G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 80 Metascore
    • 80 Critic Score
    It's authenticity is its biggest selling point, but a difficult batting interface and loose fielding controls keep it from becoming a legend.
    • 75 Metascore
    • 80 Critic Score
    There are unlockable levels, a hidden character, and other new additions to the DS version, but it’s the use of the system’s unique abilities that make this one of the best versions of the Bust-a-Move ever.
    • 84 Metascore
    • 80 Critic Score
    SimCity 4 isn't a perfect game. It has a difficult learning curve, so the poor documentation and limited tutorials might frustrate players. And the gameplay suffers from some pacing and balance flaws.
    • 85 Metascore
    • 80 Critic Score
    Between the combat challenges, legendary weapons to be obtained, and numerous ways to screw with the heads of townspeople, it's the bits between the storyline that will keep players coming back to Fable.
    • 82 Metascore
    • 80 Critic Score
    There's enough in here to keep the hooligans entertained until the next World Cup, or at least next year's game.
    • 74 Metascore
    • 80 Critic Score
    The deeper toolbox and more varied rogue's gallery are welcome additions, but the stronger story and improved sense of character that New York Zero has been imbued with are the big saving graces in Prototype 2.
    • 88 Metascore
    • 80 Critic Score
    Frontline isn't perfect, though. For one thing there are the always-problematic control issues. A console system with its gamepad just can't replicate the tight controls offered by a mouse and keyboard.
    • 80 Metascore
    • 80 Critic Score
    A fantastic RPG plagued by bugs and errors that point to either a rushed job or sloppy coding. The deep role-playing system is a successful translation of the pen-and-paper game it’s based on, and that’s no small feat.
    • 74 Metascore
    • 80 Critic Score
    There's a lot to like here, and the game does a nice job of blending mindless destruction with equal parts stupid- and well-thought out humor.
    • 80 Metascore
    • 80 Critic Score
    Overwhelming is probably the best way to describe this one. It’s a title that requires some level of commitment from you the virtual pilot, but with that commitment comes nearly endless rewards, rewards that may assist you in getting your real pilot’s license if you so desire.
    • 81 Metascore
    • 80 Critic Score
    Casual fans will be in awe at the sheer beauty and polish of the game. Hardcore fighting game enthusiasts will appreciate the adjustments made to the fighting engine. Players looking for the most bang for their buck might be disappointed with the sparse selection of game modes, but should look into the character creation mode to keep them busy.
    • 80 Metascore
    • 80 Critic Score
    With its lengthy campaigns, replayability, and solid multiplayer, strategy fans will keep coming back to this one.
    • 83 Metascore
    • 80 Critic Score
    An undeniably polished game. It will offer you months and months of new things to do and experience.
    • 88 Metascore
    • 80 Critic Score
    Ninja Gaiden Sigma's creator Tomonobu Itagaki has stated publicly that he wanted his game to be difficult. That's fine, but there's a difference between challenge and cheapness. Frequently Ninja Gaiden Sigma feels like it's giving you a wedgie for no other reason but to hear you scream.
    • 80 Metascore
    • 80 Critic Score
    The add-in combines a new and intriguing story with plenty of varied gameplay to steal forty or fifty more hours of your life.
    • 74 Metascore
    • 80 Critic Score
    Binary Domain is Japan's answer to Gears of War, with exciting, energetic third-person shooting. The multiplayer is lackluster, and the optionally voiced squad tactics are largely inconsequential, but the campaign's sharp shooting and smart story make for a vision splendid romp through Japan's future.
    • 84 Metascore
    • 80 Critic Score
    Viva Pinata tackles Pokemon's cuteness, Animal Crossing's fun chores, and The Sims' relationships, and comes out tasting as sweet as the candy its main characters are filled with.
    • 84 Metascore
    • 80 Critic Score
    Anyone looking for a great hack-and-slash adventure will be more than satisfied with Onimusha 2. You still have to put up with funky camera angles, but the overall control is more than sufficient to get you though this 10-hour-plus trek.
    • 78 Metascore
    • 80 Critic Score
    It fixes the main problem with the original ZX, throws in some other major improvements besides, and keeps everything that almost made ZX a classic to begin with.
    • 84 Metascore
    • 80 Critic Score
    It's leaps and bounds above the mediocre, movie-based Hulk game, and smashes itself a niche in the genre.
    • 83 Metascore
    • 80 Critic Score
    Those allergic to whimsy may react violently to the saccharine soundtrack and rosy world-view. But they'd be missing out on a rare experience – a game that honors classic game play while forging new ground in style.
    • 84 Metascore
    • 80 Critic Score
    Despite the wonky AI, the game mechanics are solid. And the rip-roaring story gets better with each passing hour. The problem with "Invisible War" is that it requires the player to stop bitching about every little detail and just enjoy the ride.
    • 88 Metascore
    • 80 Critic Score
    The altered control scheme and new dribbling controls takes some getting used to, but you'll be leading teammates and setting up give-and-gos in no time.
    • 74 Metascore
    • 80 Critic Score
    The music and visuals are excellent. And you know what? So is the core play of the game. There's a lot of innovation here in SpellForce. Although parts of it are rough around the edges, there's too much good gameplay here to pass up.
    • 84 Metascore
    • 80 Critic Score
    In their attempt to dress up a solid brawler, Rockstar actually hurt the experience a bit by adding endless, tedious minigames that pretty much overpower the game in the early levels.
    • 83 Metascore
    • 80 Critic Score
    In many ways it's the best the series has to offer, but it's still probably not enough to haul in a new audience.
    • 74 Metascore
    • 80 Critic Score
    It’s disappointing that the multiplayer doesn’t take advantage of the opportunities established by the rest of the game’s design, but the four-player co-op is a very welcomed addition.
    • 86 Metascore
    • 80 Critic Score
    Patapon is manna from heaven for PSP owners.
    • 79 Metascore
    • 80 Critic Score
    Nuts & Bolts has solid single player, but multiplayer has even more potential, making this Banjo-Kazooie game worth a buy.
    • 75 Metascore
    • 80 Critic Score
    The Belkin War lives up to the entertainment legacy of the Ace Combat series by subtracting much of what didn't work and adding valuable new elements.

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