Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 72 Metascore
    • 70 Critic Score
    The facts must be established: Minecraft Dungeons for Switch is the worst version you could get your hands on.
    • 72 Metascore
    • 90 Critic Score
    Formula Legends is a title born from a love of Formula 1 and powerfully conveys it. Graphically and artistically, it's delightful, with a unique style that blends nostalgia, humor, and attention to detail. The simcade driving model works, progression is rewarding, and the pit stop system adds a touch of originality. Race strategies, including tire, fuel, and variable weather management, make the races engaging and never predictable. There are, however, flaws, such as the collision physics that needs revising, the AI ​​that isn't always well-calibrated, and, above all, the lack of multiplayer. These limitations, however, are relatively minor and don't overshadow the merits of a courageous project. For those seeking a different experience that captures Formula 1 with passion, Formula Legends is a welcome and, in some ways, necessary surprise. It's not perfect, but it's authentic and original, and that's perhaps its greatest strength.
    • 71 Metascore
    • 70 Critic Score
    Nintendogs + Cats reconfirms the formula that transformed this animal tamer in a great success. The 3D effect plays a key role in the interaction between the player and the puppy.
    • 71 Metascore
    • 72 Critic Score
    An exquisitely old-fashioned adventure, modest in ambitions and dignified in realization.
    • 71 Metascore
    • 65 Critic Score
    It's an interesting spin off for true fans of the saga, but everyone else won't be involved enough in the lore to get what's going on.
    • 71 Metascore
    • 65 Critic Score
    Forspoken: In Tanta We Trust is a strange and half-successful experiment. Stripped of the crafting and all the secondary activities that characterized the vast world of Athia, the DLC focuses everything on the narrative, revealing an apparently essential background in order to continue exploring Frey's adventure. Without detracting from the quality of the plot, which in its final stages manages to reserve even unsettling twists, the downloadable content basically acts as a glue between Forspoken and its possible sequel, which at this point could really be part of the plans for the future of Square Enix. If we greatly appreciated the changes made to the combat system and the great focus placed on the cooperation between the two protagonists, we declare ourselves dissatisfied with the overall longevity of the DLC, in our opinion not exactly suitable for the entrance ticket (€ 12.50). With good reason, the purchase of In Tanta We Trust is recommended only for those few who loved the main game and would like to continue digging into the ever-rich mythology of Athia.
    • 71 Metascore
    • 65 Critic Score
    Citizen Brown is without doubt the worst episode so far published. We hope for a sudden improvement in the fourth chapter.
    • 71 Metascore
    • 78 Critic Score
    Big Sky Infinity is a good representative of the scrolling shooter genre. With a fast-paced gameplay, ideal for pick up games, will please all the fans.
    • 71 Metascore
    • 75 Critic Score
    The return of an explosive duo delivers a thrilling platform experience. Unfortunately, aerial sections are repetitious and some camera issues spoils the fun.
    • 71 Metascore
    • 67 Critic Score
    While not reaching the expressive heights of Limbo or Inside, Somerville is placed in the wake of Playdead's videogame experiments. Jumpship's first work offers intriguing suggestions on the artistic and thematic front, but fails to translate the amount of stimuli proposed into a truly concrete narrative message. An unsettled contrast between level design, direction and game mechanics is unfortunately the background to the entire experience, which thus fails to fully express its potential. With a total duration of about 4-6 hours and several endings - all equally hermetic - to be gutted, Somerville could still conquer fans of the reference genre, even without representing one of the best exponents.
    • 71 Metascore
    • 80 Critic Score
    Despite some issues Dead Island is a good game that mixes, in a fresh way, lots of different styles (like survival horror, action, first person gaming...). Techland's production may not be a masterpiece, but, thaks to co-op and quest variety in single player, is one of the funniest experiences in this gen.
    • 71 Metascore
    • 70 Critic Score
    Nintendogs + Cats reconfirms the formula that transformed this animal tamer in a great success. The 3D effect plays a key role in the interaction between the player and the puppy.
    • 71 Metascore
    • 70 Critic Score
    Bound is a strange title. It's not a platform, neither a walking simulator. Is a game that values aesthetics over any other aspects, and for this reason in beautiful, different and flimsy.
    • 71 Metascore
    • 70 Critic Score
    Steep is an original game, proud of its own uniqueness. It has many great ideas as well as evident weak spots, but it's a great debut for a new franchise.
    • 71 Metascore
    • 65 Critic Score
    Instead of a real game, Job Simulator is a collection of interactive three-dimensional spaces, probably designed to represent a "first contact" with the world of virtual reality.
    • 71 Metascore
    • 85 Critic Score
    The game has been expanded thoroughly in the last two years, and is getting another round of support from the devs. If you haven't tried it yet, this current gen edition is a great chance to do so.
    • 71 Metascore
    • 75 Critic Score
    This second chapter preserves the average quality level of the Anthology unchanged, and our "little hope" is that this standard will at least be maintained (and perhaps exceeded) for future horror stories as well.
    • 71 Metascore
    • 70 Critic Score
    Saints Row 4 still manages to have fun, even on the hybrid console of Nintendo.
    • 71 Metascore
    • 85 Critic Score
    Exploration, dialogue and puzzle solving: that's what this game offers, and if you're into that, here you'll find an interesting experience.
    • 71 Metascore
    • 79 Critic Score
    The amount of aesthetic and mechanical customizations is at historic highs, just as incredible as the number of vehicles and classes that make up the last Milestone work.
    • 71 Metascore
    • 80 Critic Score
    Nes Remix define a new way to enjoy retrogaming.
    • 71 Metascore
    • 70 Critic Score
    It has that ability to glue the player to the screen for a good amount of hours, but the lack of depth in gameplay will sooner or later diminish that starting effect.
    • 71 Metascore
    • 70 Critic Score
    Tumblestone is a nice three match game, with some original ideas and a great longevity. Despite that the artistic design is poor and the game it's totally overpriced.
    • 71 Metascore
    • 75 Critic Score
    YEAR: Mutationem is an extremely fascinating project, divided between the freedom of its open map structure and the direct simplicity of its 2D action sections.
    • 71 Metascore
    • 70 Critic Score
    No news from the Hack'n'slash battlefront: repetitious action in a wonderful fantasy world. The control scheme works well even on the Pad, online Co-Op helps the replay value.
    • 71 Metascore
    • 65 Critic Score
    Shank is a classic 2D beat'em up. The style is great, but level design and AI aren't perfect. Probabily, you can try Dishwasher instead.
    • 71 Metascore
    • 70 Critic Score
    In the guise of surgeons, you will be asked to perform complex surgical operations without knowing how and what to do. A really fun game, that will snatch more than a laugh. Try it with friends and you will not regret.
    • 71 Metascore
    • 70 Critic Score
    The Typing of the Dead: Overkill is a title already seen, in every one of its aspects: from the plot to the technical aspect, from game mechanics to extra mode, everything is recycled and repurposed.
    • 71 Metascore
    • 79 Critic Score
    Quite fascinating.
    • 71 Metascore
    • 70 Critic Score
    The experience, on the whole, cannot be said to be as profound as that of other congeners, but remains deeply rooted in hearts and in the common imagination thanks to the iconic power of the legendary animated series.

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