DailyGame's Scores

  • Games
For 829 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Kinect Nat Geo TV
Lowest review score: 20 Thor: God of Thunder
Score distribution:
  1. Negative: 49 out of 829
829 game reviews
    • 27 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 59 Metascore
    • 60 Critic Score
    It's not terrible by any stretch, but it's not exciting enough for survival/horror fans, and it's a little too old-fashioned for the adventure fans out there.
    • 76 Metascore
    • 60 Critic Score
    The game misses the mark in several ways, but with the right programming and more analysis into whether toddlers are really the most appropriate target for this sort of product, we could be witnessing the birth of a whole new educational medium. It's just not there yet.
    • 40 Metascore
    • 60 Critic Score
    Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.
    • 51 Metascore
    • 60 Critic Score
    If it would resolve its identity crisis it would do much better, but it's just plain "meh" as-is.
    • 60 Metascore
    • 60 Critic Score
    Ugly and complex, it's a game you'd best play only if you absolutely adore tactical RPGs.
    • 67 Metascore
    • 60 Critic Score
    Playable, but lacking any "fun factor".
    • 55 Metascore
    • 60 Critic Score
    NBA Ballers: Chosen One tries to do too many things at once, never really succeeded at any of them.
    • 65 Metascore
    • 60 Critic Score
    A lot of good ideas do not a great game make. It lacks that "spark" that makes some games rule, and others fade into obvlivion.
    • 65 Metascore
    • 60 Critic Score
    The dated graphics, simplistic level design and basic gameplay probably won't justify the price tag. It's most likely worth a purchase only if found in your local bargain bin.
    • 64 Metascore
    • 60 Critic Score
    The core gameplay has become excruciatingly boring, and great graphics just have the same effect as polishing a turd: it's a pointless exercise, considering the content. Just leave this one alone; you've basically been playing it for a decade.
    • 80 Metascore
    • 60 Critic Score
    Wii owners may want to play the once only-on-Xbox-360 franchise, but a combination of horrible controls and hard-to-follow multiplayer options manages to kill any fun that might otherwise be had.
    • 64 Metascore
    • 59 Critic Score
    A tired port that received no real updates before being brought to the PSP. Pass.
    • 56 Metascore
    • 59 Critic Score
    The gameplay is old, tired, redundant, buggy, unimaginative, and frankly, boring. Not even new Achievement points were able to will me through to the end.
    • 58 Metascore
    • 59 Critic Score
    Unlike the other Tom Clancy titles for PlayStation 2, which were absolute gems, Ghost Recon 2 is an almost abysmal effort. It's hard to believe Ubisoft published this game, let alone green-lighted it for final production in the shape it's in.
    • 73 Metascore
    • 59 Critic Score
    After hours of working with this game, unless you’re a history buff or ruler-in-training, you will likely find yourself overwhelmed and lost.
    • 53 Metascore
    • 58 Critic Score
    I would have to say that I was pretty disappointed with my Wii Spider-Man experience.
    • 55 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 66 Metascore
    • 58 Critic Score
    It plays like an out-of-tune French horn: nobody wants near it, and it would be difficult to tune. The vivid visuals are pleasing, but they aren't enough to overlook this one-note-wonder's shortcomings.
    • 54 Metascore
    • 58 Critic Score
    Ubisoft captured the visual spirit of the show, but the actual gameplay in the first LOST game is not worth the three-season wait.
    • 61 Metascore
    • 57 Critic Score
    The sad thing about Spy Fiction is that it almost gets interesting. There are some plot twists and a few entertaining cutscenes that toy with the idea of actually drawing you into the game. But they come too little, too late. And they certainly aren’t enough to make up for an unfinished game.
    • 57 Metascore
    • 57 Critic Score
    A stylized game that unfortunately lacks any substance. It’s just not a very fun game to play, due to the temperamental camera and barely average gameplay.
    • 45 Metascore
    • 55 Critic Score
    Had this not leveraged the Ghostbusters license, we'd probably not even be talking about this game.
    • 78 Metascore
    • 55 Critic Score
    It starts out well enough, with great graphic stylings and some cool gameplay features, but turns into a gimmicky stylus-tapping festival of boredom within an hour.
    • 59 Metascore
    • 55 Critic Score
    Because of the shallow gameplay, I can't imagine anyone playing through this game once, much less multiple times. It's a simplistic romp into gaming nostalgia that won't appeal to anyone but the most retro of the retro-gamers out there.
    • 74 Metascore
    • 55 Critic Score
    Play the earlier games, as this one's a huge letdown.
    • 52 Metascore
    • 55 Critic Score
    I may not have been the biggest fan of the previous two Resident Evil outings, but I could respect the elements they introduced to the series and understood the reasoning behind them. Not so much with this one. I recommend you pass on Resident Evil: Operation Raccoon City altogether and wait for the next "real" entry in the Resident Evil franchise.
    • 64 Metascore
    • 55 Critic Score
    Unless you are a big fan of the show, in fact, a good portion of the story will be lost on you.
    • 73 Metascore
    • 55 Critic Score
    If you can make it past the horrendous "action" elements and sometimes overly simplified puzzles in Dreamfall, you just might enjoy the deep storyline and character interactions.
    • 63 Metascore
    • 55 Critic Score
    While it sounds like a cool premise, the game pretty much falls flat due to generic gameplay and so-so presentation values.

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