DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 76 Metascore
    • 70 Critic Score
    Something I would recommend to those who either grew up with these games or just enjoys them in general. Since they are straight ports, if you didn’t like them before, nothing in this collection is going to change your mind. I wish I could give it a higher score because of my love for Disney, and I probably would have if these games were fully remastered, but the fact of the matter is you are more than likely only going to be playing DuckTales and DuckTales 2.
    • 74 Metascore
    • 70 Critic Score
    While some parts of Luigi’s Mansion may be beginning to show their wear, by and large the game is still just as much of a quirky, experimental romp as it was 17 years ago.
    • tbd Metascore
    • 70 Critic Score
    There is a good game buried underneath all the usual tiny developer fodder: unfunny in-jokes, unneeded cameos, the ultra-hard mode(s), the obsession with 80s and 90s gaming and pop culture, the detailed sprites. More energy should’ve been put into making more memorable environments and bosses, a more well thought-out leveling system, and a stronger story that used NPCs more than once, and fleshing out the already engaging ‘gunseed’ mechanic.
    • tbd Metascore
    • 70 Critic Score
    Police Stories is a solid tactical shooter that is great to play together with a friend. It is a short experience with a story that doesn’t really matter but is competent enough to fulfill its role. I’m hoping that more levels are added in the future because the entire game can be completed in six to eight hours. Even with the small tweaks that need to be fixed, Police Stories offers fun gameplay and the need for extensive communication in co-op, which is exactly what I wanted and expected.
    • 73 Metascore
    • 70 Critic Score
    The game acts like a quick Super Mario campaign with an accompanying endless collection of levels — and endless Super Mario levels is never a bad thing. Despite a fantastic new delivery system found in Super Mario Challenge, too may of the downgrades strip the components of Super Mario Maker that made it a breakaway success on Wii U.
    • 70 Metascore
    • 70 Critic Score
    Fitting between an arcade racer and a sim, Project CARS 3 tries something new with the series, but doesn't feel like a huge step forward.
    • 77 Metascore
    • 70 Critic Score
    While Aeternum doesn't do anything to avoid the pitfalls inherent to the MMORPG genre, it lessens their impact with flexibility and smart multiplayer mechanics. The Grind falls to the wayside while dynamic, fast-paced gameplay takes center stage. Married with a setting that diverges from MMO predecessors, New World: Aeternum offers an experience that will keep players invested, and enjoying the whole ride.
    • 68 Metascore
    • 70 Critic Score
    Of Mice and Sand -Revised- is a positively charming title. It’s a cute and entertaining world that I would love to come back to if Arc System Works could find a way to make a second trip more compelling with additional gameplay options.
    • 80 Metascore
    • 70 Critic Score
    The Red Strings Club isn’t afraid to stop you in your tracks with its dialogue — to challenge your ideas and principles — but in the pursuit of this it too often fumbles.
    • 63 Metascore
    • 70 Critic Score
    8-Bit Hordes doesn't do anything special but will provide a fun and comfortable experience to new players of the real-time strategy genre.
    • 71 Metascore
    • 70 Critic Score
    SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated is a nostalgia-filled time machine that brings back the golden age of the license while adding a fresh coat of paint.
    • 73 Metascore
    • 70 Critic Score
    As it stands now, STALKER 2 is fun and has a lot of potential, but it would be unfair to call it good. You can easily sink 100 hours into it without noticing, especially if you have a deep love for previous iterations. However, the performance issues, overall inconsistency in many areas, and clumsy presentation will hold this game back until a major overhaul comes.
    • 77 Metascore
    • 70 Critic Score
    Elden Ring Nightreign is a game that's likely going to split FromSoftware players in a way we haven't seen before. In addition to being a clear departure from what fans expect from the studio, it's also a title that 100% hinges on the team you experience it with. Play with Elden Ring pros, and it can be a blast. Play with average Nightfarers or casual matchmakers, and it can turn into a slog. This leaves the game in a little bit of a No Man's Land, too punishing and brutally tuned for the mass audience the new genre format wants to attract, and perhaps too much of a departure for some of the longtime fanbase. Nightreign can be really fun once you adjust to it, when everything clicks, when you have the perfect team of three, when the RNG is friendly, and when you have a lot of time on your hands to chip away at final bosses with ridiculous amounts of HP. Sadly, the repetitive nature and balancing issues also can make it feel like a series of the world's longest Soulslike runbacks ever—over, and over, and over.
    • 69 Metascore
    • 70 Critic Score
    Borderlands has always been known for its likable characters, and the protagonists introduce in New Tales From The Borderlands continue this grand tradition alongside a well written story. The characters play very well off of one another and grow before our eyes as they each dive deeper into their own psyches. But the lack of innovation in the gameplay is disappointing after this many years, which makes New Tales From The Borderlands mainly worth checking out for fans of the series.
    • 75 Metascore
    • 70 Critic Score
    RAIDOU Remastered: The Mystery of the Soulless Army is the definition of a solid 7 out of 10 game. Everything it sets out to do, it delivers, but in the modest way possible. It's a humble action RPG with Shin Megami Tensei elements, such as demons and an adapted Press Turn mechanics, and it doesn't dare go beyond that. However, the blend of sleuthing elements with supernatural powers could have pushed its story and turned an otherwise unremarkable game into a stellar spinoff, but it ultimately fell short. I only recommend RAIDOU Remastered to the most die-hard SMT fans, while other JRPG players might want to postpone their initiation into a demonic cult when the admission ticket is cheaper.
    • tbd Metascore
    • 70 Critic Score
    Project Nimbus makes a great attempt at capturing the mech action genre that rarely comes West. Fans will find a lot of what they want from mech action, but the lack of motivation to complete missions could potential hurt the chances of them completing the game. For a small indie game, Project Nimbus hits all the right ques to be a great action game, but dated visuals and confusing story might hold this back from reaching a wider audience that it deserves.
    • 74 Metascore
    • 70 Critic Score
    Chroma Squad is a nostalgic step in the right direction but it might take some time before we take bigger strides in giant mech feet.
    • 65 Metascore
    • 70 Critic Score
    Empyreal is a solid action RPG with soft rogue-like elements that manages to swing above its weight where it counts, but still suffers from some noticeable jank. The game still plays well and offers plenty of replayability, including a secret ending only accessible in a New Game Plus run. At the end of the day, Empyreal is a solid first showing by Silent Games, a team who clearly knows what they want to create. If you live for games where you can maximize the strengths of your playstyle while minimizing the weaknesses, Empyreal is for you. I see a second climb in my near future. Here's to hoping you'll catch some of what I've left behind.
    • 65 Metascore
    • 70 Critic Score
    A video game based on Animal Farm is a crazy idea on paper, but it mostly manages to stick the landing with its weighty political themes still intact.
    • 75 Metascore
    • 70 Critic Score
    One Piece: Pirate Warriors 4 is what I look for in a game based on an anime or manga.
    • 68 Metascore
    • 70 Critic Score
    Cthulhu: The Cosmic Abyss successfully nails the elements I love most about cosmic horror: the crushing weight of thalassophobia, a dense atmosphere, the chilling descent of humans into madness, and Cthulhu himself. I mean, we usually watch civilians become his victims in most stories, but in this one, we have scientists losing their grip and believing his mad cult, on top of some investigative systems that are genuinely clever. So it is very interesting! However, there were some stumbles along the way that were hard to ignore and ultimately took some of the shine off the overall experience. Ultimately, the game did make me lose my sanity, but not always for the reasons I expected. While the atmosphere is great, the lack of technical polish in the latter half of the game is a significant hurdle. If Big Bad Wolf can iron out the performance following launch, this will be an indispensable title for fans of the genre. For now, it's a brilliant but bruised descent into the abyss.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 70 Critic Score
    As an installment that mostly revolves around setting up Clementine and her group for a dramatic confrontation that would have unfolded in the next two episodes, Episode 2 of The Final Season doesn’t quite deliver the same thrills that the first episode of the season provided, but is still an entirely worthy entry in the story so far. However, the question now is what “the story so far” really looks like.
    • 56 Metascore
    • 70 Critic Score
    Ghost Recon Breakpoint’s greatest selling point is the fact that players can dictate their own experience.
    • 68 Metascore
    • 70 Critic Score
    Pixel Ripped 1978 sticks close to the formula that has kept the series more relevant than the games it pays homage to, and that's not a bad thing. Full of quirky fun and many nostalgic throwbacks to the days of Atari, there's plenty here but more so for the older folks who were around when wood-panel finishes were all the rage.
    • 73 Metascore
    • 70 Critic Score
    Demonschool has a quirky charm. I initially enjoyed its battle system, but I grew bored with it before long. Even though I had to push myself to finish it, I walked away with a satisfying experience. The characters, the witty and snappy script, and the story development kept me hooked. It's not a groundbreaking game, but for those who enjoy over-the-top humor, puzzle-like gameplay, and demonic themes, it might be a good pick.
    • 82 Metascore
    • 70 Critic Score
    For me, it was an experience that lost steam the longer I played, but I can’t deny how much I enjoyed its initial opening hour.
    • 77 Metascore
    • 70 Critic Score
    Any game receiving a sequel after 20 years is an achievement, especially one from a company's niche portfolio. Phantom Brave has always seemed more like a Disgaea spinoff than a major Nippon Ichi Software title. Still, the game had its unique identity, unusual features, and heartfelt characters. The sequel, Phantom Brave: The Lost Hero, expands on the original's mechanics. It introduces new ways to employ the phantoms and their quirks in strategic combat and also adds fresh methods to strengthen and progress characters. However, a lackluster and overly childish story might turn off players uninterested in grinding to astronomical levels, potentially putting the series back into a long hiatus or even ending it for good in favor of NIS's more acclaimed tactical RPGs.
    • 73 Metascore
    • 70 Critic Score
    Directive 8020 is a good addition to the Dark Pictures anthology and a solid start to its second season. Its story ranks among Supermassive Games’ best work, marking a much-needed step forward for a studio that has struggled to release standout titles in recent years. The decisions players have to make carry real weight, significantly shaping the outcome of the story and adding a ton of replay value for players who want to uncover every consequence of their choices. However, while the stealth sequences can be tense and are well-designed, they appear way too frequently and make it surprisingly easy to kill off characters you dislike, weakening some of the emotional impact. This is an issue mainly because there are characters that are boring and uninteresting due to mediocre voice acting, potentially leading the player to want to eliminate them. Still, even with a couple of shortcomings, Directive 8020 remains an engaging narrative-driven adventure that Dark Pictures fans should not miss.
    • 76 Metascore
    • 70 Critic Score
    For as much I may enjoy the gameplay and story, I can’t deny that all the issues I encountered really marred my experience with Deadfire.

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