FiringSquad's Scores

  • Games
For 245 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 5.7 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Law & Order: Dead on the Money
Lowest review score: 35 Stronghold 3
Score distribution:
  1. Negative: 6 out of 245
245 game reviews
    • 88 Metascore
    • 87 Critic Score
    Manages to fix the balance problems that crept up in WarCraft III, but is unable to fix the fundamental problem. The game remains at an uncomfortable middle-ground between strategy and tactics, not giving enough of either or focusing explicitly on one.
    • 88 Metascore
    • 80 Critic Score
    Going up against another player in Myth 2 makes me feel more like a tactical leader than any other RTS has before. You feel more in control of the flow of battle; after playing Myth 2, battles in other RTS games feel like you're just throwing guys at the enemy.
    • 88 Metascore
    • 86 Critic Score
    It’s probably the best game of the series despite its more modest score. It is more challenging, the battles are more interesting and balanced, and the graphics and sound are fantastic.
    • 88 Metascore
    • 84 Critic Score
    This game is still very enjoyable. If you’ve played the first one (and you should, if you haven’t), there will be some severe déjà vu happening, but that doesn’t mean it’s not still better than a lot of games these days.
    • 88 Metascore
    • 86 Critic Score
    It's that kind of freedom and pressure-free atmosphere that makes Pirates! as good as it is. Now, if only it would be so nice as to make dancing less important in courtship - or at least less difficult - we'd have a completely enjoyable game.
    • 88 Metascore
    • 88 Critic Score
    Armadillo Run is more charming and a better puzzle game than "Pontifex," but it doesn't quite recapture that same magic. Even though it's a very different style, the same rules applied and the novelty of the physics has worn off a bit. Quite frankly however, when those are the biggest complaints you can lay at a title's feet, you know you're dealing with a special product.
    • 88 Metascore
    • 93 Critic Score
    Diablo II isn't a perfect game - the save system and battle.net are the two major issues we had, though we are still baffled by the lackluster graphics. However, when it comes down to it, Diablo II is undeniably fun.
    • 87 Metascore
    • 85 Critic Score
    Doom III is 4 hours of intensity that tests the structural integrity of your mouse against your grip. That's followed by another four hours of wondering if that's all there is to the game. The last 8 hours are irritation that, unfortunately, that is all there is to the game.
    • 87 Metascore
    • 91 Critic Score
    It’s been a long time since a developer has taken such risks in development and it is deeply impressive that so many of these risks have paid off for the members of Ironclad.
    • 87 Metascore
    • 90 Critic Score
    The best robot game, ever... The excellent singleplayer campaign is perfectly complemented by an equally competent multiplayer game.
    • 87 Metascore
    • 83 Critic Score
    The levels are even bigger and more interesting. The game will take a good while to finish - 50 hours isn't out of the question, so you'll definitely get a good bang for your buck.
    • 87 Metascore
    • 86 Critic Score
    Fans of the series will love it, those that complain about linearity or other typical Half-Life traits will continue to be disappointed.
    • 87 Metascore
    • 83 Critic Score
    A worthwhile game, but its stability, length, and a number of the gameplay dynamics hold the game back.
    • 87 Metascore
    • 84 Critic Score
    The combat, first and foremost, is just plain awesome. With all the tools of the 2nd edition AD&D system available, Black Isle have created some awesome encounters for you to tackle.
    • 87 Metascore
    • 90 Critic Score
    Dead Space 2 is intense. The campaign lasts around 8 hours on Normal, and almost every minute of that is spent enduring this psychological stress that alternates between exhilaration and agitation.
    • 87 Metascore
    • 90 Critic Score
    Seriously Sweet.
    • 87 Metascore
    • 91 Critic Score
    The multiplayer in UO is revolutionary compared to CoD, and while we might wish Activision released this as a stand-alone for the sake of the community, we’re not about to punish an excellent expansion pack for adding so much to the original.
    • 86 Metascore
    • 87 Critic Score
    Compelling is barely adequate to describe the feeling as you’re gritting your teeth and trying to find a new way to assault that strongpoint at the highest difficulty levels – grenades gone, no squadmates in sight and an MG42 trained on you. The visuals, the sound, the yelling and screaming and the rain or dust storms just suck you right back in.
    • 86 Metascore
    • 90 Critic Score
    We loved this game! As far as 3-D RTS games go, this is the best one we have ever played. With very few flaws this game pleases in almost every aspect.
    • 86 Metascore
    • 91 Critic Score
    Resident Evil 5 is a must-have game. It isn’t without minor flaws, but they do little to undermine everything that Capcom did so very right.
    • 86 Metascore
    • 84 Critic Score
    There are areas it could be improved - the fights could be bigger and more involved, and the game could be longer, and the powers have a little more oomph - but it's really just a series of minor nitpicks that tug away at the whole experience.
    • 86 Metascore
    • 77 Critic Score
    The campaign lasts about 6-8 hours, but it's really not particularly fun or interesting. Things that made Crysis so awesome, like destructible buildings/foliage and vast sandbox environments, are nonexistent in the sequel, and the "new and improved" nanosuit is little more than a shell of its former self.
    • 86 Metascore
    • 82 Critic Score
    Artificial limits to and strict uniformity of online play, precious development time spent on extraneous and arcadey side-missions, removal of a crucial gameplay mechanic because “the game isn’t balanced for that?” I just expect more from a developer who wouldn’t be around if it weren’t for the PC.
    • 86 Metascore
    • 79 Critic Score
    As long as you realize you're buying a John Woo shootout sim and not a story-driven narrative with lots of cool weapons, locations, characters, and multiplayer longevity, Max Payne 2 won't be a disappointment.
    • 86 Metascore
    • 92 Critic Score
    We’re impressed with how simple the game has stayed while adding so much depth.
    • 86 Metascore
    • 80 Critic Score
    The levels started off to a great start, but tapered off way too quickly in a way that was just disappointing. They had a great story going for them, but some more length and detail would have gone a long way for them.
    • 86 Metascore
    • 84 Critic Score
    Provides the ultimate combat flying experience, and no perfect place to play it. The dynamic campaign may be good, but it’s not compelling. The multiplayer venue is hampered by a factious community, and terrible matchmaking interface.
    • 86 Metascore
    • 72 Critic Score
    There is no excuse for a game to perform so badly at the lowest settings, especially on a system which meets the recommended system requirements. Unless you have all the latest hardware, don’t bother with UT2K3 for a while.
    • 86 Metascore
    • 83 Critic Score
    Although it has an uninspired campaign, it’s very true to the universe. The same can not be said for the combat system, which deviates from the board game a great deal but results in some remarkably bloody battles. RTS games all too often suffer from micromanagement mania, but Warhammer does away with this.
    • 86 Metascore
    • 92 Critic Score
    The single best strategy game released since "Civilization II" (and perhaps even the original "Civilization.")

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