EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 75 Metascore
    • 80 Critic Score
    Blood of the Werewolf is a solid 2D platformer that hearkens back to a bygone era. Tight controls and decent action make up for somewhat bland aesthetics, while the extra modes seen in this version offer more than enough replayability to garner a look from most gamers.
    • 70 Metascore
    • 90 Critic Score
    The best representation of the action that happens inside the Octagon yet. While it’s not simple, the control scheme is still easy enough to learn that it takes the experience to an entirely new level as you break your opponents down standing up, in the clinch, or on the mat. With outstanding next-gen visuals, EA Sports UFC is good enough to carry around a championship belt.
    • 84 Metascore
    • 85 Critic Score
    While most of Ultra Street Fighter IV‘s new characters are little more than port-overs from Street Fighter X Tekken, the characters are still welcome additions to the roster—and the rest of Ultra‘s features and expanded online modes make upgrading a decision worth making for fans.
    • 71 Metascore
    • 70 Critic Score
    Tomodachi Life is a trip into a world where your Miis live out a never-ending series of bizarre and amusing adventures. While I’m glad that Nintendo of America decided to take a chance in bringing it our way, those adventures are unfortunately tainted somewhat due to a few gameplay decisions that really should be rectified in a future sequel.
    • 80 Metascore
    • 90 Critic Score
    Pushmo’s Wii U debut maintains the franchise’s exceptional standard of fun, deep puzzles, but don’t be surprised if you find yourself occasionally missing the portability and 3D functionality of the first two games.
    • 59 Metascore
    • 55 Critic Score
    While a welcome break from the tired retreadings that define most games, Murdered: Soul Suspect finds itself in a precarious place where narrative value, above all else, is of chief importance. But while the deadlike denizens of Salem might sound right for this sort of game, the absence of compelling characters keeps what’s otherwise an interesting idea from landing any staying power.
    • 83 Metascore
    • 75 Critic Score
    The Show was clearly on its last legs on the PS3, and the revamped, more true-to-life ballparks infuse some much-needed atmosphere in the series’ PS4 debut. Meanwhile, Road to the Show includes several tweaks that help you create a more dominating prospect. Unfortunately, the player models don’t receive the same level of care, and the game’s online components aren’t on the level of most other sports franchises—issues that absolutely must be addressed going forward.
    • 82 Metascore
    • 85 Critic Score
    Although the repercussions from decisions in 400 Days don’t prove as critical as Telltale promised, In Harm’s Way still gets Season Two back on track after it appeared to be losing itself in the first two episodes.
    • 75 Metascore
    • 60 Critic Score
    Tropico 5 is a noticeable, if subtle, revision on the Tropico formula. The new Eras and the Dynasty system create additional gameplay layers without disrupting the balance of the experience. The multiplayer, while fun when it works, mostly doesn’t.
    • 80 Metascore
    • 70 Critic Score
    Imaginative, cleverly integrated online play helps to bolster Watch Dogs’ less exciting single-player offering, which fails to capitalize on its ambitious hacking concept in any truly memorable way.
    • 83 Metascore
    • 90 Critic Score
    Transistor falters near the end by giving players access to a few game-breakingly powerful abilities, but the anticlimax is more than made up for by its touching story, gorgeous presentation, and imaginative take on the action-RPG formula.
    • 79 Metascore
    • 85 Critic Score
    Great level design, strong replayability, and beautiful graphics more than make up for a sometimes-disjointed plot. The New Order proudly exclaims that Wolfenstein is back, and this new entry should be played by all FPS fans.
    • 88 Metascore
    • 75 Critic Score
    Mario Kart 8 looks spectacular, sounds impressive, and delivers solid racing action worthy of the series. But it’s also that rare Nintendo game that manages to be less than the sum of its impressive parts thanks to some ill-advised design choices, half-baked ideas, and gimped Battle Mode.
    • 53 Metascore
    • 55 Critic Score
    For every great thing Bound by Flame does, it messes up critical gameplay components like the combat. There’s this sense that the game can’t get out of its own way, and only die-hard high-fantasy fans that aren’t afraid of getting torched by a budget title should check this one out.
    • 80 Metascore
    • 85 Critic Score
    Loathe as I am to lazily make comparisons, Capy did so first. Super Time Force is exactly as advertised: Braid meets Contra wish a dash of cartoony approach to time-travel. The result is just as spectacularly stupid and spectacularly good as you’d expect from such a description, with an added dash of think-y fun formed by layering multiple reality loops. Sounds bananacakes? Well, it is. And it’s great.
    • 49 Metascore
    • 25 Critic Score
    Easily Beenox’s worst outing with the Spider-Man brand. Nearly every game system is a step backward from the previous three Spidey games—this one isn’t worth your time or effort.
    • 78 Metascore
    • 75 Critic Score
    A few curious design choices and a lack of enjoyable single-player content hold World Tour back, but the golf basics are as solid as they’ve ever been, and the online multiplayer does wonders to help breathe new life into the series.
    • 82 Metascore
    • 70 Critic Score
    Gorgeous to see and hear and engaging as far as gameplay is concerned, Child of Light is an excellently built game with a forgivably wonky augmentation system but an underdeveloped narrative. Its artists very clearly knew what they wanted it to be, but couldn’t quite manage to orchestrate effectively. Play it, soak up its beauty, but expect a jejune take on fairy tale yarn-spinning.
    • 80 Metascore
    • 90 Critic Score
    Kirby’s debut on the 3DS could not have been better as new powers and puzzles complement classic Kirby gameplay to provide an experience both fresh and familiar to longtime fans.
    • 81 Metascore
    • 85 Critic Score
    Square Enix Montreal has created a game in Hitman Go that avoids the trappings of so many other attempts to bring popular franchises to mobile devices—and the result is an experience that feels fresh, unique, and exciting from start to finish.
    • 47 Metascore
    • 65 Critic Score
    The lack of originality is evident from the opening animation, but in small doses, The Quest for Stuff can provide fans of Family Guy a welcome chuckle here and there, and that makes it worth the free download.
    • 60 Metascore
    • 40 Critic Score
    Instead of making a case as to why you need a Kinect, Kinect Sports Rivals shows that the peripheral—and most games revolving around it—still have a long way to come.
    • 79 Metascore
    • 80 Critic Score
    While Trials Fusion isn’t the best entry in the long-running motorbike-racing franchise, the core of what made previous entries so great remains, which should satisfy longtime fans and newcomers alike.
    • 62 Metascore
    • 75 Critic Score
    Don’t let the concept scare you off if you’re a role-playing fan. Yes, Conception II: Children of the Seven Stars does revolve around making “battle babies” with a collection of female companions, but there’s a Persona-esque addictive quality to the package, and RPG players shouldn’t be ashamed to tote this one around on the bus or plane.
    • 61 Metascore
    • 30 Critic Score
    Ragnarok Odyssey ACE tries its best to salvage last year’s disappointing Vita-only action-RPG with a few new gameplay mechanics and expanded content, but the minor fixes can’t come close to patching the fundamentally boring core.
    • 70 Metascore
    • 80 Critic Score
    While some of its parts still feel like trappings of a less-advanced era of gaming, Deception IV is a more than worthy—not to mention unashamed—continuation of a franchise that mixes unique, original concepts with that deep, dark desire we all hold to be a little evil sometimes.
    • 53 Metascore
    • 70 Critic Score
    The vile, scheming, cursing Metallia might be too intense a main character for some, and the combat is more serviceable than outstanding, but Nippon Ichi fans who’ve felt a lack of innovation in some of the twisted Japanese developer’s more recent fare should find a refreshing change of pace here.
    • 67 Metascore
    • 85 Critic Score
    Some minor bugs and a lack of replayability can’t hold back Constant C, a puzzle-platformer full of memorable conundrums and surprisingly charming characters.
    • 80 Metascore
    • 90 Critic Score
    This new-gen installment of the inFAMOUS franchise offers a new hero, a new city, and tons of new powers. But this is still inFAMOUS at heart, and it’s filled with familiar—if refined—open-world gameplay. Protagonist Delsin Rowe’s story is more interesting than former leading man Cole MacGrath’s, and his powers are more fun to use, too. As far as I’m concerned, this is the first must-play PS4 title.
    • 50 Metascore
    • 55 Critic Score
    As a side project to the main series, Yaiba: Ninja Gaiden Z offers an interesting shift in tone and a main character with a lot of promise, but the combat and puzzles feel too rote and unpolished to deliver on the strong potential of the concept.

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