DayOne's Scores

  • Games
For 41 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Mixtape
Score distribution:
  1. Positive: 30 out of 41
  2. Negative: 1 out of 41
43 game reviews
    • 83 Metascore
    • 85 Critic Score
    Shadow Tactics: Blades of the Shogun’s Nintendo Switch 2 port is an excellent (if expensive) way to experience this wonderful title. Mimimi Games was one of the best, and Shadow Tactics was where they started to shine. At $40 MSRP for the base game and $20 for Aiko’s Choice, it isn’t cheap, but it is fantastic.
    • 83 Metascore
    • 70 Critic Score
    As of today, Marathon is a bit too light on depth, content and variety to be warranting an unconditional recommendation, with too many design flaws that could alienate newcomers. Now, the ball is in Bungie‘s court. Can they turn Marathon into a truly unmissable multiplayer experience? Currently, they are only halfway there.
    • 80 Metascore
    • 80 Critic Score
    Despite my irks with the game, I couldn’t help but feel entranced by its atmosphere. It won’t take long for you to figure out what’s gone horrible wrong in Minakami, but the side stories you catch glimpses of as you saunter through run down homes and village walks paint a picture of terror, violence, and sometimes regret. You’ll encounter some messed up events as you get to one of the game’s many endings and, despite my issues with Mio, she handles these encounters with far more grace than my scaredy bones could ever. Repetition is in FATAL FRAME II’s nature and though I find more comfort from the horrors of Minakami Village behind the camera lens, it’s hard to deny that the game would be complete without its gorgeous setting and haunting narrative. Take a snapshot and hope you don’t miss.
    • 72 Metascore
    • 75 Critic Score
    Toxic Commando feels like a game that knows exactly what it is, and makes no apologies for the classic titles it riffs on. It’s a bit of a blast-from-the-past, that smartly imbues plenty of modern design ideas and gameplay components resulting in a relatively satisfying mix of systems and replayability. The plot? Beyond stupid. The writing? Dated and painful. The fun? Thankfully, the developers have got that part nailed. John Carpenter’s Toxic Commando is really, really dumb, but I can’t deny that I had a pretty good time playing it – and that’s got to count for something.
    • 86 Metascore
    • 90 Critic Score
    Twisted Reflection is one-of-a-kind. I found myself enjoying the world-building of a Monster Hunter game for the first time, thanks to a strong cast of characters backed up by an interesting premise and stellar visuals. The combat is fun, and the world mechanics all work together to keep you busy, whether it’s completing quests or taking on challenges with your best Monsties. I wholly recommend Monster Hunter Stories 3 to anyone who loves the idea of an animated-like adventure, complete with a modest amount of mechanics that do not burden the player.
    • tbd Metascore
    • 70 Critic Score
    Vampire Therapist is a chilled experience to play through, and one that I enjoyed from start to finish. It was educational but not preachy, and the humour, voice acting and storyline kept me entertained. I had a couple of gripes, but overall – you could say I’m definitely in the ‘fang-club’.
    • 79 Metascore
    • 85 Critic Score
    WWE 2K26 does exactly what a yearly sports game should do. It fixes some minor issues from the previous title. The Island mode is more enjoyable, going full in on the wacky version of what wrestling games can be...It’s expensive as heck if you want the top tier edition, coming in at an eye watering $150 MSRP in the US. If you’re happy with 2K25 there may not be enough here to warrant a full purchase, otherwise it’s an easy recommendation for fans of the industry.
    • 81 Metascore
    • 80 Critic Score
    The world of Novo is as captivating as ever. The puzzles on offer, enhanced with deeper mechanics are well thought out, and the expanded narrative provides some answers and takes some risks with its story telling. Planet of Lana 2 can’t quite escape feeling a little familiar, but who’s going to complain about more of such a good thing?
    • tbd Metascore
    • 75 Critic Score
    Tribute has done great work here. Where scrolling beat ’em ups like this can often get really repetitive and stale, Scott Pilgrim EX really has a nice blend of customisation, character variety and replayability to give it some legs. Sadly it doesn’t have as many modes and extras as Tributes other work or the original 2010 game, but what’s here on offer is still really really good.
    • 93 Metascore
    • 95 Critic Score
    Resident Evil Requiem is an incredible game. I’m sad I didn’t get to review it early for you, but just know that if you’ve been waiting for my thoughts, it’s really damned good. My favorite in the series, in fact. I loved Resident Evil 4’s remake, for the first 75%, but that game went on a little too long. Resident Evil Requiem’s pacing leads to a snappy, scary, breath-taking time that no other series can quite match. It’s an amazing title, balancing survival horror and balls-to-the-wall action like few ever have before.

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