Eurogamer Spain's Scores

  • Games
For 865 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Journey
Lowest review score: 20 Terminator Salvation
Score distribution:
  1. Negative: 46 out of 865
865 game reviews
    • 55 Metascore
    • 60 Critic Score
    A game with such iconic characters should be much better. It can be fun when played with some friends, but it doesn't make much use of the great possibilities the Wii U GamePad can offer.
    • 55 Metascore
    • 50 Critic Score
    Everything in Brave Soldiers is so dull and uninspiring that even fans of the series won't be able to fully enjoy the game.
    • 54 Metascore
    • 50 Critic Score
    The idea was interesting, but Knack's development team is unable to use it in a fun way nor show what the new machine can do.
    • 54 Metascore
    • 60 Critic Score
    The social component, bizarre customisation and arcade gameplay are the main elements that shape Reality Fighters.
    • 54 Metascore
    • 30 Critic Score
    It lacks everything that would make a good Ferrari game. As Fernando Alonso said when this year's championship ended "better luck next time."
    • 54 Metascore
    • 60 Critic Score
    Make no mistake, Duke Nukem Forever is not a good game. But although it's easy to point out its many flaws, most people are forgetting its most important feature: Duke's return is quite entertaining, even if it's an outdated game that looks like it's from 2005 and plays like it's 2001.
    • 54 Metascore
    • 40 Critic Score
    A badly executed third person action game. The idea was good, but as a tactical game it's quite bad.
    • 54 Metascore
    • 50 Critic Score
    A plain game with no ideas.
    • 54 Metascore
    • 50 Critic Score
    SEGA deserves some respect for trying, but this fails (again) as becoming "the Kinect game for hardcore players".
    • 53 Metascore
    • 40 Critic Score
    Uninspired, unambitious and lacking in personality, Inversion is a grey game that we can't recommend.
    • 53 Metascore
    • 60 Critic Score
    Even with hours of fun and some hilarious moments, Fairytale Fight's bloody proposal lacks depth and shows that the game could have been much better.
    • 53 Metascore
    • 40 Critic Score
    It tries to compete with Monster Hunter, but fails on almost every aspect.
    • 53 Metascore
    • 60 Critic Score
    As a low budget game Sniper is quite enjoyable, but keep in mind that many action games published this year (or last, for that matter) are much better.
    • 52 Metascore
    • 50 Critic Score
    Another clear example that Kinect developers must think new ideas instead of just adapting old gameplay mechanics that, honestly, don't work quite well with Microsoft's camera.
    • 52 Metascore
    • 30 Critic Score
    Ghost Warrior 2 is just a series of corridors and the same typical shooting levels we've seen millions of times, only with no inspiration whatsoever.
    • 52 Metascore
    • 60 Critic Score
    Battlegrounds offers fast entertainment, but it could have been much better for solo play with some more levels.
    • 51 Metascore
    • 60 Critic Score
    Not as good as we expected: the mix of action and stealth doesn't work too well. It's biggest flaw, though, is not being as faithful with the original as other remakes/sequels of old arcade games.
    • 51 Metascore
    • 50 Critic Score
    Bad design decisions destroy a few good ideas and brief glimpses of quality.
    • 50 Metascore
    • 50 Critic Score
    Bodycount is an action game that tries to be different, showing some good and honest ideas, but in the end fails miserably in a crowded genre that allows no mistakes.
    • 50 Metascore
    • 30 Critic Score
    Narco Terror tries so hard to be so simple and basic that it seems impossible for it to fail. But the truth is it does, and in a so miserable way.
    • 50 Metascore
    • 60 Critic Score
    Neverdead's problem is that, albeit being original and fun, it soon gets repetitive due to the abuse of its procedures.
    • 49 Metascore
    • 30 Critic Score
    Judgment is the worst offering in the long running Castlevania series. It's a mediocre game, where all of its aspects show wrong decisions in design and implementation.
    • 49 Metascore
    • 50 Critic Score
    The idea of selling the hardware (a joystick) with software (a videogame) is nice. It's just a shame that the game part ends up being so bad.
    • 48 Metascore
    • 40 Critic Score
    The basic premise is interesting and it has its funny moments, but LocoCycle is unable to offer any interesting gameplay mechanics worthy of your time.
    • 48 Metascore
    • 40 Critic Score
    Short, monotonous, lacking replayability with annoying controls... FlingSmash is the clear example that Nintendo also has wrong ideas sometimes.
    • 47 Metascore
    • 30 Critic Score
    There are too many things in this game that simply don't work, making EA or THQ's offerings much more attractive.
    • 46 Metascore
    • 50 Critic Score
    Only for Eiichiro Oda fans. The rest should better try Ken's Rage, also from Namco.
    • 45 Metascore
    • 50 Critic Score
    A clear cash in on fans of the original movie.
    • 44 Metascore
    • 40 Critic Score
    Mindjack has a couple of good ideas, but their poor implementation is not enough to save this mediocre action game.
    • 43 Metascore
    • 20 Critic Score
    Terminator Salvation shows the worst face of movie licenses: it's been done too fast to take advantage of the film's release date, it doesn't add any value for the fans, it's full of bugs and every part of the game has a very poor quality.

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