Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 62 Metascore
    • 60 Critic Score
    The compromised controls don't ruin what is still a fun game to this day, but the lack of precision certainly makes it feel like an inferior port if you have the option to get it on PS3, Vita or PC.
    • 62 Metascore
    • 60 Critic Score
    While there's good fun to be had in co-op mode, and players who like their shooters chock full of zombies won't be disappointed, this feels likes a somewhat limited package on the whole.
    • 62 Metascore
    • 60 Critic Score
    That said, Splash or Crash is very much a decent addition to the eShop, and provides enough enjoyment and replay value to be worth its low price.
    • 62 Metascore
    • 60 Critic Score
    This being the case, Dead Island: Riptide will please fans of the original and zombie enthusiasts in general, but first-person shooter connoisseurs won't exactly struggle to find fault with it and are best advised to find their gun-toting thrills elsewhere.
    • 62 Metascore
    • 60 Critic Score
    Despite its flaws, LEGO City Undercover: The Chase Begins is a charming release, packed with diverse missions, mostly impressive visuals and a great cast of characters.
    • 62 Metascore
    • 60 Critic Score
    Worms Battlegrounds continues to impress in multiplayer, offering more of the same team-based battles and outrageous weapons. But it's not the most unique or exciting Worms release, and you'd be hard pressed to pick it out of a lineup
    • 62 Metascore
    • 60 Critic Score
    Noble Nutlings is a solid first effort for Boomlagoon, offering fun, fast-paced courses and a wide-eyed cast of squirrels that we likely haven't seen the last of.
    • 62 Metascore
    • 40 Critic Score
    The big problem is, the pack is in an alarmingly terrible state. So much of it is downright broken to the point where it's truly surprising the release was not further delayed. Dream weddings turn into nightmares. For clarity, all issues we're about to describe are from our time with the content post-launch, after we installed the release-day patch.
    • 61 Metascore
    • 60 Critic Score
    Rory McIlroy PGA Tour is far from a double-bogey catastrophe of a golfing game, and has all the fundamentals to challenge for honours. With a little extra love and lots of additional content, it could potentially go beyond par and soar like an eagle.
    • 61 Metascore
    • 40 Critic Score
    Lost Planet 3 isn't a lost cause. There's some genuine emotion to be found in its storyline and a spattering of variety to its combat, but this is marred by unoriginal core gameplay and lackluster level design.
    • 61 Metascore
    • 40 Critic Score
    Hell Yeah! Pocket Inferno is ultimately a mediocre side-scrolling action game that could have been much greater had it actually tried to invoke its predecessor instead of just referencing it through the art style.
    • 61 Metascore
    • 40 Critic Score
    What we have now is a Sonic game that takes a step forward from Episode 1, but is still a step back from a game half a year old. Sonic 4: Episode 2 certainly isn't the worst game to grace the series over the years, but not even the most steadfast Sonic fans will fondly remember Episode 2 as one of their favorites, if it is remembered at all.
    • 61 Metascore
    • 60 Critic Score
    The lack of specific co-operative mechanics is something of a missed opportunity.
    • 61 Metascore
    • 60 Critic Score
    Ubisoft may want us to form crews and connect with fellow racing fans, but as it stands, we'd rather just get behind the wheel, turn up the radio and explore this staggering country by ourselves.
    • 61 Metascore
    • 40 Critic Score
    The bottom line feels as disappointing as the game itself. Rocksteady has a game on their hands that’s 20% filled with flair, flourish and joyous moments, but is bogged down by the other 80%, with braindead live-service stuff that no one really asked for and that might have been influenced by the publisher. With the current state of the industry, hopefully Rocksteady can come back with their next title and deliver the quality sort of game that they're more than capable of making when they're left to their own devices.
    • 61 Metascore
    • 60 Critic Score
    Deadpool is far from a bad game, yet the developers' over-reliance on the appeal of the source material means it rarely shoots for the stars.
    • 61 Metascore
    • 60 Critic Score
    F1 Race Stars is hindered by a lack of courses, while the omission of drifting and lack of customisation ensures that it doesn't have the same longevity and levels of excitement as the likes of its contemporaries.
    • 61 Metascore
    • 80 Critic Score
    While we yearned for some of the 1993 game's imperfections in a purely nostalgic sense, Superfrog HD is a great platformer in its own right that works as both an effective homage and a means of breathing new life into an underrated classic.
    • 61 Metascore
    • 60 Critic Score
    Joking aside, Flockers has character and is satisfactorily challenging for the most part, but is a dish best served in bite-sized chunks. This being the case, home consoles don't necessarily feel like the optimum platform for the game, so we'd like to see those sheep herded towards tablet pastures in the future.
    • 61 Metascore
    • 60 Critic Score
    Without combat or much in the way of jump scares, In Fear I Trust is a mobile horror game that works well with the platform to focus on exploration and atmosphere to send a chill down a player's spine.
    • 61 Metascore
    • 20 Critic Score
    The one saving grace is that die-hard Star Wars fanatics can collect cards of all their favorite characters, even the more obscure ones like each individual alien from A New Hope's cantina scene. But even that novelty isn't enough to make Star Wars: Force Collection worthwhile to suffer through the insultingly unintuitive menus and boring, non-interactive card battles. It's a free download, but even then it's overpriced.
    • 61 Metascore
    • 60 Critic Score
    For all of its faults, Fable: The Journey is undoubtedly an experience, and one of the better single-player Kinect games on the market, even if it is a journey you're unlikely to make more than once.
    • 61 Metascore
    • 60 Critic Score
    It provides satisfying combat, though the developers' attempt to build on this with additional mechanics comes across as half-baked. As a companion piece to The First Avenger, it will no doubt shift a mound of copies, but if Next Level Games intended this to be Marvel's answer to Arkham Asylum, then they red, white and blew it.
    • 61 Metascore
    • 60 Critic Score
    Despite its dozen games and side activities, Game & Wario lacks any of the depth in design of something like Nintendo Land, which offers rich multiplayer experiences that really grab the attention of everyone around you.
    • 60 Metascore
    • 60 Critic Score
    It's a package that rivals the very best party games for volume, so ultimately when the whistle blows and the action is go, there's plenty of fun to be had with Kinect Sports Rivals.
    • 60 Metascore
    • 60 Critic Score
    Caddoc and E'lara are OK but largely forgettable characters, and the muddy graphics and frequently questionable design choices make the campaign sometimes feel like a chore.
    • 60 Metascore
    • 60 Critic Score
    Ultimately, however, while there's fun to be had, Ryse: Son of Rome is a little too shallow to conquer the Xbox One's launch lineup.
    • 60 Metascore
    • 20 Critic Score
    There is a decent if repetitive kart racer here, but no game could be decent enough to excuse Rovio's tactics of extortion.
    • 60 Metascore
    • 40 Critic Score
    Faif feels like it could be used as the foundation for an excellent and interesting take on the RPG genre, but in that same vein it also feels like it is incomplete, and only a small part of what should be a much bigger whole.
    • 60 Metascore
    • 60 Critic Score
    The quests and upgrades feel poorly applied, meaning the game struggles to establish its true purpose and identity. Stripping away all the extra elements brings just a pretty standard JRPG that offers little really to get excited about.

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