Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 85 Metascore
    • 90 Critic Score
    An exercise in design excellence, Death’s Door recognizes and capitalizes on its strengths to deliver a smart, creative, and thoroughly engaging adventure, painted with wonderful visual strokes and peppered with witty, thoughtful commentary on life, death, and how we spend the hours in-between. Sporting polish beyond its budget and ambition beyond its scale, Death’s Door is one of the year’s best releases, and a must-play for adventure fans everywhere. Don’t fear the Reaper.
    • 82 Metascore
    • 90 Critic Score
    Vampire Survivors' addicting, screen-filling, dopamine rush gameplay lives on in Vampire Crawlers, where the perspective is now first-person and fights are card-based, but the roguelite itch is scratched just as well as ever.
    • 82 Metascore
    • 90 Critic Score
    The worst thing you could do is write this game off as a Bejeweled 2 rehash. Yes, they've incorporated all the features that have made Bejeweled our go-to puzzler this past decade, but it's the new modes, mini-games and strategy that will keep you coming back. It's like PopCap went out of their way to top themselves and make sure that we never fully pay attention to anything ever again.
    • 70 Metascore
    • 90 Critic Score
    As a piece of entertainment, Lollipop Chainsaw is something truly memorable -- shameless, camp, idiotic, and so very enchanting. As a game, it is a celebration of the arcade era, an era when games felt free to be outrageous without worrying about being taken seriously or making even the vaguest lick of sense.
    • 74 Metascore
    • 90 Critic Score
    For the most part, barring the half-hearted campaign, they've greatly succeeded. If you find yourself playing Smash Bros. into the wee hours of the morning with friends, you should enjoy PlayStation-All Stars: provided that you have at least some affinity towards the franchises that take part in this tournament.
    • 80 Metascore
    • 90 Critic Score
    The hub world is a far more realized slice of the wider Plants vs. Zombies universe, and it's so delightfully odd.
    • 83 Metascore
    • 90 Critic Score
    It simultaneously succeeds as both an action platformer and a Metroidvania with RPG elements, and it's a must-play for fans of either genre. I'm already excited to play as the other two characters eventually, but I also can't wait to see what the future holds for this franchise long term -- because there's a lot to build on.
    • 77 Metascore
    • 90 Critic Score
    FC 26 is the best entry to the franchise in the last five years. It hits its predecessor out of the park in every department, and it’s what any football game should strive to be. With intense gameplay and more modes, there’s something for everyone to enjoy. You can easily spend hundreds of hours grinding the gameplay content and improving yourself, while the rewards act as a cherry on top.
    • 88 Metascore
    • 90 Critic Score
    Edith is the last living Finch and that's meaningful because the Finches have one hell of a tough time staying alive. By my count, there are 37 tombstones in the cemetery -- 12 for the humans and 25 for the pets. I probably missed some.
    • 69 Metascore
    • 90 Critic Score
    On its own, Pokémon Super Mystery Dungeon is a quirky, light-hearted spin-off with well-developed dungeon crawling gameplay that provides a satisfying level of difficulty and gives the player plenty of room to develop their own strategies, all the while offering tons of customization options with a huge roster of potential allies and moves. It's a solid entry in the Pokémon franchise.
    • 83 Metascore
    • 90 Critic Score
    While it may bewilder players new to the genre with the sheer complexity of it all, Anno 2070 succeeds at giving the decade-old series a fantastic makeover.
    • 85 Metascore
    • 90 Critic Score
    I don’t really care about any of that, because Tunic stroked my ego from start to finish. I frequently found myself muttering, “you devious bastard.” It speaks the language of games gone by while injecting both modernity and its own personal twist. It’s brilliant enough to stand apart, and this is one garment I recommend you slip into. Maybe with some leggings. It would look nice.
    • 70 Metascore
    • 90 Critic Score
    I came away from Dynasty Warriors 8 Empires extremely satisfied. The tactical elements outside of battle were well balanced as to be challenging while fair, and the combat carries over the best elements from the main game. It's a bit of a specific niche it's catering to -- fans of Dynasty Warriors combat and long-term strategy elements -- but if those two things are your jam, then Empires should have you hooked.
    • 66 Metascore
    • 90 Critic Score
    For all its missteps as an action-RPG, it is simply flawless as an example of how to make a Vita experience work. Judicious use of touchscreen controls, beautiful visuals, a smartly broken-up mission structure and eerily swift loading times makes this the gold standard for Sony's portable.
    • 92 Metascore
    • 90 Critic Score
    Bloodborne is an interesting mix of everything From Software has learned throughout its storied developmental career. Not everything will gel with fans old and new, but for the most part, the shift towards a combat-oriented game is a net positive. From Software is still one of the only developers left that makes you work for your satisfaction, and Bloodborne is damn satisfying.
    • 80 Metascore
    • 90 Critic Score
    For the price, it totally delivers.
    • 81 Metascore
    • 90 Critic Score
    One of the early examples of what the iPad can do graphically. If you want a game to show off your iPad, this one works well. It also serves as a fine example of how to do excellent analog control on a touchscreen.
    • 85 Metascore
    • 90 Critic Score
    Obsidian has out-Fallouted recent Fallout efforts.
    • 80 Metascore
    • 90 Critic Score
    Oxenfree is a walking simulator that is confident enough in its characters and dialogue to bet that you won't mind just hanging around with them. It believes in the sinister low-ebb horror of the island to worm its way into your mind without having to crutch on a jumpscare every few minutes. It knows that its atmosphere and style will be enough to make you want to wander through its forests and dilapidated military bases. It's a walking simulator you should play.
    • 84 Metascore
    • 90 Critic Score
    There's a lot to love with Wargroove. I definitely have my qualms with some of the campaign mission design and plot, there is so much here to love. I can't say that it's a completely innovate entry into the genre, but I think it's safe to say that Wargroove is a title that needs to be in every turn-based strategy lover's catalog.
    • 89 Metascore
    • 90 Critic Score
    After spending a week with Alan Wake 2 and finally seeing the credits, I can say that it’s one of my favorite titles in an extremely competitive year. Not only has it redefined what I believe video game narratives are capable of, but it also left me invigorated to see how Remedy will innovate once again.
    • 76 Metascore
    • 90 Critic Score
    From the joke-ridden Studio and Magma, to the surprisingly refreshing Mob of the Dead, there's a lot of solid content on offer here in Uprising. In terms of raw layouts, pretty much every map on offer here delivers solid FPS action, and there wasn't one arena in particular that I outright disliked.
    • 94 Metascore
    • 90 Critic Score
    Despite its thin selection of modes, the core of the game is so remarkably solid that anyone with a passing interest would be a fool to pass it up what’s clearly solidified itself as the new standard for the future of fighters.
    • 88 Metascore
    • 90 Critic Score
    Megabonk is a charming, wild, and exceptionally fun title, combining various roguelikes into a fresh experience packed with pop culture references and memes.
    • 84 Metascore
    • 90 Critic Score
    Resident Evil 4 is a 10 out of 10 game. This repackaging of the game is not a 10 out of 10 product. If you already own Resident Evil 4 on the Wii, there is absolutely no reason to buy it here other than the HD-ness, which did nothing for me.
    • 82 Metascore
    • 90 Critic Score
    It's an incredibly dynamic game that seems to perfectly simulate the state of flux that Europe and the Middle East were in during the Middle Ages.
    • 77 Metascore
    • 90 Critic Score
    If you read up on the planets for fun, enjoy movies like 2001: A Space Odyssey, Interstellar, Star Trek: The Motion Picture, or Moon, or find the idea of hauling cargo from system to system and maybe getting in the odd fight along the way appealing, there is very little else out there like Elite Dangerous. I'm highly recommending it despite the tedium in its game play and the long periods of time you will spend just looking at stars/reading stuff on a screen. It is a beautiful, one of a kind experience that I cherish, one of my favourite games in the last few years, and the PlayStation 4 release is no exception.
    • 85 Metascore
    • 90 Critic Score
    Though $3.99 seems like a high asking price for the typical iOS game, BADLAND is more than worth it with a beautiful, challenging single-player and fun multiplayer component, and the added bonus of more levels and a furthering of the mysterious story coming in a later update.
    • 85 Metascore
    • 90 Critic Score
    Some hiccups notwithstanding, Machinarium is just plain one of the best adventure games ever made.
    • 85 Metascore
    • 90 Critic Score
    Cities: Skylines is a title that will eat up hours of your time, and with a commitment from the developers to continue support for the title in the future, and Steam Workshop integration, the huge amount of replayability the base game has will become even bigger. I wholeheartedly recommend this game and can’t wait to see what modders and Colossal Order have in store for us in the future.

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