DarkStation's Scores
- Games
For 3,653 reviews, this publication has graded:
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48% higher than the average critic
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7% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | The Pedestrian | |
|---|---|---|
| Lowest review score: | Another Dawn |
Score distribution:
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Positive: 1,804 out of 3653
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Mixed: 1,571 out of 3653
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Negative: 278 out of 3653
3656
game
reviews
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- By Critic Score
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- Critic Score
The superficial nature of the visual novel format is strange, considering this series would be perfect for the genre given the size of its character roster and the high stakes confrontations between the different good and evil shinobi schools. What we get instead is a half-assed story connected by a monotonous mini-game. A total bust (not that kind).- DarkStation
- Posted Sep 13, 2018
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One of the earlier platformer for the PSP now jumps to the DS, but looses much of its appeal, and reduced to a single-button gameplay and dull storyline.- DarkStation
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If you have three friends who don't mind rustling through some awkward mechanics and just want to kill massive quantities of demons with no consequences then pick it up. Otherwise, if you're into deeper multiplayer experiences, there are countless other games that will be more suitable to your cravings.- DarkStation
- Posted Nov 14, 2011
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Let's Sing 2021 works as a party game, if everyone in your party has the same music taste and likes newer pop songs or if you like to set up your friends to fail. However, the lack of diversity in the playlist and the requirement to sing songs that you don't know to play many of the modes make this a less than ideal game for people outside of its target audience. The core idea is solid, but the weakness of the note charts and short song list make this a hard sell for me. I would like to see a themed version of this game with more accessible songs, for instance, something like Let's Sing: The 80s. However, as it is, I can't recommend this game outside of a narrow audience.- DarkStation
- Posted Jan 4, 2021
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- Posted Dec 9, 2014
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The narrative experiments are definitely awesome, but you can’t just put style over substance, especially when all the same problems return. Hitchy framerates, action sequences that hang too long and make you fail them at least once thanks to technical error, the fact that you want to say something but your character doesn’t give you the option.- DarkStation
- Posted Jul 15, 2013
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Around the time The Martian film came out, there was a free-to-play, text-only game that had a much more engaging and well-written story than Mars Alive. There are so many excellent examples of survival crafting games that simply substituting a nearly featureless desert for a forest or undersea world isn’t enough to hold our attention, and the absolutely glacial pace of exploring and crafting doesn’t help. The game’s trailers suggest a much more action-packed, epic and graphically complex product but the reality is entirely different. The biggest survival challenge in Mars Alive is its hours of repetitious and slow gameplay.- DarkStation
- Posted Jun 26, 2019
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It’s clear that the developers have a lot of reverence for old games, but the work on the actual gameplay just doesn’t do well enough to pass on why we should feel the same. Instead you’re just going from one lesser version of a genre to another, a clear example of when less is more.- DarkStation
- Posted Oct 13, 2015
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Unfortunately the game also has some design issues, repetition and a solid lack of good jokes.- DarkStation
- Posted Mar 9, 2016
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It's a crying shame that Uncanny Valley spends so much of its time crippling your play time with contrivances and strict time limits. Once you learn how to make progress, you'll enjoy a second half akin to what the entire game should have been, but then its endings get less memorable. Uncanny Valley wants to be an engaging survival horror romp, and sometimes it gets to be, but it's ultimately an experience that can be best described as mediocre.- DarkStation
- Posted Mar 22, 2017
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I was expecting a tower defense game because that is how it was described, but it was almost certainly more of an RTS that just focuses on the construction small towers. Some people could find fun in this game, but sadly I didn’t enjoy my time with Savage Moon too much or too often.- DarkStation
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Ghostrunner is a game of exciting highs and extremely low lows. When its controls click, it offers a thrilling parkour platforming experience. But these moments aren’t worth contending with its frustrating combat and aggravating bugs. If you’re an enthusiast for first-person platformers and can overlook a glaring lack of polish, Ghostrunner may have some limited value. For all else, there are other genre titles more deserving of your time.- DarkStation
- Posted Dec 9, 2020
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While this game has its faults it will definitely appeal to the gamers who loved the Wii version or any hardcore James Bond fans.- DarkStation
- Posted Dec 1, 2011
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Even if you don’t like the gameplay, the story and setting are solid enough to where you can get at least some minimum level of enjoyment out of the game. If you are the type of person who enjoys playing adventure games with puzzles like the ones found in The Inner World, then you may get more than that out of it.- DarkStation
- Posted Oct 9, 2013
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Fortunately, there was a lot of promise here with Skully. A nice and endearing story with platforming mechanics that make for interesting utility makes the game seem exciting, but it just doesn't execute its plan well. In a way I feel like the game has a bit of an identity crisis; while it could focus on being an excellent marble physics platformer, it has all of these other great ideas that ultimately end up hurting the whole product. With a bigger focus on one thing and improvement to level design, I could see a game like this working pretty well, but unfortunately, Skully is not that game.- DarkStation
- Posted Oct 2, 2020
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While it has some issues it is still completely playable but some people may be turned off by the learning curve of the controls and spotty frame rate but if you are able to looks past all of that then you can still find a fun time.- DarkStation
- Posted Apr 20, 2012
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Offering a far less consistent library than Volume 1, I can't in good conscious recommend Namco Museum Archives Volume 2 to most players. For those who need an individual title here, you may want to watch out for a sale as there is some fun to be had, but the titles offered are mostly mediocre ones that weren't crying out to be collected. Without any other material worth your time, you're better off finding another option to get your retro fix.- DarkStation
- Posted Jul 6, 2020
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I have nothing against scantily-clad bodylicious anime babes and in this time and era when the western games are stripped down of all sexual innuendo it's refreshing to see something so lewd and uninhibited. But as it is Senran Kagura: Bon Appétit is nothing more than a glorified peep show. To be fair it is the game's ultimate purpose in itself and everything else is just glazing but I wouldn't have minded more seasonings in its recipe. Onechanbara and Dead or Alive series do it all better as they offer more game in their fan service.- DarkStation
- Posted Dec 8, 2016
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Coverting a trully engaging and action-packed TV show should have been a no-brainer, but sadly so are the AI and controls in the game.- DarkStation
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Dressed in the tropes of old, it forgot to continue to show us that it was more then the total of its parts, more then just another ARPG, set in another gothic world, with another broken hero unknowingly seeking redemption. Like it’s titular character, Victor Vran never really finds it.- DarkStation
- Posted Sep 18, 2015
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Given how disappointingly underwhelming this game is, and how much is locked behind pay-walls and ZEN points (Neverwinter‘s arbitrary currency purchased with real-world money), I pretty quickly decided to play something else.- DarkStation
- Posted Jun 1, 2015
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The story, although with its own blend of silliness, is enjoyable and finishes properly. From a gameplay point of view however, I would not replay it simply because of its consistently aggravating tendency to force you into redoing every puzzle after making unintentional mistakes.- DarkStation
- Posted Aug 4, 2014
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Midway seeks to revitalize the classic arcade game, but the transition is plagued by terribly dated visuals, frustrating controls and an overall unpolished product.- DarkStation
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Overall, Paul Cuisset's Subject 13 is challenging, but for the wrong reasons. There are perhaps a handful of very well-designed problems to solve, but most of the challenge comes from fighting the game's camera angle and infuriating controls. The easiest solution to those two problems would be a switch to first-person, as it is at the very beginning of the game. (I was actually rather disappointed when it switched from first-person to a fixed camera perspective.) Sure, the graphical fidelity might suffer a little bit from the closer perspective, but it would be so much easier to see and interact with the environment.- DarkStation
- Posted Feb 23, 2017
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It has a unique design and style. The colors are vibrant and the story is very touching and thoughtful. However, when it comes down to the actual gameplay the game is frustration.- DarkStation
- Posted Mar 26, 2015
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While the anime was outstanding, the video game port massively disappoints us with its frustrating controls, repetitive environments and lackluster combat.- DarkStation
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It’s rather interesting that XSEED decided to bring Wizardry: Labyrinth of Lost Souls to the PC. It’s not that it’s old-fashioned because it’s a ten-year-old game. No, by the time the game was originally released, role-playing games, even first-person dungeon crawlers, had evolved in leaps and bounds from their ancient beginnings - and for a good reason. I remember playing aforementioned Eye of the Beholder games in the early 90s and being totally immersed in them. In its forced nostalgia, Wizardry: Labyrinth of Lost Souls is paper-thin in comparison.- DarkStation
- Posted Jan 30, 2020
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Not even the flashy visuals can help THQ's latest from its sluggish action, dull story mode and lagging online play.- DarkStation
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I think Jurassic Park is a game that can be skipped. A couple of great moments with the T-Rex cannot help this 6-8 hour long treacherous journey through Isla Nublar.- DarkStation
- Posted Dec 15, 2011
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