Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 71 Metascore
    • 87 Critic Score
    Offers many new things for people to do, and that, combined with solid visuals, makes the expansion pack lots of fun to play.
    • 71 Metascore
    • 68 Critic Score
    They're done very well too, but in a day and age where people are accustomed to gravity defying Matrix-like moves that spin the room around in 360 degrees -- these basics look a lot less appealing than they ought to be.
    • 71 Metascore
    • 68 Critic Score
    The disparity, however, between this title and the great classics that LucasArts used to create is too great of a void to disregard.
    • 71 Metascore
    • 70 Critic Score
    If you’re a dyed-in-the-wool Fire Emblem fan, this might also hold your attention. As far as I’m concerned, though, this game just isn’t for me. I find the sacrifice mechanic more frustrating than fun.
    • 71 Metascore
    • 73 Critic Score
    The Game Boy Advance version scores 73%.
    • 71 Metascore
    • 66 Critic Score
    But overall, the first episode of Minecraft: Story Mode felt like a disaster to me, which is why I’m hoping that it’s because I don’t know anything about the game it’s based on.
    • 71 Metascore
    • 88 Critic Score
    A challenging game that is a little rough around the edges in some ways and the audio is a big overall step down from past games. However, the overall experience is a must for anyone who enjoyed prior games in the series, or even the Wii Sports Resort flight mini-games.
    • 71 Metascore
    • 80 Critic Score
    All in all, Kinect Fruit Ninja delivers a lot of fun for $10. It's not a very in-depth experience, but for a game about chopping fruit, how much depth could there really be?
    • 71 Metascore
    • 85 Critic Score
    The RPG elements are far from groundbreaking, but they provide a very entertaining quest structure that serves as the game's backbone. After that, it's up to you how you want the game to play out, and it works very well. The total package is a lot of fun, and hell, you get to be a pirate.
    • 71 Metascore
    • 77 Critic Score
    Something could have been done on the developer's part to reach out to this target audience and indeed, to the audience that needs to be introduced to Romance of the Three Kingdoms; something that AOE excels at. If you can get past this threshold, there is a gem underneath, if only a little unpolished.
    • 71 Metascore
    • 83 Critic Score
    One of the few adventures I’ve played where the story is more interesting than the puzzles. What I just said could be considered a left-handed compliment, since it could simply mean the puzzles are awful, but the puzzles in the game are fine – if not exactly frequent.
    • 71 Metascore
    • 68 Critic Score
    I kept thinking how this game might be better if it was turned into a behind the plane action game; like the old "Afterburner" or the Xbox Airforce Delta Storm.
    • 71 Metascore
    • 60 Critic Score
    Years from now, No Man’s Sky will be on the books as the game that shifted the paradigm of console gaming as a whole, but only on a technical level. It is not too late for that to change, however, as Hello Games has a lot of opportunities to improve what they have created, should they choose to continue to develop it.
    • 71 Metascore
    • 79 Critic Score
    A solid game but it doesn’t really do anything new or unexpected other than exceed as an actual good Vietnam game.
    • 71 Metascore
    • 75 Critic Score
    Were the tracking of physical movement a bit sharper, the length of the game a bit longer or the number of tricks a bit deeper, this would be a phenomenal title.
    • 71 Metascore
    • 82 Critic Score
    The best multiplayer experience on the Xbox since "Steel Battalion: Line of Contact," and so far, minus the awesome controller, it puts that game to shame.
    • 71 Metascore
    • 65 Critic Score
    Overall, I find JoJo’s Bizarre Adventure very hard to recommend for most people. If you’re buying it because you loved the Capcom classic and don’t really like the license, then avoid this game.
    • 71 Metascore
    • 66 Critic Score
    If you're looking for something different, then Asura's Wrath is unique enough that it's worth a rental, but I can't justify spending full price for a game that's literally as long as the movie it's so desperately trying to be.
    • 71 Metascore
    • 70 Critic Score
    Visually, this is a massive disappointment given what the Xbox One is capable of.
    • 71 Metascore
    • 75 Critic Score
    What you wind up with when all is said and done is a neat little chunk of Star Wars fiction wrapped up in a mediocre action game package.
    • 71 Metascore
    • 82 Critic Score
    ParaWorld doesn’t have the same production values as those Blizzard titles, but it still provides an enjoyable experience, and you can probably find it for under $30, and so it’s an easy game to recommend.
    • 71 Metascore
    • 75 Critic Score
    This game is good. It had a lot of potential and succeeded on a few fronts.
    • 71 Metascore
    • 73 Critic Score
    Purists of the comic should take heart, because the infamous sonic clap and ground smashing jump are included, along with a number of other moves that take advantage of his fury. In fact, attacking builds up a rage meter, which allows you to boost your damage or unleash a super-powerful attack towards your enemies.
    • 71 Metascore
    • 70 Critic Score
    The target audience Konami will undoubtedly wow will be the 'art house', foreign film loving type who mope around at Cannes. That's the type of gamer, especially those enamored with overseas story-based RPGs, who will be able to appreciate this.
    • 71 Metascore
    • 84 Critic Score
    Overall, Ridge Racer Unbounded is a great game with some fairly annoying problems that drag it down. The good news is I think they're all issues that could be addressed with a patch - the bad news is I don't know of one coming out, which means that while this game is worth your time, I don't quite think it's worth full-price in its present state.
    • 70 Metascore
    • 70 Critic Score
    The scenery is dull and repetitious, and the monsters are slow and stupid, coming at you a few at a time to be dispatched easily when a serious bull rush might actually cause you some trouble.
    • 70 Metascore
    • 80 Critic Score
    One of the few things that can be said about BloodRayne 2 is that it’s a nice looking title. The character model for Rayne looks extremely detailed, as do the character models for some of the main enemies.
    • 70 Metascore
    • 85 Critic Score
    Red Faction: Armageddon delivers on its promises, even with the uneven level design, soap-opera storyline and bizarre objective choices. The sheer fun to be had with the game's fascinating weaponry and visually stunning scenes of destruction is what makes the series so popular to begin with, and in this respect it is worth every penny.
    • 70 Metascore
    • 70 Critic Score
    Crackdown 2 is a tough game to score because while it has a lot of flaws, it is very fun. I can see the Xbox Live-only stuff giving people months of enjoyment out of it, but unfortunately, the limited campaign mode relegates this to rental-only status for anyone without the ability to make use of those modes.
    • 70 Metascore
    • 90 Critic Score
    All in all, Fractured Soul is a really well-crafted and polished game that manages to do justice to both side-scrolling action platforming and shooting. Anyone who loves the Mega Man series will love it, and I'm sure shooter fans will as well.

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