Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 85 Metascore
    • 40 Critic Score
    This Dark Souls: Prepare to Die Edition is not only the worst console port I've ever played (and I play most of them), it's also one of the worst designed. I mean literally, this game is one step above my character having "lives" and when I run out of those, I'm told to jam quarters into my PC to continue playing. If this is what constitutes a "good console RPG", then I'll sleep soundly at night with the knowledge that I'm not missing a damn thing by not owning a PlayStation 3. I guess I'm alone in understanding this, but supposed difficulty is not a substitute for intelligent design. Dark Souls proves that.
    • Game Over Online
    • 72 Metascore
    • 45 Critic Score
    This is simply "Links 2000" under a different name. Sure, it's a solid game of golf, but then again so were the previous editions. You're not going to find any new additions, no up-to-date golfing counterparts, nothing.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 70 Metascore
    • 40 Critic Score
    It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
    • 66 Metascore
    • 48 Critic Score
    It’s like somebody at Wanadoo wondered just how little time they could put into a game and still release it, and Secret at Loch Ness is the result.
    • 64 Metascore
    • 40 Critic Score
    Ultimately, when compared to other city-building games, even the decade-old Simcity 4, Maxis set the bar low and failed to clear even that.
    • 64 Metascore
    • 47 Critic Score
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • 62 Metascore
    • 47 Critic Score
    I hope that Midway really delivers a top-shelf game next time around, because their first effort is mediocre.
    • 60 Metascore
    • 45 Critic Score
    If you're curious about trying out a hybrid JRPG/MMORPG, then try the first one out even though it's included here since it'll cost you a lot less and has a far easier learning curve for newcomers.
    • 59 Metascore
    • 39 Critic Score
    I can’t believe I wasted hard drive space on this one.
    • 59 Metascore
    • 45 Critic Score
    One of the worst real-time strategy games I’ve ever played.
    • 58 Metascore
    • 46 Critic Score
    There is almost nothing good about the game, and, in fact, it’s one of the rare games I’ve played where I actually got mad at the ending. So if you notice some extra venom in this review, it’s because I’m writing it right after finishing the game.
    • 56 Metascore
    • 45 Critic Score
    I was disappointed by the clunky combat, dreary color palette, and meh leveling options of 2013’s Mars: War Logs, and I remain doubly so by The Technomancer, a second entry in the Mars RPG universe also from Spiders Studio.
    • 56 Metascore
    • 35 Critic Score
    A mess by almost any comparison. These aren’t tears of rapturous joy running down my cheeks – they are instead the expression of my realization that the Star Trek gaming curse has yet again resulted in a horrific shambling zombie monster of a Star Trek game.
    • 56 Metascore
    • 48 Critic Score
    Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
    • 55 Metascore
    • 40 Critic Score
    No doubt, everything works in Ninja Storm. I just find it too limited with only two buttons for attack, one for blocking and one for jumping. There aren't any significant combos to learn in the game.
    • 55 Metascore
    • 33 Critic Score
    It lacks entertainment, atmosphere, colourful visuals, solid voiceovers, challenging puzzles, a steady camera, good controls, and anything else a game should have. It's gar… gar… garbage.
    • 55 Metascore
    • 45 Critic Score
    A vapid title for me, ultimately devoid of any fun.
    • 54 Metascore
    • 40 Critic Score
    If I had to sum up The Devil’s Cartel in a few words, I’d say it’s all style and no substance. Whereas its predecessors at least tried to be mildly entertaining, this entry has no problem tossing waves of faceless goons at you until you either mow them all down and proceed to the next level or give up and play something else. With this game, I recommend choosing the latter.
    • 53 Metascore
    • 44 Critic Score
    One of those games that is just so bad you should never play it, even if somebody gives it to you for free.
    • 52 Metascore
    • 35 Critic Score
    Trying to connect with another player caused my game to crash on numerous occasions and when I went to join a game on Mplayer, there was no one to be found. I guess I wasn't the only one having problems with this.
    • 51 Metascore
    • 25 Critic Score
    For those who are interested, I found the fastest way to get through Daylight (and believe me that you want Daylight over as quickly as possible) is to light a flare and simply run through the levels.
    • 50 Metascore
    • 40 Critic Score
    Like the original release, TNA iMPACT! Cross the Line remains an ideal rental or super-cheap purchase.
    • 49 Metascore
    • 40 Critic Score
    The inability to emancipate the player and place them into vehicles, different scenery or at least let them switch between different turret positions is rather beyond me.
    • 48 Metascore
    • 45 Critic Score
    In the end, Terminator: Salvation won't have you screaming for salvation, but rather wishing you were terminated from playing this game. Wait for the next reboot if you're hoping for that perfect, all around Terminator game.
    • 48 Metascore
    • 40 Critic Score
    You know how some games are so bad, they’re actually fun to play? Aliens: Colonial Marines isn’t one of those games. It’s just bad.
    • 47 Metascore
    • 45 Critic Score
    It feels like a budget title, not a Call of Juarez game. If you're a fan of the series I suggest forgetting this game ever happened and start hoping this doesn't become the series' swan song. That'd be a shameful way for a franchise like this to go out.
    • 47 Metascore
    • 40 Critic Score
    Despite the few things done well in it, Fantastic Four: Rise of the Silver Surfer remains a bland, poorly-done game.
    • 47 Metascore
    • 35 Critic Score
    And so Brunswick Pro Bowling ends up being a gutter ball. It doesn't matter how realistic the ball and pin physics are, how authentic the Brunswick gear is, or how accurate the lane's oil patterns are, there's just no way to overlook the frustratingly inconsistent motion controls.

Top Trailers