Deeko's Scores

  • Games
For 762 reviews, this publication has graded:
  • 69% higher than the average critic
  • 3% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Super Mario Galaxy
Lowest review score: 15 Space Invaders Revolution
Score distribution:
  1. Negative: 44 out of 762
762 game reviews
    • 81 Metascore
    • 90 Critic Score
    The first time you create your own sick flip trick is worth the price of admission. This game, despite all its faults rocks. It is indeed the best Hawk game to date. even over the coveted "THPS3."
    • 82 Metascore
    • 80 Critic Score
    As far as compilations go, Sega Genesis Collection is pretty damn solid - but where the hell is "Streets of Rage"?
    • 78 Metascore
    • 80 Critic Score
    The adventure itself is relatively fun and while certainly not similar to previous adventures, provides you with an ample opportunity to strut your stuff, Bomberman themed, in a number of mini-games meant to tax your brain.
    • 92 Metascore
    • 100 Critic Score
    Everything about the game is better and the new features and additions are simply icing on an almost already perfect cake. Tons of new songs, three note chords, progressive scan images, pretty decent covers (in most cases), new multiplayer modes, practice modes, encores, awesome graphic cutscenes...Guitar Hero is always going to be a ten, but Guitar Hero II takes it to eleven.
    • 81 Metascore
    • 80 Critic Score
    It really is a sad day when the general masses are the reason for such a terrible playlist. It really does take one out of the game, and for that I will always prefer the first installment to the sequel.
    • 87 Metascore
    • 90 Critic Score
    If you're into J-Pop, import "Ouendan!," because it's a great game, but Elite Beat Agents is slightly better and that's not solely based on the fact that it's longer - it's just more fun.
    • 70 Metascore
    • 70 Critic Score
    Orbital Media has done a very good job, but still has a bit of tweaking to do if they want to really push this series to the limit.
    • 65 Metascore
    • 60 Critic Score
    I play games to avoid being bored, but Children of Mana is one of the few games that crosses the line between being a game and being another boring chore.
    • 92 Metascore
    • 95 Critic Score
    This is an extremely well-crafted game and the time taken to create it is highly evident. [JPN Import]
    • 77 Metascore
    • 95 Critic Score
    Without a shadow of a doubt, one of the most highly-polished and brag-worthy games that the PSP has.
    • 60 Metascore
    • 80 Critic Score
    While I won't say that Konductra is destined to be a classic, it is still one of the most enjoyable puzzle games I've played to date. The principle is simplistic, but the overall mechanics are difficult to master and that is, to me at least, key.
    • 74 Metascore
    • 85 Critic Score
    The overall presentation was top notch, the planetary soundtrack and loot were kick ass and the selection of quests was inspiring. Also, the diversity of creatures was very impressive.
    • 64 Metascore
    • 65 Critic Score
    It's a simplistic and shallow game that by all means should make it one of the worst RPGs ever made. It has a player-base that's virtually non-existent, and will only be decreasing with time. The single-player mode, though improving on the originals, is pretty shameful when compared to others. And yet, just like the original, it's a blast to play and will surely keep some people addicted for a long time.
    • 82 Metascore
    • 90 Critic Score
    While on the surface it might seem like a mindless brawler, it's surprisingly robust, and is one of few games that really lets you feel like the heroes you're portraying.
    • 60 Metascore
    • 65 Critic Score
    Just don't expect it to change the way you look at games and I think you'll really get a kick out of it.
    • tbd Metascore
    • 80 Critic Score
    The levels may be somewhat linear and the lack of a checkpoint system is kind of harsh, but the overall level of quality and the presentation offered make this one a game that girls between the ages of four to ten could easily enjoy.
    • 69 Metascore
    • 70 Critic Score
    A competent RPG that has a very well written storyline within, as well as a robust battle system and enjoyable soundtrack. It's certainly not the best role playing game I've ever played, but it's one of the better ones on the Nintendo DS.
    • tbd Metascore
    • 75 Critic Score
    I think a more diverse selection of games would have helped add to the longevity of the title, but it's fun enough to keep a child occupied and the lesson to be learned in the game, as well as the well implemented controls, serve to make this a very desirable game for younger kids.
    • 71 Metascore
    • 60 Critic Score
    MOH: Heroes falls prey to a bastardized control like almost all PSP first person titles.
    • 73 Metascore
    • 85 Critic Score
    For those who seek something fresh and intelligent, unique and humerous, Contact is the perfect game for you. The combat and grinding may get old in the end, but the game itself is solid and that fact alone makes it all worth while.
    • 77 Metascore
    • 80 Critic Score
    An incarnation of one of the greatest modern puzzle games, Lumines Live offers everything the original had and more, including new modes, new skins and, most importantly, the same great gameplay — that is to say, if you purchase all the add-ons.
    • 87 Metascore
    • 90 Critic Score
    Bully fires on all cylinders from start to finish. Rockstar has done it again...It's a guarantee that gamers we'll be talking about this game for many years to come.
    • 85 Metascore
    • 90 Critic Score
    There's just so much to the game that I feel this is probably only the second or third 360 game to ever really be worth the extra money: I mean, it's really two complete games on a single disc.
    • 80 Metascore
    • 80 Critic Score
    While I feel the forced replay feature tied in with unlocking weapons is a cheap way to extend the game time, others may find that portion right up their alley.
    • 74 Metascore
    • 70 Critic Score
    Now I've said this before, and probably before I'm finished I'll say it a few more times, but as you play, you can't help but feel that you're playing just another set of levels of the first installment. Even the boss levels are just as frustratingly difficult as before, but the rest of the game is a cakewalk.
    • 80 Metascore
    • 80 Critic Score
    The "True Aiming" system is a wonderful addition and the new putting changes make the game incredibly fun and well worth your time, while the practice range offers up a more flexible environment to build your overall stats.
    • 59 Metascore
    • 70 Critic Score
    A Tail of Two Kitties is certainly not their best work, as the levels are too short to really be incredibly enjoyable, but the basic design and themes are entertaining enough to keep a child occupied for some amount of time.
    • 79 Metascore
    • 85 Critic Score
    A fantastic game that helps keep the GBA afloat as the next generation of handhelds takes off.
    • 72 Metascore
    • 80 Critic Score
    A fantastic game and its hard not to enjoy it. While the driving portions may seem difficult for younger players, the rest of the game is lovingly crafted and easily accessible for that adolescent gamer in your household.
    • 33 Metascore
    • 20 Critic Score
    Suffice to say if you are a fan of the Feud, then don't go anywhere near this monstrosity.

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