Game Almighty's Scores

  • Games
For 340 reviews, this publication has graded:
  • 51% higher than the average critic
  • 3% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Orange Box
Lowest review score: 22 Jenga World Tour
Score distribution:
  1. Negative: 37 out of 340
340 game reviews
    • 77 Metascore
    • 83 Critic Score
    Out of all the platforms you can now play Godfather on, the Wii comes out on top for its great implementation of controls, new features and refinements. Best of all, The Godfather finally brings some mature content to the Wii, catering to gamers like myself who cringe at the idea of playing one more mini-game of "Super Monkey Ball."
    • 58 Metascore
    • 58 Critic Score
    Now, this game does have a saving grace – the achievements. They come early, they come often, and they come easy. If you need to boost your ego a little, play this game for a day or two and you’ll have an easy 1000 gamerscore stacked onto your overall total.
    • 42 Metascore
    • 53 Critic Score
    When it comes to a Teenage Mutant Ninja Turtles game, fans expect one thing: fighting. That's what the Turtles do. So why come out with a game on an extremely popular platform that treats fighting as third-rate while boring and linear jumping is its central theme? The mind boggles.
    • 58 Metascore
    • 48 Critic Score
    Lost in Blue 2 is so impossibly aggravating and unrelenting in how it punishes you that it could easily substitute for the death penalty, if it weren't for that pesky "cruel and unusual" clause.
    • 74 Metascore
    • 85 Critic Score
    It is very well designed, challenging and fun as long as it sticks to combat. I look forward to a proper sequel that keeps the focus on what it does well, hopefully abandoning the weak spots and catering to a wider age-demographic.
    • 93 Metascore
    • 93 Critic Score
    Accompanying all of the great gameplay and astounding visuals is an amazing score. The music behind God of War II is as epic as any other component, and it serves to make the game a much more intense and immersive experience.
    • 71 Metascore
    • 70 Critic Score
    Frankly, Tecmo's "Super Swing Golf" has Tiger beaten, something I'm sure irritates the hell out of EA...and myself. I want a realistic golf game, and the Wii is the gateway to that goal. Well, I guess there's always next year.
    • 60 Metascore
    • 80 Critic Score
    The fluid and intuitive controls provide a refreshing change of pace, and a great level of challenge. The graphics are well above par for the PSP, and the addition of course creation modes and online play should definitely keep you coming back for more.
    • 63 Metascore
    • 93 Critic Score
    From the prospecting to fighting, to the huge game world begging for exploration, tons of secrets and hidden features, Spectrobes offers an incredible amount of gameplay.
    • 76 Metascore
    • 80 Critic Score
    For fans of the gameplay found in the earlier games in the series or some one looking for a good place to jump on board one of the best racing franchises on any platform, Burnout: Dominator is a good place to start.
    • 76 Metascore
    • 83 Critic Score
    For fans of the gameplay found in the earlier games in the series or someone looking for a good place to jump on board, one of the best racing franchises on any platform, Burnout: Dominator is a good place to start.
    • 86 Metascore
    • 83 Critic Score
    Everything about the world appears more detailed, and the fantastic lighting effects from the first game appear even better here.
    • 60 Metascore
    • 50 Critic Score
    [A] less than stellar adventure.
    • 75 Metascore
    • 78 Critic Score
    We were huge fans of VCS when we were able to carry it around in our pocket, but the PS2 version is definitely lacking some necessary optimization.
    • 79 Metascore
    • 80 Critic Score
    The gameplay is as smooth as ever, but the graphical improvements really make it jump off the screen. With the extra content, online play, and not to mention the chance to win a real trophy, it’s pretty much a must-have game.
    • 74 Metascore
    • 73 Critic Score
    The online play is fairly impressive, with a field of up to 11 human competitors that’s rounded out by another 11 AI opponents. The only real problem with this game is that it’s just not fun.
    • 74 Metascore
    • 70 Critic Score
    It’s important to stress that this game is not going to replace Wii Play on your kegger nights. SSX Blur requires a good deal of time to become competent at, and will reward you well for doing so. If you need a game that’s easy to pick up and play, you won’t find it here. What you will find is a solid evolution of an established franchise that was in need of a change.
    • 81 Metascore
    • 70 Critic Score
    In the end, you can't help but feel that Jade Empire lost its focus in the design phase. No one element really works, no one element really stands out.
    • 79 Metascore
    • 85 Critic Score
    But with a patch here and there, MLB 2K7 is easily on the path to being the greatest baseball game ever made. There. Someone had to say it.
    • 74 Metascore
    • 75 Critic Score
    No baseball game will ever be perfect. But with a patch here and there, MLB 2K7 is easily on the path to being the greatest baseball game ever made. There. Someone had to say it.
    • 74 Metascore
    • 78 Critic Score
    Playing sideways is definitely a great improvement and the ability to swap blocks sideways is an interesting touch, but I'm not sure that's enough to merit a purchase for veteran players.
    • 85 Metascore
    • 70 Critic Score
    Though it is more approachable than previous versions, Virtua Fighter 5 still takes a lot of work before it becomes fun, and sixty dollars aside, it may be too big an investment for most casual gamers.
    • 69 Metascore
    • 45 Critic Score
    Though Sega once again stumbled with this outing, I have slightly renewed faith and am cautiously optimistic for Sonic’s next appearance.
    • 83 Metascore
    • 85 Critic Score
    The gameplay is where this title shines, and it shines bright. The game doesn’t last as long as a GTA title, and the variety of other sandbox games just isn’t here, but that doesn’t mean it’s not fun. If you’re looking for some mindless explosions or an amazing co-op game, this will hit the spot.
    • 86 Metascore
    • 70 Critic Score
    But for the rest of us who don't want to make a career out of a game and preferred the new direction that "Company of Heroes" offered, Commander is bound to be a huge letdown.
    • 81 Metascore
    • 75 Critic Score
    Whether you’re a fan of the movie or a new initiate, this is definitely one of the strongest titles in the PSP’s recent library.
    • 68 Metascore
    • 58 Critic Score
    There is no reason to buy this game for at least 6 months, unless you are a glutton for punishment. Hopefully by six months the majority of the bugs will be taken care of and Vanguard will resemble a game instead of a proof-of-concept.
    • 76 Metascore
    • 73 Critic Score
    The many multiplayer possibilities should buy you a lot of time with the title, but the single-player campaign is just entirely too short (while the tutorial is mind-numbingly long).
    • 73 Metascore
    • 73 Critic Score
    The many multiplayer possibilities should buy you a lot of time with the title, but the single-player campaign is just entirely too short (while the tutorial is mind-numbingly long).
    • 78 Metascore
    • 88 Critic Score
    Enough challenge and a well executed story to keep hardcore gamers interested, but interesting, unique and intuitive enough to draw in the Brain Age crowd as well.

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