eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 79 Metascore
    • 70 Critic Score
    It offers a unique take on the giant robot game type, and pulls off this new spin while still offering an enjoyable gaming experience.
    • 74 Metascore
    • 70 Critic Score
    A great fast paced mech game for *one person*. *sigh*
    • 87 Metascore
    • 80 Critic Score
    So yeah, MGS2 is a great game. It's just a pity that the game is so often hamstrung by its own plot, which, whilst fun to puzzle out, is ultimately quite silly and forces so many frustrating cutscene interruptions.
    • 89 Metascore
    • 100 Critic Score
    It's certainly the closest I've ever gotten to a perfect gaming experience with an RTS game.
    • 86 Metascore
    • 90 Critic Score
    Epic in scale, grandiose in presentation, and fun to play. This kind of game comes along so rarely, and when it does it shows off what a RPG can be.
    • 78 Metascore
    • 60 Critic Score
    You spend too much time learning patterns, and not enough just running around blow stuff up.
    • 79 Metascore
    • 70 Critic Score
    The one thing that makes this game interesting is if you play the game as it’s supposed to be played, the other team will keep it relatively clean. If you start going out to pick fights, the people you beat up will remember you, and come back and beat you into a corner.
    • 78 Metascore
    • 80 Critic Score
    With a ton of side quests, the game easily takes 30+ hours to complete, and it stands as one of better choices for gamers interested in a new role-playing experience this time of year.
    • 84 Metascore
    • 70 Critic Score
    The sequel just seems to abandon all of what I thought made the original unique and special, and has in effect become just another pretty face in a crowded genre.
    • 76 Metascore
    • 60 Critic Score
    Nothing here will leave a strong impression one way or the other, and perhaps that in and of itself is a negative.
    • 88 Metascore
    • 90 Critic Score
    Overall, TimeSplitters 2 has a great deal to offer anybody willing to put in the time and effort to gather the bonus features, and offers a lot of replayability afterwards.
    • 73 Metascore
    • 60 Critic Score
    The only real complaint is that the game is perhaps a bit too shallow. Most likely to be left as a rental for the masses, the game is nonetheless a fun and very original gaming experience.
    • 75 Metascore
    • 60 Critic Score
    Should be one of the best racing games available, yet on the xBox it just comes off as slow and clunky.
    • 67 Metascore
    • 60 Critic Score
    An average role playing game that perhaps tries too hard to hold onto its old school roots.
    • 68 Metascore
    • 70 Critic Score
    It is a dungeon crawl, plain and simple, though thinly masked behind a veil of role-playing icing. If you enjoy character building, combat, and dungeon exploring, then this game is a "can't miss" for your collection.
    • 74 Metascore
    • 60 Critic Score
    The on screen combat in Robotech: Battlecry can get a little hectic at times. This can lead to confusion and panic, as it can quickly become unclear as to what is going on with so much happening on the screen at one time.
    • 86 Metascore
    • 80 Critic Score
    The responsivness of the controls, as well as the forgiving nature of the action button make this game very intuitive.
    • 70 Metascore
    • 80 Critic Score
    The game is also quite easy. Baku is able to practically heal on demand, so even boss fights basically go on until you win.
    • 82 Metascore
    • 80 Critic Score
    The game controls are extremely tight.
    • 85 Metascore
    • 70 Critic Score
    Where the game begins to lose some of its luster is in the areas of sound and story, and a camera that suffers from a lack of intuition. The music is not so much repetitive as it is boring.
    • 87 Metascore
    • 100 Critic Score
    A highly addictive and entertaining game, with hundreds of hours of depth available. The animals are cute, with their own personality quirks. And if they annoy you, just remember they can't read.
    • 82 Metascore
    • 80 Critic Score
    It is a great quest game that is definitely aimed to appeal to the generation of gamers that grew up in a time when the adventure game genre took center stage.
    • 70 Metascore
    • 60 Critic Score
    The final nitpick I will make is the load times. Dear god! They are easily over a minute. It's like the code for the game is being written on the fly between levels.
    • 84 Metascore
    • 60 Critic Score
    This time around there is more character interaction, more action, more techniques, and THANKFULLY the game is much longer.
    • 83 Metascore
    • 60 Critic Score
    The control aspect is passable at times, and downright painful at others. Whoever wrote the code for this "nodes" system needs to be taken out in the road and ran over.
    • 78 Metascore
    • 70 Critic Score
    For the real effect of the game, watch the movie before you play it. It really sets the mood. Even if you have seen this classic film before, watch it again. It makes the whole thing that much more scary.
    • 73 Metascore
    • 80 Critic Score
    A great game for action lovers, even though it lags at points. It doesn't quite compare to the total immersion of "GTA3," but when you're more kicking ass than Charles Bronson and looking better than John Shaft while doing it, who cares?
    • 79 Metascore
    • 60 Critic Score
    A great visual stunner and full of action packed fighting sequences that will keep you going even if the pitfalls kill you more than your enemies do. Great for rental.
    • 43 Metascore
    • 40 Critic Score
    The control is passable, following a Diablo-esque "click-move-click again-move" schema. Boring, but sufficient.
    • 85 Metascore
    • 50 Critic Score
    While there's plenty of new features to separate this game from the other trick games on the market, they're implemented poorly. In the end, it's different, but not much better than any of the other "Pro X" games out there.

Top Trailers