Destructoid's Scores
- Games
For 4,835 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Nine Hours, Nine Persons, Nine Doors | |
|---|---|---|
| Lowest review score: | Afro Samurai 2: Revenge of Kuma Volume One |
Score distribution:
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Positive: 2,684 out of 4835
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Mixed: 1,724 out of 4835
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Negative: 427 out of 4835
4909
game
reviews
- By Date
- By Critic Score
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- Critic Score
The fighting is pretty looking, but very barebones; the music is catchy, but repetitive; and all the extra modes while solid, don’t do much to make this title truly stand out.- Destructoid
- Posted Dec 5, 2013
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- Critic Score
Although its core campaign is far too short, the game is a blast with other players, and the wide variety of challenges should keep you playing for hours.- Destructoid
- Posted Dec 3, 2013
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- Critic Score
Rain Blood Chronicles: Mirage probably isn't going to stick with you as a cherished experience, but it's a competently designed combo slasher with a fair bit going for it. Players who like their 2D hack n' slash combat fast and accurate should be satisfied.- Destructoid
- Posted Dec 2, 2013
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- Critic Score
QCF Design had a fantastic core game built years ago, and it holds up today, especially with the added bells and whistles. Despite its generic title, there really is nothing else like the dungeon-puzzling found here.- Destructoid
- Posted Dec 2, 2013
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- Critic Score
It's cheap, sweet candy with little nutritional value that might make you sick after a while.- Destructoid
- Posted Dec 2, 2013
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- Critic Score
The multiplayer extensions are a blast (if you have that many guitars, or friends that can play), and the karaoke and backing track selections can really further the creativity. While the jumps in difficulty can be drastic at the higher levels, there's still plenty of ways to adapt, and BandFuse surprises at each step.- Destructoid
- Posted Nov 29, 2013
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- Critic Score
The lack of online play and the overall single-player experience is a pretty big bummer. Unless you’re desperate and need a quick Mario Party fix on the go, stick with a console version if you can.- Destructoid
- Posted Nov 27, 2013
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- Critic Score
Though the core gameplay is largely unchanged and the set of missions are just as short in length, Wattle Gobbler features a more fleshed out narrative, with funnier and more important dialogue. Mister Torgue shines as one of the most well-written characters in all of Pandora, and that brilliance helps make this DLC pack more worthwhile than the last one.- Destructoid
- Posted Nov 26, 2013
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A nearly flawless update of a decade old title. While it’s unfortunate that the online mode isn't nearly as polished as the rest of the game, the true soul of the game has never looked so beautiful.- Destructoid
- Posted Nov 26, 2013
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- Critic Score
Fighter Within is a lazy tech demo with a poor story, unimpressive fighting engine, and a forgettable cast.- Destructoid
- Posted Nov 26, 2013
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- Critic Score
Whereas Regular Show 3DS was a flawed love letter to retro fans, Explore the Dungeon is a sheet of paper with chicken scratch scrawled on it. It's the worst game WayForward has put out in years, and yet another example of a wasted licensed game opportunity.- Destructoid
- Posted Nov 25, 2013
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- Critic Score
While Stick It to the Man! isn't a particularly long title (it may only take you between three to five hours to complete the game's ten chapters) there's loads to observe and listen in on, and dozens of minds per level to explore, leaving you wanting more. I couldn't get enough of it.- Destructoid
- Posted Nov 24, 2013
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- Critic Score
If you are a hardcore player, then you should definitely get this, but if you just casually play multiplayer or co-op with friends on occasion then you'll be fine skipping it.- Destructoid
- Posted Nov 24, 2013
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- Critic Score
With a pricing scheme that doesn't feel exploitative and a balanced character roster, the well developed mechanics will keep you busy until the new content drops next year.- Destructoid
- Posted Nov 24, 2013
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- Critic Score
Despite its short length, The Shivah is worth playing for its story and to see how far adventure games have come in the last few years.- Destructoid
- Posted Nov 24, 2013
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- Critic Score
Zoo Tycoon has a distinct lack of depth, but if you're capable of sitting down with this simplistic simulator, you'll smile more times than you can count. The simulator fan in me was a bit disappointed by the ease of it all, but the child in me couldn't help but enjoy myself.- Destructoid
- Posted Nov 22, 2013
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- Critic Score
Super Motherload is simple enough so that anyone can pick it up and play, but complex enough for mining veterans to keep coming back to fully upgrade characters or even risk playing in hardcore mode. The sci-fi ’80s vibe is delightful and the perfect setting for this ridiculously addicting game.- Destructoid
- Posted Nov 21, 2013
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- Critic Score
The lack of depth hurts Foul Play the most, and it's really a shame considering how brilliant the aesthetic is. I wanted to run around the stage, but playing the game made me exit stage left.- Destructoid
- Posted Nov 21, 2013
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- Critic Score
Ryse looks great and has a lot of great ideas, but it falls flat in nearly every respect in regards to its core story. If you're a hardcore action fan you may get some satisfaction on the highest difficulty setting, but even then I'd wait for an equally hardcore price drop.- Destructoid
- Posted Nov 21, 2013
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- Critic Score
Powerstar Golf isn't particularly special, but it'll win over the hearts of golf fans for sure. If all you're looking to do is whack a ball down a course on a next-gen system with the occasional bit of positive reinforcement, Powerstar is your huckleberry.- Destructoid
- Posted Nov 20, 2013
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Meanwhile Wii Fit U's mini-games are fun, but still suffer from being single-player/non-simultaneous multiplayer and there just isn't that much new stuff.- Destructoid
- Posted Nov 20, 2013
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AquaPazza is a charming little fighter that should highly appeal to anime fans and the most hardcore of fighting denizens. Beautiful visuals, catchy music, and a fighting system that perfectly culminates everything Examu has done up to this point.- Destructoid
- Posted Nov 20, 2013
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- Critic Score
The racing is what matters. And with this game, the racing is fantastic, and Turn 10 is really onto something with this Drivatar stuff. It alone gives Forza Motorsport 5 something over every other racer out there, pushing the genre forward. They've remedied the racing genre's biggest problem: scripted AI cars.- Destructoid
- Posted Nov 20, 2013
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- Critic Score
The level of unique detail in the world is staggering. Every moment spent immersed in it is heartwarming. Fittingly, it feels positively handcrafted.- Destructoid
- Posted Nov 20, 2013
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It was then that I realized that Super Mario 3D World had achieved a level of platforming design that's close to perfection, and there was almost never a moment where I didn't have a smile on my face. This is the unequivocally the best Mario game since Galaxy 2, and it shows up anything the "New" series has ever done, and then some.- Destructoid
- Posted Nov 19, 2013
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- Critic Score
Legends of Aethereus is flawed, but not to the point of being offensive or terrible. While the setting is interesting, the weak combat and poor level design make it hard to recommend. You can experience everything the game has to offer in a couple of hours, and for an RPG that's never a good thing.- Destructoid
- Posted Nov 18, 2013
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- Critic Score
LocoCycle tries a lot of new things thematically, while simultaneously paying homage to classic arcade racing shooters. It doesn't succeed in everything it sets out to do, but if you're looking for a decent arcade shooter to toy around with on your new Xbox One, LocoCycle is it.- Destructoid
- Posted Nov 18, 2013
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A pleasant surprise. As a massive fan of the Panzer series, I was worried that this wouldn't quite honor it, but there's plenty here for gamers who have been longing for an entry since 2003's Orta. There are some mechanical problems, but any old-school rail shooter fan will be able to handle them.- Destructoid
- Posted Nov 18, 2013
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For once, I actually felt overwhelmed in a zombie outbreak, which is a real example of how next-gen technology can be used to do more than simply "make things look better."- Destructoid
- Posted Nov 18, 2013
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Even with the balance issues and design missteps, Need for Speed: Rivals is a blast. Literally. Plowing into cops to watch them explode off the side of the road as you zip by is never not fun. So is blasting them with EMP to watch them flip in the air.- Destructoid
- Posted Nov 17, 2013
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