metascore
    • 58 Critic Score
    What we’re presented with is a patchwork, yet not entirely unworkable mishmash of NBA clichés, as spliced with a series of fun but ultimately insubstantial mini-games and fan-service bonuses.
    • 63 Metascore
    • 58 Critic Score
    The physics and collision detection are adequate for minor collisions, but are cartoony and simply laughable in major ones.
    • 72 Metascore
    • 58 Critic Score
    There’s a lot of content on offer, and if you can get past its saccharine veneer, ProStreet could keep you busy for a long time.
    • 81 Metascore
    • 58 Critic Score
    With good mechanics and delivery, Table Tennis will certainly keep you and your impoverished frat buddies entranced for a bit, but the profound lack of depth makes it a decidedly hard pledge.
    • 76 Metascore
    • 58 Critic Score
    You get tiny little cinematic snippets here and there, but it never coheres into anything like an actual story.
    • 80 Metascore
    • 58 Critic Score
    A mediocre port of what can already be considered an old Dreamcast game. But on the other hand, it's a port of a good fun game, with the ever-important gameplay still intact. Crazy Taxi on PS2 is still a gut blow of fun.
    • 62 Metascore
    • 58 Critic Score
    It has the right elements of speed and control, but it just sticks too close to the mainstays of the genre to carve out a niche. There needs to be more uniqueness to Tube Slider besides the title.
    • 62 Metascore
    • 58 Critic Score
    Even with the controller glitches, which seemed not to bother younger players so much anyway, it's more fun with the Wii remote than with the DS stylus.

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