Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 76 Metascore
    • 70 Critic Score
    MAG
    MAG is not particularly user-friendly. I am told that below its exterior, if you find a good clan and have a good headset, it is a deep, fluid military shooter with hundreds of hours of gameplay lurking within it.
    • 76 Metascore
    • 77 Critic Score
    A faithful representation of that old school gaming experience, but the extremely high difficulty level, continue flaw and lack of additional features or levels past the original arcade game hinder this from restoring faith in the side scrolling genre.
    • 76 Metascore
    • 78 Critic Score
    I've already seen it done before - and quite possibly done better.
    • 76 Metascore
    • 85 Critic Score
    The Online Everywhere system is an excellent demonstration of what continual online connectivity can provide, the precision throwing system is a nice addition to fielding and the Load and Fire system is a great addition to how baseball games will be played from now on.
    • 76 Metascore
    • 80 Critic Score
    Whether The Pitt is worth your money sort of depends on how much of a Fallout 3 fan you are. All said, the new quest line will probably only take you a few hours to go through once, a few more for checking out alternate solutions, and that’s about it.
    • 76 Metascore
    • 85 Critic Score
    The Sims 3 succeeds on all counts, despite some technical difficulties.
    • 76 Metascore
    • 85 Critic Score
    I'm hoping that with patches (and some more players) that most of those can be corrected, and the basic concept of the ruses is solid and very enjoyable. It really is an RTS that plays like no other, and it deserves a second look on that basis alone.
    • 76 Metascore
    • 85 Critic Score
    Even with the plethora of weapons, zombie types, game modes, and levels to choose from, the game can get stale after awhile.
    • 76 Metascore
    • 77 Critic Score
    While NBA Live 06 makes a couple of steps forward with the Freestyle Superstar Controls, it manages to make a couple steps backward at the same time.
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 is not quite on par with the big boys as a hardcore adventure game. However, I can safely say that this is the best family movie tie-in game I have ever played-and I've played a lot of bad ones.
    • 76 Metascore
    • 80 Critic Score
    The radical game imbalance makes this one for the FPS hardcore gamer or the Sci-Fi player who loves futuristic titles.
    • 76 Metascore
    • 75 Critic Score
    It seems crazy to say this, but Tom Clancy’s Ghost Recon: Wildlands is a little too big for its own good. It’s hard not to admire the time and effort that went into crafting this truly massive and beautiful open world, but there’s simply too much copy and paste going on when it comes to the content within; the side missions especially, but also the story scenarios. While the initial hours of Wildlands are thrilling, repetition ultimately seeps in and as such you’re enjoyment of the game may depend on whether you have a friend or three to play through the campaign with. Ubisoft has done a tremendous job supporting a pair of other recent Tom Clancy titles post-launch – Rainbow Six: Siege and The Division – so even if you’re not sold on Wildlands as it stands, I highly recommend keeping your sights trained on the game as the developers tweak the experience and eventually add the competitive multiplayer suite.
    • 76 Metascore
    • 70 Critic Score
    It does not revolutionize any concepts in the genre but it manages to get the basics down right to make an enjoyable urban planning experience.
    • 76 Metascore
    • 90 Critic Score
    Overall, Prejudice is a vast improvement over the original with new modes to experience, polished controls and an even deeper customization system. If you're looking for a fun time alone or to share with some friends, for $15 you really can't go wrong here.
    • 76 Metascore
    • 85 Critic Score
    American Nightmare isn't just a fantastic game that packs a ton of content inside a budget price, it's also a look into the exciting future of Alan Wake. I hope this isn't Alan's only assault on the arcade, because American Nightmare is good fun, and the Fight til Dawn mode is a welcome addition to the series.
    • 76 Metascore
    • 75 Critic Score
    No longer does incorporating the rules of Dungeons and Dragons mean a compromise between fun and complexity. Dark Alliance is a testament that both can be brought to the table -- even to a smaller one that fits in your hands.
    • 76 Metascore
    • 78 Critic Score
    What was most surprising about Chessmaster was its inclusion of a tutorial that teaches you in set games how to best maximize the use of your pieces, including tricky moves like castles and turning pawns into queens.
    • 76 Metascore
    • 65 Critic Score
    A game with a fundamentally really messed up economy in a lot of ways (money, trust, gas, ammunition, motorcycle repair – none of it works right) wrapped around a so-so open world zombie combat sandbox. I think more than anything else, it makes me want to play more Dying Light.
    • 76 Metascore
    • 73 Critic Score
    Spider-Man: Shattered Dimensions is definitely a mixed bag. It's not a "bad" game per se despite having some poorly-executed parts to its gameplay, but it's also not as good as the franchise's best gaming entries either.
    • 76 Metascore
    • 85 Critic Score
    Easily the best WWE game made for the Gamecube and arguably for any system, Day of Reckoning 2 addresses a number of bugs from the previous title and adds a larger sense of strategy and timing to the game itself.
    • 76 Metascore
    • 55 Critic Score
    I eventually stopped playing after about 30 hours because the game was just too mind-numbingly boring to continue. I was also shocked that I had only played for 30 hours. It felt like at least twice that long.
    • 76 Metascore
    • 78 Critic Score
    There is a very specific kind of player for whom Hard Corps: Uprising is going to be better than crack. These are the people that keep Cave employed, who lined up for Gradius V, and who have characters from Metal Slug tattooed on their unmentionables. It's an arcade game for serious shooter fans, and only for serious shooter fans.
    • 76 Metascore
    • 70 Critic Score
    I'm aware I've probably come across as being overly negative in this review, but I think it's just because I'm such a huge football nut. It's not that FIFA Street is a bad game per say, but I don't think it works nearly as well as it should. The fact is that FIFA Street was designed specifically for a small percentage of gamers; namely those with the same fanaticism I have. I don't see this appealing to anyone who isn't a diehard footy fan, but then I can't see anyone who isn't a diehard footy fan buying this in the first place. So consider this a warning to temper your expectations football fanatics: FIFA Street is worth playing if you can get past a slew of minor annoyances and some sore thumbs.
    • 76 Metascore
    • 80 Critic Score
    It’s quite tricky to evaluate this rendition of the Bard’s Tale compared to the older titles in Fargo’s legendary series. This is particularly true when you consider that this Bard would’ve skewered it with his wit.
    • 76 Metascore
    • 82 Critic Score
    Overall, Broken Age is a fine game.
    • 76 Metascore
    • 77 Critic Score
    If you can get through a slow start and endure the troubles with bothersome levers, there is a lot of hack and slash fun to be had. The combat system is not quite the innovation that it has been made out to be, but it is smooth and responsive and quite fun to play with.
    • 76 Metascore
    • 80 Critic Score
    All in all, the entire gameplay experience is a recommended one.
    • 76 Metascore
    • 74 Critic Score
    The combination of frustrating mission mechanics and limited replay value leads me to strongly suggest renting Destroy All Humans before buying, if at all, regardless of your love for bad sci-fi.
    • 76 Metascore
    • 79 Critic Score
    Battlestations: Pacific does improve on its predecessor in several ways, but overall it just doesn’t do enough to make it a must-buy. The machines control well, but the action is just a bit slow to keep you on the edge of your seat (or couch, or Lazyboy).
    • 76 Metascore
    • 86 Critic Score
    The sound quality of Manhunt is surreal, simply because the game seems like a living, breathing entity by itself.

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