DarkStation's Scores

  • Games
For 3,653 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Pedestrian
Lowest review score: 10 Another Dawn
Score distribution:
3656 game reviews
    • 62 Metascore
    • 30 Critic Score
    The whole package just feels lazy and while it may find an audience with kids who may not know any better, any adult fan will just feel cheated and bored. Unfortunately the Vita will have to wait a little longer for a satisfying whole hearted Lego experience.
    • 73 Metascore
    • 90 Critic Score
    Giving you a reason to come back to the wonderful world of Skyrim is what ultimately matters and at the end of the day, if you can stomach the cost, it will give you hours of fun and may spark your interest to carry on playing a simply fantastic base game.
    • 80 Metascore
    • 90 Critic Score
    All of these little changes go a long way to help make the game feel different. It's still that same great Civ experience, but it adds a lot more and does some smart things to change up the balance.
    • 84 Metascore
    • 70 Critic Score
    Each episode so far has had its good parts and bad parts- but each time, it's something different. It's been inconsistent, and I don't think it can keep my interest if it doesn't settle down and find a groove for itself. The lack of focus on Lee/Clementine is only forgiven because of the extra focus on a good story twist at the end- but I really hope they find a balance in the future, which would truly make the game compelling on a level that Telltale hasn't done before. As of now, it still feels like a work in progress.
    • 83 Metascore
    • 80 Critic Score
    Gravity Rush uses all parts of the bull, from motion to touch controls, and none of it feels ill-suited, unnecessary, or poorly crafted. For Vita owners, there's no reason not to give this a shot.
    • 84 Metascore
    • 100 Critic Score
    The Walking Dead Episode 2 is a perfect, three-hour nugget of story-driven adventure gaming. The immediacy of the gameplay and writing make it easy to boot up the game and instantly become engrossed in a world where nothing is sacred, and anything can happen at any moment. No tutorials needed.
    • 71 Metascore
    • 80 Critic Score
    The Amazing Spider-Man may not only go down as one of the best Spider-Man games but one of the better movie licensed games out there because it doesn't feel like a movie game. Beenox did a great job of taking a movie based gaming and fleshing it out into its own thing.
    • tbd Metascore
    • 60 Critic Score
    As much as I like the Bloodbowl tabletop, I've never felt that it translated well into video game form, and Dungeonbowl didn't change the way I feel.
    • 77 Metascore
    • 90 Critic Score
    It's a campaign that merits multiple playthroughs, and a story as strong and daring as those of Bioshock, Shadow of the Colossus and Dead Space 2. Nevertheless, it must be acknowledged that it achieves this in spite of mechanics that are noticeably dated and bereft of innovation. For that reason, the game is best taken as a whole, and not as something that can be played simply on the strength of its mechanical composition.
    • 77 Metascore
    • 70 Critic Score
    Kim Swift will make amazing games for family audiences at Airtight Games. But as a watered down version of Portal with a forgettable world and gameplay that makes you pound your desk in fury, Quantum Conundrum is a step backward.
    • 87 Metascore
    • 90 Critic Score
    While it has a few missteps and lacks the semi tongue in cheek humor of the original games, I found that the experience of Max's journey to be far more engrossing than I initially expected.
    • 75 Metascore
    • 60 Critic Score
    Dragon's Dogma is a game of missteps. It tries to be open world, but doesn't fill it with much to do. It tries to be a co-op style adventure game, but doesn't actually have co-op. It tries to tell an epic tale, but fills it with boring tasks. It has a lot going for it thanks to its intense combat and amazing ending.
    • 60 Metascore
    • 40 Critic Score
    Sadly, Resistance's debut on the PS Vita is undone by the very concept it proves. In time, we may see first-person shooters thrive on this system, and that's a relief, but Burning Skies doesn't warrant a place among them.
    • 67 Metascore
    • 70 Critic Score
    Lollipop Chainsaw is an average brawler made interesting and memorable by a slick, sickly sweet presentation. It does what it set out to do: tell a goofy zombie story starring a lollipop-loving cheerleader who dispatches her foes with cutesy gusto. The gameplay doesn't really do anything to set itself apart from other games of the genre and in some cases, it feels like Suda51 is dipping from his own well.
    • 79 Metascore
    • 60 Critic Score
    Ghost Recon Future Soldier is not bad game; it's simply a bad Ghost Recon game.
    • 82 Metascore
    • 70 Critic Score
    Virtua Fighter 5 is a decent game that is certainly worth $15, I just don't think that people will continue to play it for long before they return to their preferred fighters.
    • 71 Metascore
    • 60 Critic Score
    Mad Riders is not a bad game. It has some truly fun moments that remind me of the best arcade racers. The unfortunate part is that there are a lot of games that are simply better than Mad Riders. The game is cheap enough, at $10, that those who are interested in off road racing should consider checking it out. All others should probably look elsewhere for their racing needs.
    • 41 Metascore
    • 50 Critic Score
    Nostalgia is the sole reason I can fathom someone would want Dragon's Lair at this point and, admittedly, the Xbox Live Arcade version is as solid as a HD release as either the iOS or PSN release. Regardless, Dragon's Lair is a quest best remembered in kind aged memories rather than on your Xbox 360.
    • 77 Metascore
    • 70 Critic Score
    Awesomenauts isn't really a bad game. It's well built, holds promise for additional content and serves as a good primer to the MOBA genre. Unfortunately, the lack of players kills the product.
    • tbd Metascore
    • 70 Critic Score
    I did enjoy Squids and people should definitely check it out, but I don't think I can recommend that players purchase Squids on the PC. The pacing and length seem far more suited to its $2 app price tag rather than the $7 PC version. Still if you are like me and don't have an iOS or Android device, it's worth considering dropping some cash on this charming action RPG.
    • 47 Metascore
    • 80 Critic Score
    It is great to see more games of this quality appearing on download services such as Xbox Live Arcade, as it shows that those platforms are viable for bigger and better games. Deep Black Episode 1 may miss step in a couple of places and have an extremely abrupt ending, but it is a competent shooter that is defiantly worth a look, if you enjoy the genre. Just don't expect anything ground breaking in terms of story.
    • 78 Metascore
    • 60 Critic Score
    I know there are many players out there who haven't touched a game like this whose eyes would be opened by a game as deep and challenging as this one. Unless you're willing to spend a bunch of time reading FAQs and other external sources of information, though, I'm not sure that Disgaea 3 will be that game. Possible, absolutely, but unlikely.
    • 82 Metascore
    • 80 Critic Score
    In a way, The Legend of Grimrock is a lot like Dark Souls. The game rewards calculated, meticulous play and any severe injuries or deaths are likely a result of not taking in your surroundings. There are a lot of ways to die in Grimrock and if you're not paying attention, taking the time to search out better gear and learn to craft potions, you're going to have a difficult time with it. However, there's a great feeling of accomplishment as you traverse each floor, defeating powerful monsters and figuring out puzzle solutions on your own.
    • 88 Metascore
    • 90 Critic Score
    The bottom line is, if you want to play an action-RPG that is easy to get into, rewards skillful play in higher difficulty levels, and lets you easily play with your friends, Diablo III is a game that you absolutely cannot miss. But its narrow design makes it a game that I can't recommend without caveat for those who prefer single player experiences.
    • 87 Metascore
    • 90 Critic Score
    With a lengthy campaign and a multiplayer full of leveling and unlocking Max Payne 3 is a title that will hold your attention for a while and show you one hell of a ride in the process. With only a few minor hiccups keeping it from being a perfect game, Max Payne 3 is unquestionably a must have.
    • tbd Metascore
    • 60 Critic Score
    If you're still hankering for some old school adventure game action, then you could do worse than Tomb Of The Lost Queen. It's hardly the most polished, most attractive title out there but it doesn't make any grave missteps and just about kept me engaged enough to see it through to its conclusion.
    • 70 Metascore
    • 60 Critic Score
    On paper Sorcery is a game that seems perfectly suited for the launch Playstation Move, not a game to come out for the platform two years after its release. Sorcery ends up being held back by a lack of creativity. It manages to use the Playstation Move pretty well but everything else is easily forgotten.
    • 77 Metascore
    • 70 Critic Score
    Tera will be remembered for two things: art and its implementation of a combat experience unique to the genre. But the use of familiar MMO tropes feels somewhat uninspired. From the beginning, taking down monsters and levelling up is easy and only after the player leaves the Island of Dawn do monsters pose more of a challenge, but the biggest enemy you'll have to contend with is boredom. While Tera has a strong focus on community and PvP and the combat certainly is an innovation that I'd like to see implemented in more MMOs, I've had a difficult time breaking through the monotony of the non-community experience.
    • 88 Metascore
    • 60 Critic Score
    In the simplest terms, playing The Witcher 2 is a lot like attending an archaeological dig with nothing but your bare hands: you're sure to come up with something amazing, but you'll suffer a lot of unnecessary punishment and stress to attain it.
    • 82 Metascore
    • 90 Critic Score
    Ultimately, my only mark against The Walking Dead is that there aren't a lot of places where players get to use their noggin. With the exception of a scene where you must determine the right sequence in which to dispatch a group of zombies in a parking lot, the game proceeds forward in a linear fashion. Sure, you can mess up and die, but the game isn't difficult, and doesn't have any unconventional puzzle solving, like those found in Telltale's Sam & Max or Monkey Island games.

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