EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 67 Metascore
    • 80 Critic Score
    A frantic side-scrolling shooter reminiscent of classics like Metal Slug that may become tiresome in long intervals, but is more than enjoyable in short bursts.
    • 59 Metascore
    • 50 Critic Score
    This is a great story and new character, but he should have just been included in the game in the first place, not a $10 Day 1 add-on.
    • 68 Metascore
    • 75 Critic Score
    An interesting spin-off to the main Mass Effect universe, only the most hardcore of fans will look past the repetitive on-rails game play and iffy controls.
    • 86 Metascore
    • 80 Critic Score
    For its 4 to 6 hours of gameplay, Mutant Blobs Attack!!! is a fun little game. It may be the cheapest on PSN, but since some similar smartphone releases are much less expensive and take a lot longer to beat, it does bring up the debate of proper game pricing. Regardless of what it should ultimately cost, though, Mutant Blobs Attack!!! is a fun, quirky game that anyone can enjoy.
    • 84 Metascore
    • 85 Critic Score
    Street Fighter X Tekken is a worthy new fighting game franchise for Capcom, one that brings together two unlikely groups of foes in a game that blends a more traditional style of gameplay with some very interesting-if not slightly controversial-new ideas.
    • 93 Metascore
    • 90 Critic Score
    Mass Effect's brilliant story remains intact, and if you played the previous two games, the payoff's more than satisfying. Some cover and combat issues remain unsolved, though, and the idea of participation in a completely separate multiplayer mode potentially influencing your single-player ending is mind-boggling.
    • 53 Metascore
    • 50 Critic Score
    Where the original Hyperdimension Neptunia showed so much potential, its sequel falls flat on its face in most ways.
    • 82 Metascore
    • 80 Critic Score
    SSX
    Only the limited multiplayer options keep this one from reaching the upper echelon of sports games. With glass-smooth controls, outstanding visuals and a jammin' soundtrack, this is a reboot worth giving a shot.
    • 92 Metascore
    • 95 Critic Score
    The game is mighty abstract, but it's through this abstraction that it finds it greatest power. I feel very strongly that game designers don't latch on to enough mystery and narrative obliqueness; Journey is out there; its expression is magnificently visual and deceptively interactive.
    • 83 Metascore
    • 90 Critic Score
    While it doesn't have as extensive of a roster of modes as some of its earlier siblings, Lumines: Electronic Symphony is just utterly fantastic in what it does do-most evident in its stellar soundtrack, which returns to the same thematic roots as the original Lumines. Electonic Symphomy must be some sort of alien-technology time machine-turn it on, and suddenly you'll realize it's now hours later.
    • 57 Metascore
    • 40 Critic Score
    What should've been a fun collection of minigames showing off the Vita's capabilities ended up a completely unappealing tech demo. There isn't enough game here to justify the price.
    • 62 Metascore
    • 55 Critic Score
    ModNation Racers: Road Trip features impressive creation tools integrated with a moderately enjoyable game. But with no online multiplayer and a single-player mode that becomes quickly frustrating, you must decide if the creative aspects are enough to keep you satisfied.
    • 49 Metascore
    • 30 Critic Score
    Although it handles well enough, the fact of the matter is this game has barely been tweaked over its 99 cent iOS brethren and is ridiculously overpriced for it as it sits amongst a field of a half-dozen better racing games for the Vita launch.
    • 49 Metascore
    • 50 Critic Score
    Solid dungeon crawler action is held back by monotonous game play and a cluttered loot system, but most of all a price point at $40 that is more than double the PSN price for virtually the same game.
    • 73 Metascore
    • 80 Critic Score
    This inventive and unique puzzler is so much fun for the price that a few irksome late game flaws can be forgiven.
    • 69 Metascore
    • 60 Critic Score
    It's great to finally have a portable Katamari as playable as the console versions, but we already saw this game seven years ago…and six years ago…and five years ago…and...
    • 74 Metascore
    • 75 Critic Score
    At certain moments, Syndicate was a beautiful, engaging shooter that had me on the edge of my seat, but there were just as many phoned-in, shoot-by-numbers sequences that left me feeling that it's bound a bit too tightly by a set of conventions that lead to an unfortunately predictable experience. Starbreeze definitely knows its way around the genre, but I can't help but wish that they would've strayed a bit farther from the script with this one.
    • 76 Metascore
    • 85 Critic Score
    In trying to please everyone, American Nightmare takes a small step back from what made the original Alan Wake an original and enthralling experience, but is still well worth the price of admission for old and new fans alike.
    • 80 Metascore
    • 80 Critic Score
    Still a stellar fighting game, but if you already have it on a console, there's no point in picking it up again.
    • 83 Metascore
    • 90 Critic Score
    Rhythm Heaven Fever is fun, it's quirky, it's lovable, it's charming-and it's a perfect example of the care and consideration Nintendo puts into all of their gaming projects, big and small.
    • 76 Metascore
    • 85 Critic Score
    Despite my gripes, I have to admit that I f***ing loved this game. I really wished they would've skipped the bulk of the major changes to the game's narrative, but from a pure gameplay standpoint, it's arguably my favorite Twisted Metal title to date. The controls are on point, the level design's at or above anything else the series has produced, and (when it works) the multiplayer's nonstop gameporn that'll offer dozens of hours of replay value for anyone who gives it the time.
    • 79 Metascore
    • 80 Critic Score
    Hakuoki: Demon of the Fleeting Blossom brings the world of Japanese girl's romance games to America-but is a game that both sexes could find a lot of enjoyment in.
    • 81 Metascore
    • 85 Critic Score
    I've cursed the name of more than one ex-girlfriend for uttering these words, but here they are, nonetheless: I loved Amalur, but I'm not sure I'm in love with it. It's a beautifully realized game with a lot of solid features, but it falls just short of blowing me away. That it came so close is both its blessing and its curse, but I'd still say it's worth a playthrough if you're even the slightest bit curious.
    • 80 Metascore
    • 70 Critic Score
    A story worthy of the franchise, Uncharted: Golden Abyss falls short in terms of pacing and controls, as the touchscreen gimmick takes the experience down a big notch.
    • 71 Metascore
    • 80 Critic Score
    Gotham City Impostors looks and feels great and adds just enough personality to differentiate it from the crowd of similar online multiplayer games.
    • 85 Metascore
    • 85 Critic Score
    A new control scheme and deeper career mode should lure fans back that were turned off by the last game for one more go in the octagon.
    • 77 Metascore
    • 80 Critic Score
    Shank 2 takes the old-school, side-scrolling brawler and infuses it with a hefty dose of blood and gore. Crisp graphics, smooth controls, and ballet-like action will give action fans a reason to take a break from Modern Warfare 3 or Battlefield 3.
    • 85 Metascore
    • 90 Critic Score
    Best of all, the game is undeniably a BioWare production. The story progression for each class-eight in all-would make a respectable standalone game. Put together in this massive shell, it's a revelation.
    • 80 Metascore
    • 90 Critic Score
    Better A.I. and combat mechanics than the first Darkness, gorgeously painted environments, and the same ol' omnipotent snake-headed dark force makes for one heck of a game play combination.
    • 67 Metascore
    • 60 Critic Score
    The nostalgia factor will drive many to want to purchase this, but numerous flaws, possibly covered up the first time around by childhood innocence, and a lack of extra features should have you waiting for this to go on sale first.

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